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shared_vr_base.qpc
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// ---------------------------------------------------------------
// shared_vr_base.qpc
// ---------------------------------------------------------------
macro VR_DIR "$SCRIPT_DIR" [!$VR_DIR]
macro VR_SH_DIR "$VR_DIR/shared" [!$VR_SH_DIR]
configuration
{
general
{
include_directories
{
"$VR_SH_DIR"
}
}
compiler
{
preprocessor_definitions
{
"VR=1"
}
}
linker
{
libraries
{
}
}
}
files
{
folder "VR"
{
"$VR_SH_DIR/usercmd.cpp"
"$VR_SH_DIR/usercmd.h"
"$VR_SH_DIR/vr_usercmd.cpp"
"$VR_SH_DIR/vr_usercmd.h"
"$VR_SH_DIR/vr_util.cpp"
"$VR_SH_DIR/vr_util.h"
"$VR_SH_DIR/vr_shared.cpp"
"$VR_SH_DIR/vr_shared.h"
"$VR_SH_DIR/vr_player_shared.cpp"
"$VR_SH_DIR/vr_player_shared.h"
"$VR_SH_DIR/vr_tracker.cpp"
"$VR_SH_DIR/vr_tracker.h"
"$VR_SH_DIR/vr_controller.cpp"
"$VR_SH_DIR/vr_controller.h"
"$VR_SH_DIR/vr_base_weapon.cpp"
"$VR_SH_DIR/vr_base_weapon.h"
"$VR_SH_DIR/vr_gamemovement.cpp"
"$VR_SH_DIR/vr_gamemovement.h"
}
}