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Chain multiple MayaUsdProxyShape nodes sharing Stage #1961

Answered by kxl-adsk
christophezito asked this question in Q&A
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Yes, you can absolutely chain proxy shapes, but you have to be careful to make sure the right shape receives changes. I see you did it above...just one FYI. You can use intermediateObject attribute to prevent one proxy shape from drawing.

Additionally, you have to keep in mind that stage is shared across src and dst nodes...so whatever will be edited upstream, will as well be edited at the source. This gets pretty messy is you start branching to multiple dst nodes and create a graph of dependencies (instead of chain). We created an unshared composition mode (attr on the proxy shape) in which the proxy shape will put the incoming stage layer stack under a new root layer.

Having a dedicated…

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