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missions_hints.csv
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Column1;Column2;Column3;Column4;Column5;Column6;Column7;Column8;Column9;Column10;Column11;Column12;Column13;Column14;Column15;Column16;Column17;Column18;Column19;Column20;Column21;Column22;Column23
<ID|readonly|noverify>;<English>;<French>;<Italian>;;;;;;;;;;;;;;;;;;;
aircraft_repaired;Vehicle repaired;Vehicle repaired;same;;;;;;;;;;;;;;;;;;;
aircraft_rearmed;Vehicle rearmed;Vehicle rearmed;same;;;;;;;;;;;;;;;;;;;
aircraft_refueled;Vehicle refueled;Vehicle refueled;same;;;;;;;;;;;;;;;;;;;
hints/objective_success;Mission objective completed;Mission objective completed;same;;;;;;;;;;;;;;;;;;;
hints/objective_fail;Mission objective failed;Mission objective failed;same;;;;;;;;;;;;;;;;;;;
hints/secondary_added;Secondary objective received;Secondary objective received;same;;;;;;;;;;;;;;;;;;;
hints/secondary_success;Secondary objective completed;Secondary objective completed;same;;;;;;;;;;;;;;;;;;;
hints/secondary_fail;Secondary objective failed;Secondary objective failed;same;;;;;;;;;;;;;;;;;;;
hints/objective_success_extended;Mission objective: {missionObj} completed;Mission objective: {missionObj} completed;same;;;;;;;;;;;;;;;;;;;
hints/objective_fail_extended;Mission objective: {missionObj} failed;Mission objective: {missionObj} failed;same;;;;;;;;;;;;;;;;;;;
hints/secondary_success_extended;Secondary objective: {missionObj} completed;Secondary objective: {missionObj} completed;same;;;;;;;;;;;;;;;;;;;
hints/secondary_fail_extended;Secondary objective: {missionObj} failed;Secondary objective: {missionObj} failed;same;;;;;;;;;;;;;;;;;;;
hints/one_minute_left;1 min left!;You're holding up the mission! Deal with the objective!;nice;;;;;;;;;;;;;;;;;;;
hints/five_minutes_left;2 min left!;You're taking too long!;nice;;;;;;;;;;;;;;;;;;;
hints/ten_minutes_left;4 min left!;Take care of your objective. Time's running out!;nice;;;;;;;;;;;;;;;;;;;
hints/lower;You or your teammate have to decrease altitude to avoid detection.;You or your teammate have to decrease altitude to avoid detection.;same;;;;;;;;;;;;;;;;;;;
hints/killall;Destroy all the enemies before they can communicate your position;Destroy all the enemies before they can communicate your position;same;;;;;;;;;;;;;;;;;;;
hints/covers;Take cover to avoid enemy fire;Take cover to avoid enemy fire;same;;;;;;;;;;;;;;;;;;;
hints/cutsc_skip;Skip;Skip;same;;;;;;;;;;;;;;;;;;;
hints/skip;Press {shortcut} to skip;Press {shortcut} to skip;same;;;;;;;;;;;;;;;;;;;
hints/only_you_alive;You are the last active squad member. If you lose your aircraft now, the mission will be failed.;You are the last active squad member. If you lose your aircraft now, the mission will be failed.;same;;;;;;;;;;;;;;;;;;;
hints/only_you_exist;You are the last squad member.;You are the last squad member.;same;;;;;;;;;;;;;;;;;;;
hints/return;Return to the designated route!;Return to the designated route!;same;;;;;;;;;;;;;;;;;;;
hints/only_you_alive_veteran;You are the last squad member.;You are the last squad member.;same;;;;;;;;;;;;;;;;;;;
hints/lower_single;Decrease your altitude to avoid detection;Decrease your altitude to avoid detection;same;;;;;;;;;;;;;;;;;;;
hints/mp_start_in1;Start in: 1;Start in: 1;same;;;;;;;;;;;;;;;;;;;
hints/mp_start_in2;Start in: 2;Start in: 2;same;;;;;;;;;;;;;;;;;;;
hints/mp_start_in3;Start in: 3;Start in: 3;same;;;;;;;;;;;;;;;;;;;
hints/mp_start_in4;Start in: 4;Start in: 4;same;;;;;;;;;;;;;;;;;;;
hints/mp_start_in5;Start in: 5;Start in: 5;same;;;;;;;;;;;;;;;;;;;
hints/tutorial_airfieldSight;;Look at the airfield to estimate your position;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_carrierSight;;Look at the carrier to estimate your position;nice;;;;;;;;;;;;;;;;;;;
hints/test_mission_shortcut;start attack wave;start attack wave;same;;;;;;;;;;;;;;;;;;;
hints/realistic_repair;"You have no more bombs; you can switch to another plane in your group or repair and rearm on the airfield";"You have no more bombs; you can switch to another plane in your group or repair and rearm on the airfield";same;;;;;;;;;;;;;;;;;;;
hints/tutorial_elevator01;;Try the elevator controls;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_ailerons01;;Try the aileron controls;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_rudder01;;Try the rudder controls;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_throttle01;;Increase the throttle to 100%;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_levelAircraft;;Raise the elevator to prevent your aircraft from crashing;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_gears01;;Raise the flaps and gears;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_elevator02;;Use the elevator to reach the designated altitude;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_ailerons02;;Use the ailerons to lurch your aircraft;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_rudder02;;Use the rudder to correct your course;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_throttle02;;Decrease the throttle to 30%;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_throttle03;;Increase the throttle to 80%;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_boost;;Continue increasing the throttle to enable the boost;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_turn_ps4_hint;;Move the cursor on the waypoint to turn your aircraft;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_turn01;;Use the ailerons to lurch your aircraft;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_turn02;;Use the elevator to complete your combat turn maneuver;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_spin01;;"Raise the nose of your aircraft to make it stall
Then use ailerons to put your plane into a spin";nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_spin02;;Turn the ailerons in rotation direction, and the rudder - against rotation direction;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_toggleView;;Switch between different views;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_freeCamera;;Look to the right;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_zoom;;Zoom in to see more details;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_attackByFire;;Open the fire;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_lockTarget;;Select the target;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_lookAtTarget;;Look at the selected target;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_attackBalloons;;Aim at the balloon and fire to destroy it;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_zoomArcade;;Switch to the cockpit view and zoom in;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_elevator03;;Use the elevator to decrease your altitude;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_gears02;;Drop the landing gear and flaps;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_throttle04;;Decrease the throttle to 0%;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tooFast;;"You are moving too fast; please try landing once again";nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tooHigh;;"You are moving too high; please try landing once again";nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_highAndFast;;"You are moving too high and fast; please try landing once again";nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_turn;;Turn to face the airstrip;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_airbrake;;Enable the airbrake;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_elevator04;;Use the elevator to start the dive maneuver;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_dropBomb;;Aim at the target and drop the bomb;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_pullOut;;Level the plane to pull out from dive;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_retry;;"You failed to destroy the target; please try the maneuver again";nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_gears03;;Extend the flaps;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_levelOff;;Decrease the altitude and level your aircraft so that its direction matches the direction of the airstrip;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_decreaseAlt;;Smoothly decrease your altitude to 400 meters or lower;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_torpedoAimAR;;"Look at the torpedo sight; direct your plane so that the sight will be in line with the target";nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_torpedoAimS;;Direct your plane so that its nose and tail will be in line with the target;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_levelAR;;Level your aircraft horizontally;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_launchTorpedoAR;;When the line of your sight reaches the target, launch the torpedo;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_launchTorpedoSim;;Launch the torpedo;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tooPitched;;"You are moving at the wrong angle; please try the maneuver again";nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_pitchedAndHigh;;"You are moving too high and at the wrong angle; please try the maneuver again";nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_waypoint;;Proceed to the waypoint;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_radarIndication;;Look to the right to find aerostats and locate their positions on your radar;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_approach;;Follow the designated route;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_landWP01;;Decrease the throttle to 80%;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_landWP02;;Decrease the throttle to 30%;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_landWP03;;Set the throttle to 100% and raise the gear and flaps;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_landWP04;;Decrease the throttle to 50%;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_zeroThrottle;;Decrease the throttle to 0%;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_destroyBalloons;;Destroy the remaining aerostats;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_destroyShips;;Destroy the remaining ships;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_throttle05;;Decrease the throttle to 0% and continue to decrease it to enable the brake;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_torpedoLevel;;"Keep horizontal position; don't lurch or pitch the aircraft";nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_trimmer;;Enable the trimmer;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_map;;Look at the tactical map;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_wingMap;;Open the statistics map;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_gunnerView;;Switch to gunner view;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_turretControl;;Move the turret;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_airbrakeDis;;Disable the airbrake;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_gears04;;Drop the landing gear;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_brakeRel;;Release the brake;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_diveCanceled;;"You pulled out from dive maneuver; please try it again";nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_toggleEngine;;Start the engine;nice;;;;;;;;;;;;;;;;;;;
