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partdev.scad
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include <config/config.scad>
// animation
xCarriagePos = -bedW/2 + (0.5+cos($t*360)/2) * bedW;
yCarriagePos = -bedD/2 + (0.5+cos($t*360)/2) * bedD;
debugConnectors=false;
if (false) {
*laserAssembly();
*frameAssembly();
*yAxesAssembly();
zAxesAssembly();
translate([0,0,bedVPos]) bedAssembly();
}
//laserDiodeTube();
//laserDiodeTubeHolder_stl();
//laserDiodeTubeTarget_stl();
//laserDiodeHolder_stl();
//laserDiodeAdjuster_stl();
//laserDiode();
//PowerSocketMount_stl();
//PSUBracket_stl();
//fan(fan120x25);
//BlackIceSR1360();
//radBracket_stl();
//coolingTubeGrommet_stl();
//translate([30,0,-10]) rotate([0,90,90]) coolingTubeReturnElbow_stl();
//xLimitSwitchBracket_stl(noSnapFitting=true);
//coolingTubeGrommetCap_stl();
//coolingTubeReturnElbowCap_stl();
//coolingFlowSensor();
//coolingFlowSensorBracket_stl();
//pumpCableGrommet_stl();
//translate([25,0,0]) pumpCableGrommetCap_stl();
//yMagnetHolder_stl();
//waterPumpBracket_stl();
//fixedMirrorHolder_stl();
//laserCollar_stl();
//fillPortBracket_stl();
//coolingTubeBracket_stl();
//coolingTubeThermistorBracket_stl();
//relayModuleCase_stl();
//20x20SnapFitting_stl();
zLimitSwitchBracket_stl();