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Polygon extrusion failure #420
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Where did the STL come from? Have you loaded it into blender and re-meshed it? Try
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If you need to simplify an SVG before loading into an STL, then use:
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i made the STL from a raster file, as an elevation map from brightness. so no SVG step to get to the STL. i then heavily edited the STL in Blender.... it still might be non-manifold tho. checking. |
remesh(logoSTL,1.0) is the voxel resolution then 1mm? |
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run this Groovy script
i got this error that implies something might be wrong w the Slice output:
Writing file contents
Slice took: 6.099 seconds
script error
java.lang.Exception: javax.vecmath.SingularMatrixException: cannot invert matrix
at com.neuronrobotics.bowlerstudio.scripting.ScriptingFileWidget$3.run(ScriptingFileWidget.java:624)
Caused by: javax.vecmath.SingularMatrixException: cannot invert matrix
at javax.vecmath.Matrix4d.invertGeneral(Matrix4d.java:1996)
at javax.vecmath.Matrix4d.invert(Matrix4d.java:1951)
at eu.mihosoft.vrl.v3d.Transform.inverse(Transform.java:594)
at eu.mihosoft.vrl.v3d.ext.org.poly2tri.PolygonUtil.concaveToConvex(PolygonUtil.java:137)
at eu.mihosoft.vrl.v3d.ext.org.poly2tri.PolygonUtil.concaveToConvex(PolygonUtil.java:105)
at eu.mihosoft.vrl.v3d.Extrude.polygons(Extrude.java:166)
at eu.mihosoft.vrl.v3d.Extrude.polygons(Extrude.java:131)
at org.codehaus.groovy.vmplugin.v8.IndyInterface.fromCache(IndyInterface.java:321)
at TechnocopiaChalkPaintingFrame.run(TechnocopiaChalkPaintingFrame.groovy:14)
at com.neuronrobotics.bowlerstudio.scripting.GroovyHelper.inline(GroovyHelper.java:58)
at com.neuronrobotics.bowlerstudio.scripting.GroovyHelper.inlineScriptRun(GroovyHelper.java:78)
at com.neuronrobotics.bowlerstudio.scripting.ScriptingEngine.inlineScriptRun(ScriptingEngine.java:511)
at com.neuronrobotics.bowlerstudio.scripting.ScriptingEngine.inlineFileScriptRun(ScriptingEngine.java:1068)
at com.neuronrobotics.bowlerstudio.scripting.ScriptingFileWidget$3.run(ScriptingFileWidget.java:582)
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