hints/changePlaneT;Your plane is out of torpedoes. You can switch to another plane which still has some;Your plane is out of torpedoes. You can switch to another plane which still has some;same;;;;;;;;;;;;;;;;;;;
hints/changePlaneB;Your plane is out of bombs. You can switch to another plane which still has some;Your plane is out of bombs. You can switch to another plane which still has some;same;;;;;;;;;;;;;;;;;;;
hints/useGunner;"Your plane is being attacked by hostile fighters; switch to gunner view to defend your aircraft.";"Your plane is being attacked by hostile fighters; switch to gunner view to defend your aircraft.";same;;;;;;;;;;;;;;;;;;;
hints/returnToBombers;Return to the planes that you must protect;Return to the planes that you must protect;same;;;;;;;;;;;;;;;;;;;
hints/returnToLeader;You're too far from the group leader. Return to formation!;You're too far from the group leader. Return to formation!;same;;;;;;;;;;;;;;;;;;;
hints/tutorial_resetTrimmer;Reset trimming;Reset trimming;same;;;;;;;;;;;;;;;;;;;
hints/AD_mission_start;Establish and hold air superiority over the designated zone.;Establish and hold air superiority over the designated zone.;same;;;;;;;;;;;;;;;;;;;
hints/AfD_mission_start;Capture and hold the airfield.;Capture and hold the airfield.;same;;;;;;;;;;;;;;;;;;;
hints/BfD_mission_start;Destroy the enemy's ground equipment and bases.;Destroy the enemy's ground equipment and bases.;same;;;;;;;;;;;;;;;;;;;
hints/BC_mission_start;Destroy the enemy's bombers and protect your own;Destroy the enemy's bombers and protect your own;same;;;;;;;;;;;;;;;;;;;
hints/capture_air_start_ally;The %axis/allies% team maintains air superiority over %base name%.;The %axis/allies% team maintains air superiority over %base name%.;same;;;;;;;;;;;;;;;;;;;
hints/capture_air_start_enemy;The %axis/allies% team maintains air superiority over %base name%.;The %axis/allies% team maintains air superiority over %base name%.;same;;;;;;;;;;;;;;;;;;;
hints/base_underattack_1;The enemy is attacking the %base_name% base;The enemy is attacking the %base_name% base;same;;;;;;;;;;;;;;;;;;;
hints/base_underattack_2;The enemy is attacking the %base_name% base;The enemy is attacking the %base_name% base;same;;;;;;;;;;;;;;;;;;;
hints/base_underattack_3;The enemy is attacking the %base_name% base;The enemy is attacking the %base_name% base;same;;;;;;;;;;;;;;;;;;;
hints/point_underattack_1;Our forces in zone %zone_name% are under attack;Our forces in zone %zone_name% are under attack;same;;;;;;;;;;;;;;;;;;;
hints/point_underattack_2;Our forces in zone %zone_name% are under attack;Our forces in zone %zone_name% are under attack;same;;;;;;;;;;;;;;;;;;;
hints/point_underattack_3;Our forces in zone %zone_name% are under attack;Our forces in zone %zone_name% are under attack;same;;;;;;;;;;;;;;;;;;;
hints/base_destroyed_ally;Our base has been destroyed;Our base has been destroyed;same;;;;;;;;;;;;;;;;;;;
hints/base_destroyed_enemy;Enemy base has been destroyed;Enemy base has been destroyed;same;;;;;;;;;;;;;;;;;;;
hints/base_destroyed_all_ally;All of our bases are destroyed!;All of our bases are destroyed!;same;;;;;;;;;;;;;;;;;;;
hints/base_destroyed_all_enemy;The enemy has lost all of their bases!;The enemy has lost all of their bases!;same;;;;;;;;;;;;;;;;;;;
hints/reinforcements_ground_ally;We've received ground reinforcements;We've received ground reinforcements;same;;;;;;;;;;;;;;;;;;;
hints/reinforcements_ground_enemy;The enemy has received ground reinforcements;The enemy has received ground reinforcements;same;;;;;;;;;;;;;;;;;;;
hints/reinforcements_air_ally;We've received aerial reinforcements;We've received aerial reinforcements;same;;;;;;;;;;;;;;;;;;;
hints/reinforcements_air_enemy;The enemy has received aerial reinforcements;The enemy has received aerial reinforcements;same;;;;;;;;;;;;;;;;;;;
hints/ace_enemy;"%player_name% has received the title ""Ace"" for scoring %kill_count% kills in a row";"%player_name% has received the title ""Ace"" for scoring %kill_count% kills in a row";same;;;;;;;;;;;;;;;;;;;
hints/ace_ally;"%player_name% has received the title ""Ace"" for scoring %kill_count% kills in a row";"%player_name% has received the title ""Ace"" for scoring %kill_count% kills in a row";same;;;;;;;;;;;;;;;;;;;
hints/ace_killed_enemy;%player_name% has ended %target_player_name%'s killing spree;%player_name% has ended %target_player_name%'s killing spree;same;;;;;;;;;;;;;;;;;;;
hints/ace_killed_ally;%player_name% has ended %target_player_name%'s killing spree;%player_name% has ended %target_player_name%'s killing spree;same;;;;;;;;;;;;;;;;;;;
hints/ace_died_enemy;%player_name%'s killing spree has been ended;%player_name%'s killing spree has been ended;same;;;;;;;;;;;;;;;;;;;
hints/ace_died_ally;%player_name%'s killing spree has been ended;%player_name%'s killing spree has been ended;same;;;;;;;;;;;;;;;;;;;
hints/f1_controls;Press F1 for help with the controls;Press F1 for help with the controls;same;;;;;;;;;;;;;;;;;;;
hints/help_controls;Press {shortcut} to open the help window;Press {shortcut} to open the help window;same;;;;;;;;;;;;;;;;;;;
hints/help_controls/nokey;"Take a look at the ""Help"" menu for tips and tricks on the game";"Take a look at the ""Help"" menu for tips and tricks on the game";same;;;;;;;;;;;;;;;;;;;
hints/bombs;To show the bomb sight, select an object on the ground. Release bombs when the bomb sight's crosshair is over the target.;To show the bomb sight, select an object on the ground. Release bombs when the bomb sight's crosshair is over the target.;same;;;;;;;;;;;;;;;;;;;
hints/torpedo;To show the torpedo sight, select an object in the water. When the airplane is in a good position to fire the torpedo, the torpedo sight's crosshair will turn green.;To show the torpedo sight, select an object in the water. When the airplane is in a good position to fire the torpedo, the torpedo sight's crosshair will turn green.;same;;;;;;;;;;;;;;;;;;;
hints/rockets;Rockets, when launched, will fly towards the area targeted by your crosshair.;Rockets, when launched, will fly towards the area targeted by your crosshair.;same;;;;;;;;;;;;;;;;;;;
hints/BfD_mission;This mission includes enemy ground equipment. To destroy ground equipment, you need to use a bomber or a low-flying attack aircraft.;This mission includes enemy ground equipment. To destroy ground equipment, you need to use a bomber or a low-flying attack aircraft.;same;;;;;;;;;;;;;;;;;;;
hints/air_zone;You are in the aerial target zone. Destroy enemy airplanes in the zone, so that your squadron can gain air superiority.;You are in the aerial target zone. Destroy enemy airplanes in the zone, so that your squadron can gain air superiority.;same;;;;;;;;;;;;;;;;;;;
hints/airfield_zone;You are on the airfield's runway. Remain here to seize control over this airfield.;You are on the airfield's runway. Remain here to seize control over this airfield.;same;;;;;;;;;;;;;;;;;;;
hints/gm_zone;You are in a zone which can only be captured by ground forces.;You are in a zone which can only be captured by ground forces.;same;;;;;;;;;;;;;;;;;;;
hints/full_throttle;Push your throttle to 100% to start your take-off run.;Push your throttle to 100% to start your take-off run.;same;;;;;;;;;;;;;;;;;;;
hints/disconnect;You've spent too much time on the airfield. If you don't take off soon, you'll be disconnected from this session.;You've spent too much time on the airfield. If you don't take off soon, you'll be disconnected from this session.;same;;;;;;;;;;;;;;;;;;;
hints/instructor;This action was canceled by your instructor since it could lead to the loss of the airplane. If you feel confident enough in the air, you can turn off the instructor in the controls options.;This action was canceled by your instructor since it could lead to the loss of the airplane. If you feel confident enough in the air, you can turn off the instructor in the controls options.;same;;;;;;;;;;;;;;;;;;;
hints/auto_rearm;You are out of ammunition. Ammo resupply will occur automatically after some time has passed.;You are out of ammunition. Ammo resupply will occur automatically after some time has passed.;same;;;;;;;;;;;;;;;;;;;
hints/loose_lookup;The enemy has destroyed your spotter. Now it's harder for your team to locate hostile troops.;The enemy has destroyed your spotter. Now it's harder for your team to locate hostile troops.;same;;;;;;;;;;;;;;;;;;;
hints/tutorialB_continue;;Press any button to continue;nice;;;;;;;;;;;;;;;;;;;
hints/tutorialB_retry;;Please try the maneuver again;nice;;;;;;;;;;;;;;;;;;;
hints/tutorialB_howTo_immobile;;"To destroy an immobile target, you need to aim at it and shoot
Press the ""shoot"" button to destroy the balloon";nice;;;;;;;;;;;;;;;;;;;
hints/tutorialB_howTo_mobile;;"Now you need to destroy a mobile target
Select it";nice;;;;;;;;;;;;;;;;;;;
hints/tutorialB_forestall;;"Now you need to destroy a moving target
See that small object in front of the enemy aircraft?
That's the lead angle indicator";nice;;;;;;;;;;;;;;;;;;;
hints/tutorialB_forestall_continue;"Now you need to destroy a moving target
See that small object in front of the enemy aircraft?
That's the lead angle indicator
Press {{ID_CONTINUE}} to continue";"Now you need to destroy a moving target
See that small object in front of the enemy aircraft?
That's the lead angle indicator
Press {{ID_CONTINUE}} to continue";same;;;;;;;;;;;;;;;;;;;
hints/tutorialB_forestallNotMA;;"See that small object in front of the enemy aircraft?
That's the lead angle indicator";nice;;;;;;;;;;;;;;;;;;;
hints/tutorialB_forestallNotMA_continue;"See that small object in front of the enemy aircraft?
That's the lead angle indicator
Press {{ID_CONTINUE}} to continue";"See that small object in front of the enemy aircraft?
