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Releases: AndroidQuazar/VanillaFurnitureExpanded-Power

RimWorld Release version

22 May 07:41
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v1.109:

  • Fixed a bug were progress of the Chemfuel pumps wasn't being kept after loading a saved game
  • Added a Deconstruct Gas Network designator to be able to quickly select and queue for removal gas pipes and subterranean gas pipes
  • Modified the Archotech Violence generator to be even less laggy. It will now produce 2 hours of electricity per corpse, but work on a 25 sized radius instead of 50,a dn update every 5 seconds instead of 1
  • Modified update letter with simpler text

RimWorld Release version

21 May 14:07
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v1.108:

  • Modified Gas Tank capacity to be 100 m^3 instead of 1000, which was too much
  • Added an update letter system that will pop up only once per savegame, to tell people the gas network system has been updated and should be rebuilt
  • Modified the "out of fuel" icon of the lightning rod so it shows a thunder icon instead of chemfuel

RimWorld Release version

20 May 11:55
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v1.107:

  • Entire gas network reworked from the ground up to work properly (Thanks to Fluffy). Some of the existing gas buildings might give odd behaviours if not replaced, so it is recommended to remake the gas network in an existing save after this update
  • Added a limitation to the Tidal Generator so they can't be placed too close to each other, which was extremely overpowered
  • Added Space to the blacklist of biomes where chemfuel ponds and helixien geysers should appear for Save Our Ship 2 compatibility
  • Fixed a couple super weird bugs where chemfuel ponds were messing with game loading
  • Removed the gas explosion incident

RimWorld Release version

20 Apr 16:16
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v1.103:

  • Fixed bills on gas smelter, crematorium and stove inheriting properly from vanilla workbenches

RimWorld Release version

20 Apr 14:16
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v1.102:

  • Removed hashset calculations from the archotech violence generator cause they are laggy

RimWorld Release version

20 Apr 11:21
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v1.101:

  • Fixed: weird bug where helixien generators and industrial helixien generators were giving an error on savegame load

RimWorld Release version

20 Apr 11:03
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v1.1:

  • Reworked the Helixien gas network so it doesn't produce weird errors
  • Added water terrains as forbidden for Helixien gas geysers and chemfuel ponds to spawn
  • Helixien gas geysers and chemfuel ponds shouldn't spawn closer than 15 tiles to the map's borders
  • Added a whole new job system so Helixien gas geysers and chemfuel ponds can be destroyed (plugged) by the colonists
  • Added invisible subterranean gas pipes than transmit gas. They cost more, have no beauty penalty, and can't cause gas explosions
  • Gas stove, smelter and crematorium now get their bills from vanilla alternatives, which means any mod is now compatible
  • Changed gas pump and tank graphics to be smaller. We did that to make it look like pipes were connecting, but people complained more about the size of the buildings than about pipe connection looks
  • Increased advanced solar panel output to 3000 W (120W per tile, compared to 106,5 W for the basic one)
  • Added Harmony as a dependecy, needed for the growth lamps to work
  • Fixed: advanced power mill is now properly showing its placement ghost shape
  • Fixed: gas growth lamp was working even when out of gas
  • Fixed: gas cooler wasn't cooling rooms properly
  • Fixed: gas heater was working even when out of gas
  • Fixed: gas stove had its bills set to Crafting instead of Cooking
  • Fixed: added missing chemfuel pond description
  • Fixed: tidal power plant can now be built in any water terrain. Note that you still need shallow water for underwater conduits

RimWorld Release version (test release)

20 Apr 15:12
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This is a test release to troubleshoot. Don't use unless asked to

RimWorld Release version

31 Mar 08:40
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Pre-release

v0.3:

  • Added reactor room checks to the Nuclear Reactor
  • Added variable temperature pushing depending on fuel level for the nuclear reactor
  • Added deadlier meltdown for plants
  • Added radioactive fog to reactor meltdown
  • Added deep saving to nuclear reactor so its variables are stored between saves
  • Fixed small battery energy fill bar
  • Added helixien gas powered workbenches and industrial generator

RimWorld Release version

28 Mar 18:21
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Pre-release

v0.2:

  • Added nuclear reactor
  • Modified folder structure. ArtAssets are now inside the Textures folder