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I'm not sure I understood what the problem you are referring to. Could you elaborate?
Did you mean return -1 here that would call BGP_Stop and move to Idle state or what actually? if ((other->status != OpenConfirm) &&
(other->status != OpenSent))
return 0; |
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In function bgp_collision_detect:
When other->status ==Connect || Active, is it better to set the state to Idle?
By stopping the outgoing connection attempts, the BGP process conserves resources, reduces unnecessary traffic, and avoids potential further complications or errors that might arise from having two simultaneous connections trying to reach the same state.
frr/bgpd/bgp_packet.c
Lines 1604 to 1698 in 26373fb
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