That's the lead angle indicator
Press {{ID_CONTINUE}} to continue";same;;;;;;;;;;;;;;;;;;;
hints/tutorialB_cursorNotMA;;"You need to fire right at it to hit the target
Open the fire on the enemy aircraft";nice;;;;;;;;;;;;;;;;;;;
hints/tutorialB_cursor;;"You need to fire right at it to hit the target
Aim and keep the mouse aim cursor at the lead angle indicator";nice;;;;;;;;;;;;;;;;;;;
hints/tutorialB_shooting_initial_cursor;;"Now you need to destroy a moving target
Aim and keep the mouse aim cursor at the lead angle indicator";nice;;;;;;;;;;;;;;;;;;;
hints/tutorialB_keep_aiming;;"Now your aircraft will start to turn towards the target
You need to aim the crosshair at the lead angle indicator";nice;;;;;;;;;;;;;;;;;;;
hints/tutorialB_keep_aiming_continue;"Now your aircraft will start to turn towards the target
You need to aim the crosshair at the lead angle indicator
Press {{ID_CONTINUE}} to continue";"Now your aircraft will start to turn towards the target
You need to aim the crosshair at the lead angle indicator
Press {{ID_CONTINUE}} to continue";same;;;;;;;;;;;;;;;;;;;
hints/tutorialB_keep_aiming_realtime;;"Now your aircraft has started to turn towards the target
Try to hold your cursor on the lead angle indicator";nice;;;;;;;;;;;;;;;;;;;
hints/tutorialB_time_to_fire;;"Your sight and the lead angle indicator have converged
It's time to fire";nice;;;;;;;;;;;;;;;;;;;
hints/tutorialB_fighter_assault;;"Machine guns and cannons are perfect for shooting at light ground vehicles
Use them to destroy the truck";nice;;;;;;;;;;;;;;;;;;;
hints/tutorialB_targets_indicator;;"The ground vehicle counter will often appear during missions
It shows the number of enemy vehicles you need to destroy to win";nice;;;;;;;;;;;;;;;;;;;
hints/tutorialB_targets_indicator_continue;"The ground vehicle counter will often appear during missions
It shows the number of enemy vehicles you need to destroy to win
Press {{ID_CONTINUE}} to continue";"The ground vehicle counter will often appear during missions
It shows the number of enemy vehicles you need to destroy to win
Press {{ID_CONTINUE}} to continue";same;;;;;;;;;;;;;;;;;;;
hints/tutorialB_change_direction_MA;;"Now you need to steer away from the ground
To quickly change the direction your aircraft is heading, move the cursor to the edge of the screen and hold it there until the aircraft completes the turning maneuver";nice;;;;;;;;;;;;;;;;;;;
hints/tutorialB_change_direction;;"Now you need to steer away from the ground
To quickly change the direction your aircraft is heading, pull the control yoke all the way back";nice;;;;;;;;;;;;;;;;;;;
hints/tutorialB_practice;;Good work! Destroy the second plane;nice;;;;;;;;;;;;;;;;;;;
hints/tutorialB_target_camera;;"Press the ""target camera"" button to look straight at your target";nice;;;;;;;;;;;;;;;;;;;
hints/tutorialB_throttle_main;;"The aircraft's speed depends on its engine power
Decrease the power if you want to fly slower; increase it if you need to fly faster";nice;;;;;;;;;;;;;;;;;;;
hints/tutorialB_throttle_main_continue;"The aircraft's speed depends on its engine power
Decrease the power if you want to fly slower; increase it if you need to fly faster
Press {{ID_CONTINUE}} to continue";"The aircraft's speed depends on its engine power
Decrease the power if you want to fly slower; increase it if you need to fly faster
Press {{ID_CONTINUE}} to continue";same;;;;;;;;;;;;;;;;;;;
hints/tutorialB_speed_hint;;You can see the aircraft's current speed in the upper left corner of the screen;nice;;;;;;;;;;;;;;;;;;;
hints/tutorialB_speed_hint_continue;"You can see the aircraft's current speed in the upper left corner of the screen
Press {{ID_CONTINUE}} to continue";"You can see the aircraft's current speed in the upper left corner of the screen
Press {{ID_CONTINUE}} to continue";same;;;;;;;;;;;;;;;;;;;
hints/tutorialB_throttle_counter_hint;;The current engine power percentage is shown above it;nice;;;;;;;;;;;;;;;;;;;
hints/tutorialB_throttle_counter_hint_continue;"The current engine power percentage is shown above it
Press {{ID_CONTINUE}} to continue";"The current engine power percentage is shown above it
Press {{ID_CONTINUE}} to continue";same;;;;;;;;;;;;;;;;;;;
hints/tutorialB_throttle_decrease;;Decrease the throttle to 30%;nice;;;;;;;;;;;;;;;;;;;
hints/tutorialB_howTo_increase_throttle;;Use to increase engine power and fly faster;nice;;;;;;;;;;;;;;;;;;;
hints/tutorialB_howTo_decrease_throttle;;Use to decrease engine power and fly slower;nice;;;;;;;;;;;;;;;;;;;
hints/tutorialB_throttle_increase;;Increase the throttle to 100%;nice;;;;;;;;;;;;;;;;;;;
hints/tutorialB_throttle_wep;;Increase the throttle until WEP has been enabled;nice;;;;;;;;;;;;;;;;;;;
hints/tutorialB_throttle_wep_hold;;"Hold to continue flying with your afterburner
The afterburner lets you fly at maximum speed";nice;;;;;;;;;;;;;;;;;;;
hints/tutorialB_howTo_ground;;Fighters and attackers can carry bombs to drop while diving at ground targets;nice;;;;;;;;;;;;;;;;;;;
hints/tutorialB_howTo_ground_continue;"Fighters and attackers can carry bombs to drop while diving at ground targets
Press {{ID_CONTINUE}} to continue";"Fighters and attackers can carry bombs to drop while diving at ground targets
Press {{ID_CONTINUE}} to continue";same;;;;;;;;;;;;;;;;;;;
hints/tutorialB_where_bombs_fall;;Your bomb sight shows where bombs will strike the ground;nice;;;;;;;;;;;;;;;;;;;
hints/tutorialB_where_bombs_fall_continue;"Your bomb sight shows where bombs will strike the ground
Press {{ID_CONTINUE}} to continue";"Your bomb sight shows where bombs will strike the ground
Press {{ID_CONTINUE}} to continue";same;;;;;;;;;;;;;;;;;;;
hints/tutorialB_howTo_aim;;To hit a target, you need to place it right in the center of your sight;nice;;;;;;;;;;;;;;;;;;;
hints/tutorialB_howTo_aim_continue;"To hit a target, you need to place it right in the center of your sight
Press {{ID_CONTINUE}} to continue";"To hit a target, you need to place it right in the center of your sight
Press {{ID_CONTINUE}} to continue";same;;;;;;;;;;;;;;;;;;;
hints/tutorialB_red_sight;;"The sight turns red when it is looking directly at the target
Drop the bombs";nice;;;;;;;;;;;;;;;;;;;
hints/tutorialB_climb;;"Now you need to steer away from the ground
To quickly change the direction your aircraft is heading, move the cursor to the edge of the screen";nice;;;;;;;;;;;;;;;;;;;
hints/tutorialB_rockets;;"Notice that your plane carries unguided rockets
Press the ""launch rocket"" button to fire them
As they have low accuracy, it's better to fire several rockets at one stroke";nice;;;;;;;;;;;;;;;;;;;
hints/tutorialB_kill_all;;Destroy the vehicles with machine guns, bombs or rockets;nice;;;;;;;;;;;;;;;;;;;
hints/tutorialB_about_bombers;;"Right now you're controlling a bomber
Bombers can carry heavy bombs designed to deal large amounts of damage over a wide area";nice;;;;;;;;;;;;;;;;;;;
hints/tutorialB_about_bombers_continue;"Right now you're controlling a bomber
Bombers can carry heavy bombs designed to deal large amounts of damage over a wide area
Press {{ID_CONTINUE}} to continue";"Right now you're controlling a bomber
Bombers can carry heavy bombs designed to deal large amounts of damage over a wide area
Press {{ID_CONTINUE}} to continue";same;;;;;;;;;;;;;;;;;;;
hints/tutorialB_about_safety;;To keep themselves safe from AA fire and hostile fighters, bombers fly at high altitudes;nice;;;;;;;;;;;;;;;;;;;
hints/tutorialB_about_safety_continue;"To keep themselves safe from AA fire and hostile fighters, bombers fly at high altitudes
Press {{ID_CONTINUE}} to continue";"To keep themselves safe from AA fire and hostile fighters, bombers fly at high altitudes
Press {{ID_CONTINUE}} to continue";same;;;;;;;;;;;;;;;;;;;
hints/tutorialB_about_sight;;It's much simpler to hit a target using a bomb sight;nice;;;;;;;;;;;;;;;;;;;
hints/tutorialB_about_sight_continue;"It's much simpler to hit a target using a bomb sight
Press {{ID_CONTINUE}} to continue";"It's much simpler to hit a target using a bomb sight
Press {{ID_CONTINUE}} to continue";same;;;;;;;;;;;;;;;;;;;
hints/tutorialB_change_view;;"You can toggle between different sights with the ""toggle view"" button
Press the ""toggle view"" button twice to switch to the bomb sight";nice;;;;;;;;;;;;;;;;;;;
hints/tutorialB_bomb_sight;;"You can also switch to bomb sight view directly
Press the ""bomb sight view"" button to switch to the bomb sight";nice;;;;;;;;;;;;;;;;;;;
hints/tutorialB_return_third_person_view;;Press to return to third-person view;nice;;;;;;;;;;;;;;;;;;;
hints/tutorialB_bombs_counter;;Amount of remaining bombs is displayed in the upper left corner;nice;;;;;;;;;;;;;;;;;;;
hints/tutorialB_bombs_counter_continue;"Amount of remaining bombs is displayed in the upper left corner
Press {{ID_CONTINUE}} to continue";"Amount of remaining bombs is displayed in the upper left corner
Press {{ID_CONTINUE}} to continue";same;;;;;;;;;;;;;;;;;;;
hints/tutorialB_drop_bomb;;Drop bombs on the enemy's airfield;nice;;;;;;;;;;;;;;;;;;;
hints/tutorialB_drop_all_bombs;;Drop the rest of your bombs;nice;;;;;;;;;;;;;;;;;;;
hints/tutorialB_track_bomb;;"Press and hold the ""drop bomb"" button to track the bomb";nice;;;;;;;;;;;;;;;;;;;
hints/tutorialB_bombing_done;;Great hit!;nice;;;;;;;;;;;;;;;;;;;
hints/tutorialB_gunner_view;;"Often bombers are a target for enemy fighters. Turrets located on the plane can help you to protect yourself
Press the ""change view"" button to switch to gunner view";nice;;;;;;;;;;;;;;;;;;;
hints/tutorialB_gunner_fire;;"Use the ""fire"" button to shoot at hostile aircraft; use the displayed lead angle to aim";nice;;;;;;;;;;;;;;;;;;;
hints/tutorialB_enemy_retreat;;"Your enemy is retreating!
Your task has been completed!";nice;;;;;;;;;;;;;;;;;;;
hints/tutorialB_howTo_fly;;You can control your plane's direction with the elevator, ailerons, and rudder;nice;;;;;;;;;;;;;;;;;;;
hints/tutorialB_howTo_fly_continue;"You can control your plane's direction with the elevator, ailerons, and rudder
Press {{ID_CONTINUE}} to continue";"You can control your plane's direction with the elevator, ailerons, and rudder
Press {{ID_CONTINUE}} to continue";same;;;;;;;;;;;;;;;;;;;
hints/tutorialB_about_elevator;;The elevator lets you push your plane's nose down or up;nice;;;;;;;;;;;;;;;;;;;
hints/tutorialB_about_elevator_continue;"The elevator lets you push your plane's nose down or up
Press {{ID_CONTINUE}} to continue";"The elevator lets you push your plane's nose down or up
Press {{ID_CONTINUE}} to continue";same;;;;;;;;;;;;;;;;;;;
hints/tutorialB_about_ailerons;;Ailerons allow you to roll your plane;nice;;;;;;;;;;;;;;;;;;;
hints/tutorialB_about_ailerons_continue;"Ailerons allow you to roll your plane
Press {{ID_CONTINUE}} to continue";"Ailerons allow you to roll your plane
Press {{ID_CONTINUE}} to continue";same;;;;;;;;;;;;;;;;;;;
hints/tutorialB_about_rudder;;The rudder allows to correct your plane's course;nice;;;;;;;;;;;;;;;;;;;
hints/tutorialB_about_rudder_continue;"The rudder allows to correct your plane's course
Press {{ID_CONTINUE}} to continue";"The rudder allows to correct your plane's course
Press {{ID_CONTINUE}} to continue";same;;;;;;;;;;;;;;;;;;;
hints/tutorialB_howTo_MA;;In Mouse Aim mode, you can control your plane simply by pointing the cursor at the place where you want to fly to;nice;;;;;;;;;;;;;;;;;;;
hints/tutorialB_howTo_MA_continue;"In Mouse Aim mode, you can control your plane simply by pointing the cursor at the place where you want to fly to
Press {{ID_CONTINUE}} to continue";"In Mouse Aim mode, you can control your plane simply by pointing the cursor at the place where you want to fly to
Press {{ID_CONTINUE}} to continue";same;;;;;;;;;;;;;;;;;;;
hints/tutorialB_MA_move_cursor;;Move the cursor to the waypoint;nice;;;;;;;;;;;;;;;;;;;
hints/tutorialB_waypoint;;Proceed to the waypoint;nice;;;;;;;;;;;;;;;;;;;
hints/tutorialB_waypoint_continue;"Proceed to the waypoint
Press {{ID_CONTINUE}} to continue";"Proceed to the waypoint
Press {{ID_CONTINUE}} to continue";same;;;;;;;;;;;;;;;;;;;
hints/tutorialB_waypoint_notime;;Proceed to the waypoint;nice;;;;;;;;;;;;;;;;;;;
hints/tutorialB_about_assault;;"Right now you're controlling an attack aircraft.
