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KnownBugs.txt
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Known Bugs:
FIXED//Every time you click for reinforcement, the AIs will all claim a country, even if you didn't actually claim one yet
FIXED//-When attacking, you are capable of leaving ZERO units on your old country
FIXED (we think)//Weird Deployment bug where user has 0 units to deploy (The fuck, amirite???)
FIXED (we think) Just ran into a bug where I am now playing as each AI, they aren't skipping to the human player??
MAYBE FIXED//-After removing losing players, it seems that the ArrayList might resort, but I think I know what the problem is -DT
-This bug also breaks the endgame print screen, but I think I know how to fix it -DT
-Default mode cant find faction (not important as default mode probably wont be in final release)
--TODO--
1. fix attacking so that it works correctly -DONE
2. implement saving/loading a game - DONE
3. fix GUI so that card trade button can only be pressed before deploy phase
4. find a way for users to select cards to redeem
5. force players to redeem cards if they have 5 cards
If there's time:
6. Allow pause of music on splash screen
Brainstorming elements needed to be saved/loaded when ending/starting a game:
- Game
- Player array
- Map
- Deck
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