From 48173722e90664d4faa7e11131baf19f5570458e Mon Sep 17 00:00:00 2001 From: Dmitry Kozlov Date: Mon, 30 Jan 2017 12:39:23 +0100 Subject: [PATCH] Remove references to missing textures --- App/Scene/IO/scene_io.cpp | 2 +- App/Scene/IO/scene_test_io.cpp | 4 ++-- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/App/Scene/IO/scene_io.cpp b/App/Scene/IO/scene_io.cpp index adda776e..cdda5e61 100644 --- a/App/Scene/IO/scene_io.cpp +++ b/App/Scene/IO/scene_io.cpp @@ -241,7 +241,7 @@ namespace Baikal } // TODO: temporary code, add IBL - Texture* ibl_texture = image_io->LoadImage("../Resources/Textures/parking.hdr"); + Texture* ibl_texture = image_io->LoadImage("../Resources/Textures/studio015.hdr"); scene->AttachAutoreleaseObject(ibl_texture); ImageBasedLight* ibl = new ImageBasedLight(); diff --git a/App/Scene/IO/scene_test_io.cpp b/App/Scene/IO/scene_test_io.cpp index 3abc9ea3..8f21feca 100644 --- a/App/Scene/IO/scene_test_io.cpp +++ b/App/Scene/IO/scene_test_io.cpp @@ -159,7 +159,7 @@ namespace Baikal scene->AttachShape(quad); scene->AttachAutoreleaseObject(quad); - Texture* ibl_texture = image_io->LoadImage("../Resources/Textures/parking.hdr"); + Texture* ibl_texture = image_io->LoadImage("../Resources/Textures/studio015.hdr"); scene->AttachAutoreleaseObject(ibl_texture); ImageBasedLight* ibl = new ImageBasedLight(); @@ -192,7 +192,7 @@ namespace Baikal scene->AttachShape(mesh); scene->AttachAutoreleaseObject(mesh); - Texture* ibl_texture = image_io->LoadImage("../Resources/Textures/parking.hdr"); + Texture* ibl_texture = image_io->LoadImage("../Resources/Textures/studio015.hdr"); scene->AttachAutoreleaseObject(ibl_texture); ImageBasedLight* ibl = new ImageBasedLight();