Attack aircraft, or attackers, are designed to assist ground troops.
Often they are armed with light bombs, unguided rockets and cannons, for destroying surface targets";nice;;;;;;;;;;;;;;;;;;;
hints/tutorialB_about_assault_continue;"Right now you're controlling an attack aircraft.
Attack aircraft, or attackers, are designed to assist ground troops.
Often they are armed with light bombs, unguided rockets and cannons, for destroying surface targets
Press {{ID_CONTINUE}} to continue";"Right now you're controlling an attack aircraft.
Attack aircraft, or attackers, are designed to assist ground troops.
Often they are armed with light bombs, unguided rockets and cannons, for destroying surface targets
Press {{ID_CONTINUE}} to continue";same;;;;;;;;;;;;;;;;;;;
hints/tutorialB_about_objectives;;"Each mission has its own goals and objectives which must be completed in order to win
Press and hold the ""Tactical Map"" button to see list of completed, failed, and current objectives";nice;;;;;;;;;;;;;;;;;;;
hints/tutorialB_about_target;"Targets that must be eliminated are often located outside your field of view. You can find them on Tactical map
Press {{ID_CONTINUE}} to continue";"Targets that must be eliminated are often located outside your field of view. You can find them on Tactical map
Press {{ID_CONTINUE}} to continue";same;;;;;;;;;;;;;;;;;;;
hints/tutorialB_find_target;;"Press and hold the ""Tactical Map"" button to find the truck on the ground
Mission target is marked with red and blinks with yellow on map";nice;;;;;;;;;;;;;;;;;;;
hints/tutorialB_mission_ends;;"The last enemy unit has been destroyed
You've won!";nice;;;;;;;;;;;;;;;;;;;
hints/tutorialB_mission_ends_continue;"The last enemy unit has been destroyed
You've won!
Press {{ID_CONTINUE}} to continue";"The last enemy unit has been destroyed
You've won!
Press {{ID_CONTINUE}} to continue";same;;;;;;;;;;;;;;;;;;;
hints/tutorialB_mission_won;;"The last enemy unit has been destroyed, you've won!
Your tutorial is finished
Now you're ready to go ""To Battle!""";nice;;;;;;;;;;;;;;;;;;;
hints/tutorialB_mission_won_continue;"Your tutorial is finished
Now you're ready to go ""To Battle!""
Press {{ID_CONTINUE}} to continue";"Your tutorial is finished
Now you're ready to go ""To Battle!""
Press {{ID_CONTINUE}} to continue";same;;;;;;;;;;;;;;;;;;;
hints/tutorialB_zoom_in;;Zoom in to see your target better;nice;;;;;;;;;;;;;;;;;;;
hints/tutorialB_zoom_out;;Return to the original view;nice;;;;;;;;;;;;;;;;;;;
hints/tutorialB_howTo_takeoff;;In order to take off, your aircraft must reach a high enough speed;nice;;;;;;;;;;;;;;;;;;;
hints/tutorialB_howTo_takeoff_continue;"In order to take off, your aircraft must reach a high enough speed
Press {{ID_CONTINUE}} to continue";"In order to take off, your aircraft must reach a high enough speed
Press {{ID_CONTINUE}} to continue";same;;;;;;;;;;;;;;;;;;;
hints/tutorialB_engine_start;;"In Simulator Battles, the aircraft has its engine off at first
Start the engine";nice;;;;;;;;;;;;;;;;;;;
hints/tutorialB_deploy_flaps;;Extend the flaps;nice;;;;;;;;;;;;;;;;;;;
hints/tutorialB_takeoff_increase_throttle;;Push your throttle to 100% to start your takeoff run;nice;;;;;;;;;;;;;;;;;;;
hints/tutorialB_takeoff_start;;"The plane has started accelerating
Watch your speed";nice;;;;;;;;;;;;;;;;;;;
hints/tutorialB_takeoff_rudder;;"As you are accelerating along the runway, your plane will yaw sideways
Use the rudder to keep the aircraft in the center of the runway";nice;;;;;;;;;;;;;;;;;;;
hints/tutorialB_takeoff_rudder_continue;"As you are accelerating along the runway, your plane will yaw sideways
Use the rudder to keep the aircraft in the center of the runway
Press {{ID_CONTINUE}} to continue";"As you are accelerating along the runway, your plane will yaw sideways
Use the rudder to keep the aircraft in the center of the runway
Press {{ID_CONTINUE}} to continue";same;;;;;;;;;;;;;;;;;;;
hints/tutorialB_enough_speed;;"The plane has reached a high enough speed
Time to get off the runway!";nice;;;;;;;;;;;;;;;;;;;
hints/tutorialB_enough_speed_continue;"The plane has reached a high enough speed
Time to get off the runway!
Press {{ID_CONTINUE}} to continue";"The plane has reached a high enough speed
Time to get off the runway!
Press {{ID_CONTINUE}} to continue";same;;;;;;;;;;;;;;;;;;;
hints/tutorialB_nosing;;"The plane has started to stall
Use the elevator to keep from crashing";nice;;;;;;;;;;;;;;;;;;;
hints/tutorialB_takeoff_elevator_up;;Use the elevator to make the aircraft get off the ground faster;nice;;;;;;;;;;;;;;;;;;;
hints/tutorialB_takeoff_elevator_up_waypoint;;"Use the elevator to make the aircraft get off the ground faster
Proceed to the waypoint";nice;;;;;;;;;;;;;;;;;;;
hints/tutorialB_retract_gear;;"The plane has gotten off the ground
You may now retract the landing gear";nice;;;;;;;;;;;;;;;;;;;
hints/tutorialB_retract_gear_thrustmaster;;"The plane has gotten off the ground
You may now retract the landing gear (R3 + O)";nice;;;;;;;;;;;;;;;;;;;
hints/tutorialB_retract_flaps;;Retract the flaps;nice;;;;;;;;;;;;;;;;;;;
hints/tutorialB_howTo_land;;In order to land your aircraft successfully, you need to reduce its speed significantly;nice;;;;;;;;;;;;;;;;;;;
hints/tutorialB_howTo_land_continue;"In order to land your aircraft successfully, you need to reduce its speed significantly
Press {{ID_CONTINUE}} to continue";"In order to land your aircraft successfully, you need to reduce its speed significantly
Press {{ID_CONTINUE}} to continue";same;;;;;;;;;;;;;;;;;;;
hints/tutorialB_land_decrease_throttle;;Decrease the throttle to 30%;nice;;;;;;;;;;;;;;;;;;;
hints/tutorialB_land_decrease_throttle_waypoint;;"Decrease the throttle to 30%
Proceed to the waypoint";nice;;;;;;;;;;;;;;;;;;;
hints/tutorialB_land_gears;;Deploy the landing gear;nice;;;;;;;;;;;;;;;;;;;
hints/tutorialB_land_gears_thrustmaster;;(R3 + O) Deploy the landing gear;nice;;;;;;;;;;;;;;;;;;;
hints/tutorialB_land_flaps;;Extend the flaps;nice;;;;;;;;;;;;;;;;;;;
hints/tutorialB_pre_landing;;Direct the plane to the runway, descending gradually;nice;;;;;;;;;;;;;;;;;;;
hints/tutorialB_pre_landing_MA;;Direct the plane right to the center of the waypoint;nice;;;;;;;;;;;;;;;;;;;
hints/tutorialB_landing_start;;"The plane has reduced its speed and descended low enough
Use the elevator to pitch the aircraft's nose up and continue your descent";nice;;;;;;;;;;;;;;;;;;;
hints/tutorialB_landing_throttle_zero;;Decrease the throttle to 0%;nice;;;;;;;;;;;;;;;;;;;
hints/tutorialB_landing_breaks;;Hold to stop the plane;nice;;;;;;;;;;;;;;;;;;;
hints/tutorialB_landing_breaks_fullreal;;"Hold to stop the plane
Continue to keep the elevator up, to prevent the plane from turning over";nice;;;;;;;;;;;;;;;;;;;
hints/tutorialB_landing_completed;;"The plane has stopped
A successful landing!";nice;;;;;;;;;;;;;;;;;;;
hints/tutorialB_landing_completed_continue;"The plane has stopped
A successful landing!
Press {{ID_CONTINUE}} to continue";"The plane has stopped
A successful landing!
Press {{ID_CONTINUE}} to continue";same;;;;;;;;;;;;;;;;;;;
hints/tutorialB_about_airfields;;Landing on an airfield during missions enables you to capture the area or repair the aircraft;nice;;;;;;;;;;;;;;;;;;;
hints/tutorialB_about_airfields_continue;"Landing on an airfield during missions enables you to capture the area or repair the aircraft
Press {{ID_CONTINUE}} to continue";"Landing on an airfield during missions enables you to capture the area or repair the aircraft
Press {{ID_CONTINUE}} to continue";same;;;;;;;;;;;;;;;;;;;
hints/tutorialB_landing_release_breaks;;"As the plane's speed is dropping, intense braking can flip it over
Release the brake to avoid crashing";nice;;;;;;;;;;;;;;;;;;;
hints/tutorialB_landing_release_breaks_continue;"As the plane's speed is dropping, intense braking can flip it over
Release the brake to avoid crashing
Press {{ID_CONTINUE}} to continue";"As the plane's speed is dropping, intense braking can flip it over
Release the brake to avoid crashing
Press {{ID_CONTINUE}} to continue";same;;;;;;;;;;;;;;;;;;;
hints/tutorialB_thats_right;;That's right!;nice;;;;;;;;;;;;;;;;;;;
hints/tutorialB_landing_release_breaks_fullreal;;"Release the brake, or your plane might crash
Use the elevator to stabilize the plane";nice;;;;;;;;;;;;;;;;;;;
hints/tutorialB_ma_to_mj_hint;;In Simulator Battles, controls which are slightly different from Mouse Aim are automatically enabled;nice;;;;;;;;;;;;;;;;;;;
hints/tutorialB_ma_to_mj_hint_continue;"In Simulator Battles, controls which are slightly different from Mouse Aim are automatically enabled
Press {{ID_CONTINUE}} to continue";"In Simulator Battles, controls which are slightly different from Mouse Aim are automatically enabled
Press {{ID_CONTINUE}} to continue";same;;;;;;;;;;;;;;;;;;;
hints/tutorialB_fighter_intro;;"Welcome to part one of the basic tutorial!
Here you will learn the basics of aerial combat.";nice;;;;;;;;;;;;;;;;;;;
hints/tutorialB_fighter_intro_continue;"Welcome to part one of the basic tutorial!
Here you will learn the basics of aerial combat.
Press {{ID_CONTINUE}} to continue";"Welcome to part one of the basic tutorial!
Here you will learn the basics of aerial combat.
Press {{ID_CONTINUE}} to continue";same;;;;;;;;;;;;;;;;;;;
hints/tutorial_landingDropBomb;;Drop all bombs before landing;nice;;;;;;;;;;;;;;;;;;;
hints/duel_begin;"The first who wins in two rounds will win a duel!
WEAPONS WILL BE ENABLED UPON REACHING THE ACTIVATION ZONE";"The first who wins in two rounds will win a duel!
WEAPONS WILL BE ENABLED UPON REACHING THE ACTIVATION ZONE";same;;;;;;;;;;;;;;;;;;;
hints/duel_2x2_begin;"The first who wins in two rounds will win a duel!
WEAPONS WILL BE ENABLED AFTER THE TIMER EXPIRES";"The first who wins in two rounds will win a duel!
WEAPONS WILL BE ENABLED AFTER THE TIMER EXPIRES";same;;;;;;;;;;;;;;;;;;;
hints/duel_round_finished;Round has finished. Be ready for the next Round;Round has finished. Be ready for the next Round;same;;;;;;;;;;;;;;;;;;;
hints/youre_living_battlearea;WARNING!!! You're leaving the battle!;WARNING !!! You're leaving the battlearea !;nice;;;;;;;;;;;;;;;;;;;
hints/gladiators_waiting_for_players;Waiting for players, if the team is missing, they will receive defeat;Waiting for players, if the team is missing, they will receive defeat;same;;;;;;;;;;;;;;;;;;;
hints/duel_waiting_for_players;Waiting for players;Waiting for players;same;;;;;;;;;;;;;;;;;;;
hints/duel_battle_begin;The battle begins!;The battle begins!;same;;;;;;;;;;;;;;;;;;;
hints/duel_battle_fire;Fire!;Fire!;same;;;;;;;;;;;;;;;;;;;
hints/duel_battle_begin_round01;The battle begins! Round 1 of 3 - Duel round. Weapons will be activated in {var} seconds;The battle begins! Round 1 of 3 - Duel round. Weapons will be activated in {var} seconds;same;;;;;;;;;;;;;;;;;;;
hints/duel_battle_cost_1000;You receive 1000 points for winning the round;You receive 1000 points for winning the round;same;;;;;;;;;;;;;;;;;;;
hints/duel_round01_finished;Round 1 of 3 has finished. Be ready for Round 2;Round 1 of 3 has finished. Be ready for Round 2;same;;;;;;;;;;;;;;;;;;;
hints/duel_battle_begin_round02;The battle begins! Round 2 of 3 - Pair round. Weapons will be activated in {var} seconds;The battle begins! Round 2 of 3 - Pair round. Weapons will be activated in {var} seconds;same;;;;;;;;;;;;;;;;;;;
hints/duel_battle_cost_2000;You receive 2000 points for winning the round;You receive 2000 points for winning the round;same;;;;;;;;;;;;;;;;;;;
hints/duel_round02_finished;Round 2 of 3 has finished. Be ready for Round 3;Round 2 of 3 has finished. Be ready for Round 3;same;;;;;;;;;;;;;;;;;;;
hints/duel_battle_begin_round03;The battle begins! Round 3 - Group round. Weapons will be activated in {var} seconds;The battle begins! Round 3 - Group round. Weapons will be activated in {var} seconds;same;;;;;;;;;;;;;;;;;;;
hints/duel_battle_cost_3000;You receive 3000 points for winning the round;You receive 3000 points for winning the round;same;;;;;;;;;;;;;;;;;;;
hints/duel_round03_finished;Round 3 has finished;Round 3 has finished;same;;;;;;;;;;;;;;;;;;;
hints/duel_round_draw;Draw;Draw;same;;;;;;;;;;;;;;;;;;;
hints/duel_round_win;Your team has won this round;Your team has won this round;same;;;;;;;;;;;;;;;;;;;
hints/duel_round_lose;Your team has lost this round;Your team has lost this round;same;;;;;;;;;;;;;;;;;;;
hints/duel_battle_win;Your team has won this match;Your team has won this match;same;;;;;;;;;;;;;;;;;;;
hints/duel_battle_lose;Your team has lost this match;Your team has lost this match;same;;;;;;;;;;;;;;;;;;;
hints/duel_battle_draw;Draw is the result of the battle. Be ready for the Bonus Round;Draw is the result of the battle. Be ready for the Bonus Round;same;;;;;;;;;;;;;;;;;;;
hints/duel_battle_begin_round04;The battle begins! Bonus Round. Weapons will be activated in {var} seconds;The battle begins! Bonus Round. Weapons will be activated in {var} seconds;same;;;;;;;;;;;;;;;;;;;
hints/duel_prepare_battle;Prepare for battle;Prepare for battle;same;;;;;;;;;;;;;;;;;;;
hints/ready_to_bailout;Hold {shortcut} to leave your aircraft;Hold {shortcut} to leave your aircraft;same;;;;;;;;;;;;;;;;;;;
hints/ready_to_bailout_nokey;"Your plane had suffered critical damage; you can abandon it";"Your plane had suffered critical damage; you can abandon it";same;;;;;;;;;;;;;;;;;;;
hints/ready_to_bailout_helicopter;Hold {shortcut} to leave your helicopter;Hold {shortcut} to leave your helicopter;same;;;;;;;;;;;;;;;;;;;
hints/ready_to_bailout_helicopter_nokey;"Your helicopter had suffered critical damage; you can abandon it";"Your helicopter had suffered critical damage; you can abandon it";same;;;;;;;;;;;;;;;;;;;
hints/bailout_helicopter_in_progress;You'll leave your helicopter in;You'll leave your helicopter in;same;;;;;;;;;;;;;;;;;;;
hints/bailout_in_progress;You'll leave your aircraft in;You'll leave your aircraft in;same;;;;;;;;;;;;;;;;;;;
hints/leaving_the_tank_in_progress;You'll leave your vehicle in;You'll leave your vehicle in;same;;;;;;;;;;;;;;;;;;;
hints/bailout_cant_repair;Gaijin is a cunt, no repair;The plane can't be repaired, you'll leave it;nice;;;;;;;;;;;;;;;;;;;
hints/wait_for_orders;Wait for new orders;Wait for new orders;same;;;;;;;;;;;;;;;;;;;
hints/dlc_in_tennets_of_berlin_hint;Enemy fighters are approaching;Enemy fighters are approaching;same;;;;;;;;;;;;;;;;;;;
hints/dlc_in_tennets_of_berlin_bombs_good;The bombing was successful;The bombing was successful;same;;;;;;;;;;;;;;;;;;;
hints/dlc_in_tennets_of_berlin_bombs_bad;The bombers did not successfully destroy the target;The bombers did not successfully destroy the target;same;;;;;;;;;;;;;;;;;;;
hints/dlc_newbie_fight_hint;The young pilots have been distracted by the bombers and are not noticing the enemy fighters. Cover them!;The young pilots have been distracted by the bombers and are not noticing the enemy fighters. Cover them!;same;;;;;;;;;;;;;;;;;;;
hints/dlc_stalingrad_fire_rain_hint_zone;German bombers are above their troops;German bombers are above their troops;same;;;;;;;;;;;;;;;;;;;
hints/dlc_paulus_last_tanks_second_wave;A second group of enemy vehicles is coming;A second group of enemy vehicles is coming;same;;;;;;;;;;;;;;;;;;;
hints/dlc_stalingrad_swim_hide_hint;It looks like we made it. Now we can take off;It looks like we made it. Now we can take off;same;;;;;;;;;;;;;;;;;;;
hints/dlc_stalingrad_swim_hide__begin_hint;Slow down and make a water landing to avoid being spotted by AA guns;Slow down and make a water landing to avoid being spotted by AA guns;same;;;;;;;;;;;;;;;;;;;
hints/dlc_britain_battle_of_britain_day_hint;A new group of enemy fighters is coming!;A new group of enemy fighters is coming!;same;;;;;;;;;;;;;;;;;;;
hints/dlc_britain_battle_of_britain_day_area_hint;Return to the patrol area;Return to the patrol area;same;;;;;;;;;;;;;;;;;;;
hints/blind_hunt_f86_help;Aircraft of the second flight have spotted the convoys!;Aircraft of the second flight have spotted the convoys!;same;;;;;;;;;;;;;;;;;;;
hints/on_the_grozny_way;The bombers were suddenly attacked by a large group of fighters. Now they are making a hasty retreat!;The bombers were suddenly attacked by a large group of fighters. Now they are making a hasty retreat!;same;;;;;;;;;;;;;;;;;;;
hints/pkg9_close_to_water_hint;Anti-aircraft fire is becoming heavier! Maneuver more actively!;Anti-aircraft fire is becoming heavier! Manoeuvre more actively!;nice;;;;;;;;;;;;;;;;;;;
hints/bad_bomb_angle;You cannot drop the bombs because of your plane's current attitude;You cannot drop the bombs because of your plane's current attitude;same;;;;;;;;;;;;;;;;;;;
hints/bad_torpedo_angle;You cannot drop the torpedo because of your plane's current attitude;You cannot drop the torpedo because of your plane's current attitude;same;;;;;;;;;;;;;;;;;;;
hints/single_pokryshkin_zone_left;Return to the covering force area!;Return to the covering force area!;same;;;;;;;;;;;;;;;;;;;
hints/single_pokryshkin_left_fail;You left the zone of battle without authorization!;You left the zone of battle without authorization!;same;;;;;;;;;;;;;;;;;;;
hints/shortcut_separator; or ; or ;same;;;;;;;;;;;;;;;;;;;
hints/shot_too_far;"This target is too far away; just sparks";"This target is too far away; your aircraft's weaponry is ineffective at this distance";nice;;;;;;;;;;;;;;;;;;;
hints/shot_forestall;To hit an enemy, shoot at the leading marker;To hit an enemy, shoot at the leading marker;same;;;;;;;;;;;;;;;;;;;
hints/ineffective_hit;To destroy heavily armored targets, use bombs and rockets;To destroy heavily armored targets, use bombs and rockets;same;;;;;;;;;;;;;;;;;;;
hints/shot_frequency;Rate of fire changed to %s;Rate of fire changed to %s;same;;;;;;;;;;;;;;;;;;;
hints/tutorialB_bomber_intro;;"Welcome to part three of the basic tutorial!
Here you will learn how to bomb ground targets properly";nice;;;;;;;;;;;;;;;;;;;
hints/tutorialB_bomber_intro_continue;"Welcome to part three of the basic tutorial!
Here you will learn how to bomb ground targets properly
Press {{ID_CONTINUE}} to continue";"Welcome to part three of the basic tutorial!
Here you will learn how to bomb ground targets properly
Press {{ID_CONTINUE}} to continue";same;;;;;;;;;;;;;;;;;;;
hints/tutorialB_assault_intro;;"Welcome to part two of the basic tutorial!
Here you will learn how and with what you can assault ground equipment.";nice;;;;;;;;;;;;;;;;;;;
hints/tutorialB_assault_intro_continue;"Welcome to part two of the basic tutorial!
Here you will learn how and with what you can assault ground equipment.
Press {{ID_CONTINUE}} to continue";"Welcome to part two of the basic tutorial!
Here you will learn how and with what you can assault ground equipment.
Press {{ID_CONTINUE}} to continue";same;;;;;;;;;;;;;;;;;;;
hints/tutorialB_t_l_intro;;"Welcome to part four of the basic tutorial!
This mission is designed to let you practice your takeoff and landing skills";nice;;;;;;;;;;;;;;;;;;;
hints/tutorialB_t_l_intro_continue;"Welcome to part four of the basic tutorial!
This mission is designed to let you practice your takeoff and landing skills
Press {{ID_CONTINUE}} to continue";"Welcome to part four of the basic tutorial!
This mission is designed to let you practice your takeoff and landing skills
Press {{ID_CONTINUE}} to continue";same;;;;;;;;;;;;;;;;;;;
hints/reload_on_airfield;Weapon reloading on airfield;Weapon reloading on airfield;same;;;;;;;;;;;;;;;;;;;
hints/reload_on_airfield_nokey;Weapon reloading on airfield (the button is undefined);Weapon reloading on airfield (the button is undefined);same;;;;;;;;;;;;;;;;;;;
hints/dead_pilot;If you increase the pilot's vitality, he will be able to survive more damage;If you increase the pilot's vitality, he will be able to survive more damage;same;;;;;;;;;;;;;;;;;;;
hints/pilot_lose_control;;G-tolerance and stamina of a pilot are not enough to sustain such accelerations. Use the 'crew' panel to improve pilot skills.;nice;;;;;;;;;;;;;;;;;;;
hints/damaged_pilot;Pilot damage LUL;The pilot was injured, piloting capabilities reduced.;nice;;;;;;;;;;;;;;;;;;;
hints/switch_between_views;Press the button repeatedly to switch between different views;Press the button repeatedly to switch between different views;same;;;;;;;;;;;;;;;;;;;
hints/track_repair;You cannot move during tank repair.;You cannot move during the tank repair.;nice;;;;;;;;;;;;;;;;;;;
hints/gun_jammed;Gun jammed;Gun jammed;same;;;;;;;;;;;;;;;;;;;
hints/fps_to_virtual_fps;Cockpit view is unavailable;Cockpit view is unavailable;same;;;;;;;;;;;;;;;;;;;
hints/autothrottle;Your flying speed is too low. Increase throttle to avoid a crash.;Your flying speed is too low. Increase throttle to avoid a crash.;same;;;;;;;;;;;;;;;;;;;
hints/our_base_destroyed;Our base has been destroyed! We have lost some victory points.;Our base has been destroyed. We have lost some victory points!;nice;;;;;;;;;;;;;;;;;;;
hints/enemy_base_destroyed;An enemy base has been destroyed! The opposite team has lost some victory points.;An enemy base has been destroyed. The opposite team has lost some victory points!;nice;;;;;;;;;;;;;;;;;;;
hints/50meter_hint;Don't climb over 50 meters, beware detection.;Don't climb over 50 meters, beware detection.;same;;;;;;;;;;;;;;;;;;;
hints/50meter_reached_hint;You have been detected, the interception wing is approaching you.;You have been detected, the interception wing is approaching you.;same;;;;;;;;;;;;;;;;;;;
hints/dive_riverbed;Dive into the riverbed, follow the waypoints.;Dive into the riverbed, follow the waypoints.;same;;;;;;;;;;;;;;;;;;;
hints/get_redy_for_atack_hint;Get ready for attack.;Get ready for attack.;same;;;;;;;;;;;;;;;;;;;
hints/do_not_follow_enemy;The enemy is retreating. Do not follow him.;The enemy is retreating. Do not follow him.;same;;;;;;;;;;;;;;;;;;;
hints/save_ammo;Shoot more accurately - get gud.;Shoot more accurately - save your ammo.;nice;;;;;;;;;;;;;;;;;;;
hints/truck_start_loading;Cover the trucks while they are being loaded.;Cover the trucks while they are being loaded.;same;;;;;;;;;;;;;;;;;;;
hints/truck_loading_complete;The trucks have been loaded and have just begun to retreat.;The trucks have been loaded and have just begun to retreat.;same;;;;;;;;;;;;;;;;;;;
hints/land_on_road;Land your aircraft between the markings on the road.;Land your aircraft between the markings on the road.;same;;;;;;;;;;;;;;;;;;;
hints/t1_krymsk_mishako_BfD_norespawn_new_wave;A new group of enemy bombers appears.;A new group of enemy bombers appears.;same;;;;;;;;;;;;;;;;;;;
hints/t2_krymsk_mishako_BfD_norespawn_new_wave;A new group of allied bombers appears.;A new group of allied bombers appears.;same;;;;;;;;;;;;;;;;;;;
hints/our_lookup_spawn;An observation aircraft appeared over the enemy's positions. Cover it.;An observation aircraft appeared over the enemy's positions. Cover it.;same;;;;;;;;;;;;;;;;;;;
hints/enemy_lookup_spawn;An enemy observation aircraft appeared over our positions. Shoot it down.;An enemy observation aircraft appeared over our positions. Shoot it down.;same;;;;;;;;;;;;;;;;;;;
hints/team_our_lookup_killed;Our observation aircraft was destroyed.;Our observation aircraft was destroyed.;same;;;;;;;;;;;;;;;;;;;
hints/team_enemy_lookup_killed;Enemy observation aircraft was destroyed.;Enemy observation aircraft was destroyed.;same;;;;;;;;;;;;;;;;;;;
hints/destoy_bases_first;In order to destroy enemy's airfield, you must destroy bomb targets first.;In order to destroy enemy's airfield, you must destroy bomb targets first.;same;;;;;;;;;;;;;;;;;;;
hints/atack_fast;Reconnaissance discovered FW-190A5 planes returning from the patrol, expected arrival - in about 5 minutes.;Reconnaissance discovered FW-190A5 planes returning from the patrol, expected arrival - in about 5 minutes.;same;;;;;;;;;;;;;;;;;;;
hints/109_comes;Squad FW-190A5 is within direct vision. Return to the base.;Squad FW-190A5 is within direct vision. Return to the base.;same;;;;;;;;;;;;;;;;;;;
hints/enemy_got_air_reinforcements;Approaching enemy reinforcement detected.;Approaching enemy reinforcement has been detected.;nice;;;;;;;;;;;;;;;;;;;
hints/goal_win;Your team has scored a goal!;Your team has scored a goal!;same;;;;;;;;;;;;;;;;;;;
hints/goal_loose;Your team has conceded a goal!;Your team has conceded a goal!;same;;;;;;;;;;;;;;;;;;;
hints/goal_spawn_in_5;The puck will appear in 5;The puck will appear in 5;same;;;;;;;;;;;;;;;;;;;
hints/goal_spawn_in_4;The puck will appear in 4;The puck will appear in 4;same;;;;;;;;;;;;;;;;;;;
hints/goal_spawn_in_3;The puck will appear in 3;The puck will appear in 3;same;;;;;;;;;;;;;;;;;;;
hints/goal_spawn_in_2;The puck will appear in 2;The puck will appear in 2;same;;;;;;;;;;;;;;;;;;;
hints/goal_spawn_in_1;The puck will appear in 1;The puck will appear in 1;same;;;;;;;;;;;;;;;;;;;
hints/goal_spawn_in_ready;The puck has appeared!;The puck has appeared!;same;;;;;;;;;;;;;;;;;;;
hints/plane_crash_place;Last time the night bombers' squadron established contact near the Shipy village. The squadron was moving towards Orlovka village.;Last time the night bombers' squadron established contact near the Shipy village. The squadron was moving towards Orlovka village.;same;;;;;;;;;;;;;;;;;;;
hints/destroy_mines;Bring a bomb strike over the mine field standing in the way of the tanks;Bring a bomb strike over the mine field standing in the way of the tanks;same;;;;;;;;;;;;;;;;;;;
hints/backup_comes;Our intelligence service has announced that a column with reinforcements and supplies is approaching the front line. Do not let them arrive.;Our intelligence service has announced that a column with reinforcements and supplies is approaching the front line. Do not let them arrive.;same;;;;;;;;;;;;;;;;;;;
missions/friend_kerling_immortall_off;Allied tanks entered the capture zone and lost immortality!;Allied tanks entered the capture zone and lost immortality!;same;;;;;;;;;;;;;;;;;;;
missions/enemy_kerling_immortall_off;Enemy tanks entered the capture zone and lost immortality!;Enemy tanks entered the capture zone and lost immortality!;same;;;;;;;;;;;;;;;;;;;
hints/wave_stoped;Allied tanks have stopped and cannot drive on while the enemy is nearby!;Allied tanks have stopped and cannot drive on while the enemy is nearby!;same;;;;;;;;;;;;;;;;;;;
hints/freehunt;You can choose among three tasks. You must fulfill at least two of them in order to gain access to the main task.;You can choose among three tasks. You must fulfill at least two of them in order to gain access to the main task.;same;;;;;;;;;;;;;;;;;;;
hints/laggs_find_tanks;The patrol has discovered the tank unit, do not let them pass intelligence.;The patrol has discovered the tank unit, do not let them pass intelligence.;same;;;;;;;;;;;;;;;;;;;
hints/partial_download;A part of game assets (cockpits) hasn't been downloaded yet.;A part of game assets (cockpits) hasn't been downloaded yet.;same;;;;;;;;;;;;;;;;;;;
hints/ally_howitzers_start_fire;Allied howitzers opened fire on enemy tanks;Allied howitzers opened fire on enemy tanks;same;;;;;;;;;;;;;;;;;;;
hints/enemy_howitzers_start_fire;Enemy howitzers opened fire on allied tanks;Enemy howitzers opened fire on allied tanks;same;;;;;;;;;;;;;;;;;;;
hints/follow_leader;Follow the squad leader;Follow the squad leader;same;;;;;;;;;;;;;;;;;;;
hints/our_base_destroyed_no_respawn;Our airfield has been destroyed! Respawns disabled!;Our airfield has been destroyed! Respawns disabled!;same;;;;;;;;;;;;;;;;;;;
hints/enemy_base_destroyed_no_respawn;Enemy airfield has been destroyed! Enemy respawns disabled!;Enemy airfield has been destroyed! Enemy respawns disabled!;same;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_hello;;Welcome to one of War Thunder's training areas! Here you will learn how to control your vehicle;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_hello_continue;;"Welcome to one of War Thunder's training areas! Here you will learn how to control your vehicle
Press {{ID_CONTINUE}} to continue";nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_use_transmission;;Use it to control the tank gears;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_ride_forward;;Use it to move the tank;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_reach_waypoint;;Follow the waypoints to the firing area;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_move_turret;;Now move the cursor over the indicated tank;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_wait_for_turret;;Wait until the tank turret finishes rotating and the weapon sight to be aligned with the cursor;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_wait_for_turret_continue;;"Wait until the tank turret finishes rotating and the weapon sight to be aligned with the cursor
Press {{ID_CONTINUE}} to continue";nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_switch_to_sniper_sight;;Switch to gunner view;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_zoom_in;;You can use zoom to get a better view of the target;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_about_crosshair;;The aim assist indicator in the centre of the screen shows where the shell will strike when you fire a shot;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_about_crosshair_continue;;"The aim assist indicator in the centre of the screen shows where the shell will strike when you fire a shot
Press {{ID_CONTINUE}} to continue";nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_crosshair_colors;;Depending on your target's armor thickness, the aim assist indicator changes to various colors;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_crosshair_colors_continue;;"Depending on your target's armor thickness, the aim assist indicator changes to various colors
Press {{ID_CONTINUE}} to continue";nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_crosshair_colors_explanation;;"It turns red if the current shell cannot pierce the armor; yellow if it is possible to pierce; and green if your shell can easily pierce the armor";nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_crosshair_colors_explanation_continue;;"It turns red if the current shell cannot pierce the armor; yellow if it is possible to pierce; and green if your shell can easily pierce the armor
Press {{ID_CONTINUE}} to continue";nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_aim_at_crew;;"One of the best ways to destroy a tank is to put its crew out of action
Move the reticule over the central area of the tank";nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_shoot_at_crew;;Fire at the fighting compartment of the tank;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_enemy_commander_hit;;You have fired into the Commander's area!;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_enemy_loader_hit;;The plate usually protecting the Loader has been pierced!;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_enemy_driver_hit;;Driver's position has been damaged!;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_enemy_gunner_hit;;You have hit the Gunner's location!;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_toggle_view_back;;"Great! If there was any crew in this vehicle, they would be in big trouble!
Now, switch to third-person view";nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_about_engine;;Another effective way of destroying or at least immobilizing a vehicle is to damage or destroy its engine;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_about_engine_continue;;"Another effective way of destroying or at least immobilizing a vehicle is to damage or destroy its engine
Move the reticule on to the indicated tank";nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_aim_at_engine;;"Most armored vehicles have their engines at the rear
Continue by moving the reticule on to the rear of the indicated tank";nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_shoot_at_engine;;Now, switch to gunner view and fire at the tank engine;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_move_to_new_position;;Good job! Move to another caponier;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_aim_at_front_plate;;"The tank in front of you has exactly this kind of armor
Aim your crosshair at it";nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_find_weak_point_and_shoot_the_tank;;"This tank has its frontal armor facing you. This is the strongest part of a tank's armor, but you can still penetrate it wherever the aim assist indicator turns green
Find a weak point in the tank's armor and destroy it";nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_aim_at_the_green_cross;;"Some weak points in the frontal armor are the viewing slots of the tank commander and the driver
The aim assist indicator will change to green or yellow at weak points";nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_keep_shooting_at_weak_point;;Keep firing at the tank's weak spots to destroy internal modules;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_aim_at_angled_tank;;Awesome! Now move the reticule on to the other nearby tank;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_shoot_at_angled_tank;;"That enemy tank has very strong armor which your current shells can’t penetrate. The fact that the aim assist indicator turns red when hovering over any position on the tank shows this
Fire a few shots at the tank";nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_load_ap_shells;;"As we can see, the target is well-protected. Composite shells usually help to deal with well-armored vehicles
Switch to them";nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_shells_are_ineffective;;As you can see, the shells we are using are useless against armor that is this strong, so we should switch to another type;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_shells_are_ineffective_continue;;"As you can see, the shells we are using are useless against armor that is this strong, so we should switch to another type
Press {{ID_CONTINUE}} to continue";nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_look_at_the_shell_icon;;To understand how effective different shells are in different situations, you need to look at the icon of the shell;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_look_at_the_shell_icon_continue;;"To understand how effective different shells are in different situations, you need to look at the icon of the shell
Press {{ID_CONTINUE}} to continue";nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_what_is_shown_on_icon;;The icon shows both the type and armor penetration of the shell as well as the additional damage it causes;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_what_is_shown_on_icon_continue;;"The icon shows both the type and armor penetration of the shell as well as the additional damage it causes
Press {{ID_CONTINUE}} to continue";nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_shells_comparison;;If you compare two types of shell that your tank is equipped with, you can see that the currently selected shell causes more damage;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_shells_comparison_continue;;"If you compare two types of shell that your tank is equipped with, you can see that the currently selected shell causes more damage
Press {{ID_CONTINUE}} to continue";nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_shells_are_ineffective_again;;However, this will not help us to destroy the tank if we cannot penetrate its armor;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_shells_are_ineffective_again_continue;;"However, this will not help us to destroy the tank if we cannot penetrate its armor
Press {{ID_CONTINUE}} to continue";nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_look_at_2nd_type_of_shells;;Now, look at the armor penetration of the shells – the second type of shell can penetrate far stronger armor;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_look_at_2nd_type_of_shells_continue;;"Now, look at the armor penetration of the shells – the second type of shell can penetrate far stronger armor
Press {{ID_CONTINUE}} to continue";nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_shells_conclusion;;"Even though the first type of shell causes more damage, it would not be effective in this situation, so shells with better armor penetration should be used
Use the second type of shell";nice;;;;;;;;;;;;;;;;;;;
hints/tutorialB_fighter_video_01_notMA;;You can see several markers on your screen: the targeting crosshair that shows the direction that the main armament of the plane is aimed and the lead angle indicator showing the flight path of the enemy plane that indicates where you need to shoot to hit your opponent.;nice;;;;;;;;;;;;;;;;;;;
hints/tutorialB_fighter_video_01_notMA_continue;;"You can see several markers on your screen: the targeting crosshair that shows the direction that the main armament of the plane is aimed and the lead angle indicator showing the flight path of the enemy plane that indicates where you need to shoot to hit your opponent.
Press {{ID_CONTINUE}} to continue";nice;;;;;;;;;;;;;;;;;;;
hints/tutorialB_fighter_video_02_notMA;;You will be unable to hit a moving target if you put the crosshair directly onto it, as the target will move and make the burst miss while the rounds travel directly towards it.;nice;;;;;;;;;;;;;;;;;;;
hints/tutorialB_fighter_video_02_notMA_continue;;"You will be unable to hit a moving target if you put the crosshair directly onto it, as the target will move and make the burst miss while the rounds travel directly towards it.
Press {{ID_CONTINUE}} to continue";nice;;;;;;;;;;;;;;;;;;;
hints/tutorialB_fighter_video_01;;You can see several markers on the screen: the mouse targeting cursor that your plane follows, the targeting crosshair that shows where the main armament of the plane is aimed and the lead angle indicator, which is the most important as it shows where you need to shoot to hit the opponent.;nice;;;;;;;;;;;;;;;;;;;
hints/tutorialB_fighter_video_01_continue;;"You can see several markers on the screen: the mouse targeting cursor that your plane follows, the targeting crosshair that shows where the main armament of the plane is aimed and the lead angle indicator, which is the most important as it shows where you need to shoot to hit the opponent.
Press {{ID_CONTINUE}} to continue";nice;;;;;;;;;;;;;;;;;;;
hints/tutorialB_fighter_video_02;;You will be unable to hit your opponent if you move the targeting cursor onto them with your mouse – the rounds will fly in the direction that the crosshair is aimed.;nice;;;;;;;;;;;;;;;;;;;
hints/tutorialB_fighter_video_02_continue;;"You will be unable to hit your opponent if you move the targeting cursor onto them with your mouse – the rounds will fly in the direction that the crosshair is aimed.
Press {{ID_CONTINUE}} to continue";nice;;;;;;;;;;;;;;;;;;;
hints/tutorialB_fighter_video_03;;You will also be unable to hit a moving target if you move the targeting crosshair directly onto it, as the target will move while the rounds fly forward and the burst will miss.;nice;;;;;;;;;;;;;;;;;;;
hints/tutorialB_fighter_video_03_continue;;"You will also be unable to hit a moving target if you move the targeting crosshair directly onto it, as the target will move while the rounds fly forward and the burst will miss.
Press {{ID_CONTINUE}} to continue";nice;;;;;;;;;;;;;;;;;;;
hints/tutorialB_fighter_video_04;;To hit the opponent, put the targeting crosshair over the lead angle indicator of the enemy plane and fire.;nice;;;;;;;;;;;;;;;;;;;
hints/tutorialB_fighter_video_04_continue;;"To hit the opponent, put the targeting crosshair over the lead angle indicator of the enemy plane and fire.
Press {{ID_CONTINUE}} to continue";nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_long_range_video_01;;When shooting at long distances, you need to take into consideration that shells do not fly straight but follow a parabolic path into account, meaning that they fall to the ground once they pass a certain distance. For the shell to reach a distant target, the cannon should have a higher elevation.;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_long_range_video_01_continue;;"When shooting at long distances, you need to take into consideration that shells do not fly straight but follow a parabolic path into account, meaning that they fall to the ground once they pass a certain distance. For the shell to reach a distant target, the cannon should have a higher elevation.
Press {{ID_CONTINUE}} to continue";nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_long_range_video_02;;Accordingly, when you aim the targeting crosshair in sniper mode or when the cannon orientation marker points towards the target you will not be able to hit it – the shell will fall without reaching the opponent.;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_long_range_video_02_continue;;"Accordingly, when you aim the targeting crosshair in sniper mode or when the cannon orientation marker points towards the target you will not be able to hit it – the shell will fall without reaching the opponent.
Press {{ID_CONTINUE}} to continue";nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_long_range_video_03;;To hit the opponent no matter how far away they are, move the white crosshair onto them and fire.;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_long_range_video_03_continue;;"To hit the opponent no matter how far away they are, move the white crosshair onto them and fire.
Press {{ID_CONTINUE}} to continue";nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_fire_off_previous_shells;;Fire off your current shell to load the new type of shell that you've switched to;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_kill_the_angled_tank;;"You have switched to composite shells. These shells successfully pierce almost any armor, but they cause lower damage
Destroy the target tank";nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_ammo_summary;;Now, you can see that even though composite shells make it possible to destroy a well armored target, it takes quite a long time because of their low damage;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_ammo_summary_continue;;"Now, you can see that even though composite shells make it possible to destroy a well armored target, it takes quite a long time because of their low damage
Press {{ID_CONTINUE}} to continue";nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_observe_long_range_target;;Move the cursor on to one of the marked targets;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_long_range_target_found;;For a better view of your target, switch to gunner mode;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_long_range_destroy_targets;;Destroy the enemy vehicles;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_long_range_explanation_start;;Press {{ID_CONTINUE}} to learn more about firing at long range;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_long_range_explanation01;;The fired shell flies along a ballistic trajectory, while the reticule shows where the cannon is aiming. If you shoot at a distant object using the reticule, the shell will drop before it reaches its target;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_long_range_explanation02;;This means that when you fire at a distant target, you need to aim the cannon a little higher;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_long_range_explanation03;;Fortunately, in Arcade Battles, we always have an aim assist indicator that shows roughly where the shell will actually land;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_long_range_explanation04;;Move the cannon so that the aim assist indicator is aligned with the target. When properly aimed, it should light up green;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_capture_zone_toggle_view_back;;Switch to third-person view;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_capture_zone_start;;Now you have to complete a real combat assignment: Capture and hold a strategic point!;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_capture_zone_start_continue;;"Now you have to complete a real combat assignment: Capture and hold a strategic point!
Press {{ID_CONTINUE}} to continue";nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_long_range_final_hint;;Nice shot!;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_captures_are_important;;Capturing strategic points is one of the main methods of winning a battle;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_captures_are_important_continue;;"Capturing strategic points is one of the main methods of winning a battle
Press {{ID_CONTINUE}} to continue";nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_look_at_zone_marker;;You can see a marker above the capture point. If the marker is white, this means that the point is currently neutral;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_look_at_zone_marker_continue;;"You can see a marker above the capture point. If the marker is white, this means that the point is currently neutral
Press {{ID_CONTINUE}} to continue";nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_go_inside_the_circle;;Move to the capture zone;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_allied_artillery_warning;;Attention! You are entering a zone which is about be bombarded by artillery;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_allied_artillery_warning_continue;;"Attention! You are entering a zone which is about be bombarded by artillery
Press {{ID_CONTINUE}} to continue";nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_allied_artillery_cross;;Pay attention to the cross on the mini-map – it marks the spot which has been targeted by an allied artillery strike;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_allied_artillery_cross_continue;;"Pay attention to the cross on the mini-map – it marks the spot which has been targeted by an allied artillery strike
Press {{ID_CONTINUE}} to continue";nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_allied_artillery_beware;;The artillery strike covers a large area and causes damage to all units that are under fire, both opponents and allies;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_allied_artillery_beware_continue;;"The artillery strike covers a large area and causes damage to all units that are under fire, both opponents and allies
Press {{ID_CONTINUE}} to continue";nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_allied_artillery_turn_back;;To avoid coming under friendly artillery fire, fall back and wait for the artillery bombardment to finish;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_allied_artillery_wait;;"Now you need to wait for the artillery strike to finish
Remember, that in a real battle the artillery will not wait for you to leave the strike zone, so you must pay attention";nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_allied_artillery_move;;When shots are no longer fired, it means that the artillery has finished its strike on the zone indicated and you can continue to advance without risking the loss of equipment;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_allied_artillery_move_continue;;"When shots are no longer fired, it means that the artillery has finished its strike on the zone indicated and you can continue to advance without risking the loss of equipment
Move to the capture zone";nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_allied_artillery_you_will_get_it_too;;In future, you will have the opportunity to call an artillery strike on your opponents;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_about_target_camera;;Not all opponents will be idle in real battle.;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_about_target_camera_continue;;"Not all opponents will be idle in real battle.
Press {{ID_CONTINUE}} to continue";nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_target_camera_manual;;Try to move and hold the targeting reticule over the marked tank;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_target_camera_manual_is_hard;;As you can see, it is harder to aim at a moving target than at an immobile one;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_use_target_camera;;"There is a target camera mode that lets you track the opponent
Use the target camera";nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_target_camera_used;;While you hold the button, the sight and the turret of the tank automatically turn towards the selected enemy unit, while the cursor can be moved slightly to make targeting more precise;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_target_camera_used_continue;;"While you hold the button, the sight and the turret of the tank automatically turn towards the selected enemy unit, while the cursor can be moved slightly to make targeting more precise
Press {{ID_CONTINUE}} to continue";nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_long_range_watch_video_again;;Press {{ID_CONTINUE}} to watch the video again;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_press_id_continue;;Press {{ID_CONTINUE}} to continue;nice;;;;;;;;;;;;;;;;;;;
hud_tutorial_tank_minimap_player_tank;YOUR TANK;YOUR TANK;same;;;;;;;;;;;;;;;;;;;
hud_tutorial_tank_minimap_enemy_tank;ENEMY TANK;ENEMY TANK;same;;;;;;;;;;;;;;;;;;;
hud_tutorial_tank_minimap_friendly_tank;ALLIED TANK;ALLIED TANK;same;;;;;;;;;;;;;;;;;;;
hud_tutorial_tank_minimap_fov;FIELD OF VIEW;FIELD OF VIEW;same;;;;;;;;;;;;;;;;;;;
hud_tutorial_tank_minimap_itself;;The mini-map is located here and it can be used to track the position of your tank, the surrounding environment and the location of allies and opponents;nice;;;;;;;;;;;;;;;;;;;
hud_tutorial_tank_cross_general;;The cross indicates where the shell will hit – it changes color depending on the thickness of the armor underneath;nice;;;;;;;;;;;;;;;;;;;
hud_tutorial_tank_cross_green;;When the cross is green, it means that the shell will penetrate the armor;nice;;;;;;;;;;;;;;;;;;;
hud_tutorial_tank_cross_yellow;;Yellow means that there’s a chance to penetrate the armor;nice;;;;;;;;;;;;;;;;;;;
hud_tutorial_tank_cross_red;;Red means it is impossible to penetrate the armor at this location;nice;;;;;;;;;;;;;;;;;;;
hud_tutorial_tank_xray_itself;HIT CAMERA;HIT CAMERA;same;;;;;;;;;;;;;;;;;;;
hud_tutorial_tank_xray_explanation;;Here, you can see which parts of the enemy tank have been struck by your shell;nice;;;;;;;;;;;;;;;;;;;
hud_tutorial_tank_tickets;TEAM POINTS;TEAM POINTS;same;;;;;;;;;;;;;;;;;;;
hud_tutorial_tank_your_team_tickets;YOUR TEAM POINTS;YOUR TEAM POINTS;same;;;;;;;;;;;;;;;;;;;
hud_tutorial_tank_enemy_team_tickets;ENEMY TEAM POINTS;ENEMY TEAM POINTS;same;;;;;;;;;;;;;;;;;;;
hud_tutorial_tank_artillery_strike;;This type of cross marks the location of an allied artillery strike on the mini-map;nice;;;;;;;;;;;;;;;;;;;
hud_tutorial_tank_movement_info;;You can see information about the number of gears, engine RPM and speed of your tank here;nice;;;;;;;;;;;;;;;;;;;
hud_tutorial_tank_armor_front;;The front armor of a tank is usually the strongest;nice;;;;;;;;;;;;;;;;;;;
hud_tutorial_tank_armor_side;;Side armor has more weak points;nice;;;;;;;;;;;;;;;;;;;
hud_tutorial_tank_armor_rear;;Tanks are most vulnerable at the rear;nice;;;;;;;;;;;;;;;;;;;
hud_tutorial_tank_long_tange_aiming_sight;;Cannon aim direction;nice;;;;;;;;;;;;;;;;;;;
hud_tutorial_tank_long_tange_aiming_cross;;Where the shell will fall (a cross);nice;;;;;;;;;;;;;;;;;;;
hud_tutorial_tank_long_tange_aim_with_cross;;The cross indicates the actual place where the shell will hit. Move the cross onto the target to hit;nice;;;;;;;;;;;;;;;;;;;
hud_tutorial_tank_ammo_general_info;;The shell icons display the two most important attributes:;nice;;;;;;;;;;;;;;;;;;;
hud_tutorial_tank_ammo_penetration_gen;;penetration power;nice;;;;;;;;;;;;;;;;;;;
hud_tutorial_tank_ammo_damage_gen;;post-penetration effect;nice;;;;;;;;;;;;;;;;;;;
hud_tutorial_tank_ammo_penetration_general_header;;armor penetration;nice;;;;;;;;;;;;;;;;;;;
hud_tutorial_tank_ammo_penetration_comparison_header;;against armored targets;nice;;;;;;;;;;;;;;;;;;;
hud_tutorial_tank_ammo_penetration_full_info;;The thicker the piece of armor displayed on the icon, the more powerful the armor penetration of the shell;nice;;;;;;;;;;;;;;;;;;;
hud_tutorial_tank_ammo_damage_full_info;;"The effect of the shell on the opponent’s vehicles after armor is penetrated is shown by a highlight – black and white for shrapnel damage, colored for explosive damage;
explosive shells cause more damage";nice;;;;;;;;;;;;;;;;;;;
hud_tutorial_tank_ammo_final;;Because armor penetration is more important in an encounter with well-armored targets, it is best to select composite shells in this situation;nice;;;;;;;;;;;;;;;;;;;
hud_tutorial_tank_xray_crew_count;;The enemy tank is considered to be destroyed if there are no active crew members remaining inside;nice;;;;;;;;;;;;;;;;;;;
hud_tutorial_tank_fire_and_explosion;;If the tank’s engine, ammunition or fuel tanks are damaged, it might cause an explosion or fire inside the tank;nice;;;;;;;;;;;;;;;;;;;
hud_tutorial_tank_tickets_zone_white_corners;;When you are inside the capture zone, white corners appear around the zone marker;nice;;;;;;;;;;;;;;;;;;;
hud_tutorial_tank_cursor_location;CURSOR;CURSOR;same;;;;;;;;;;;;;;;;;;;
hud_tutorial_tank_cannon_aiming;CANNON MARKER;CANNON MARKER;same;;;;;;;;;;;;;;;;;;;
hud_tutorial_tank_cross_location;CROSSHAIR;CROSSHAIR;same;;;;;;;;;;;;;;;;;;;
hud_tutorial_tank_artillery_warning;;This warning means that you are in an artillery strike zone;nice;;;;;;;;;;;;;;;;;;;
hud_tutorial_tank_ammo_summary;SUMMARY;SUMMARY;same;;;;;;;;;;;;;;;;;;;
hud_tutorial_tank_ammo_for_light_tanks;;shells for use against lightly armored targets;nice;;;;;;;;;;;;;;;;;;;
hud_tutorial_tank_ammo_for_light_tanks_use;;Always use this type of shell if they can penetrate the armor of the target;nice;;;;;;;;;;;;;;;;;;;
hud_tutorial_tank_ammo_for_heavy_tanks;;shells for heavily armored targets;nice;;;;;;;;;;;;;;;;;;;
hud_tutorial_tank_ammo_for_heavy_tanks_use;;Use this type of shell only if the first type cannot penetrate the armor of the target;nice;;;;;;;;;;;;;;;;;;;
hud_tutorial_tank_lr_how_the_shells_fly;;Shells follow a parabolic path when firing at long distances;nice;;;;;;;;;;;;;;;;;;;
hud_tutorial_tank_lr_what_to_do_with_cannon;;For the shell to reach a distant target, the cannon must have a higher elevation;nice;;;;;;;;;;;;;;;;;;;
hud_tutorial_air_ma_cursor_location;CURSOR;CURSOR;same;;;;;;;;;;;;;;;;;;;
hud_tutorial_air_aiming_location;MAIN ARMAMENT SIGHT;MAIN ARMAMENT SIGHT;same;;;;;;;;;;;;;;;;;;;
hud_tutorial_air_forestall_location;LEAD ANGLE INDICATOR;LEAD ANGLE INDICATOR;same;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_video_about_hud_markers;;You can see several markers on the screen – the cursor, which the turret of your tank follows, the marker indicating the direction of the tank cannon and the cross that shows where the tank shell will hit.;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_video_about_hud_markers_continue;;"You can see several markers on the screen – the cursor, which the turret of your tank follows, the marker indicating the direction of the tank cannon and the cross that shows where the tank shell will hit.
Press {{ID_CONTINUE}} to continue";nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_video_dont_shoot_at_cursor;;Take into consideration that the mouse aiming cursor is not a gun sight and only serves to help you turn the tank turret in the right direction. You should not shoot without waiting for the tank turret to align itself with the opponent.;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_video_dont_shoot_at_cursor_continue;;"Take into consideration that the mouse aiming cursor is not a gun sight and only serves to help you turn the tank turret in the right direction. You should not shoot without waiting for the tank turret to align itself with the opponent.
Press {{ID_CONTINUE}} to continue";nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_video_shoot_at_cross;;If you want to hit the enemy tank wait for the turret to turn towards the opponent, align the crosshair with the target (it will change color when it is over the opponent) and fire.;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_video_shoot_at_cross_continue;;"If you want to hit the enemy tank wait for the turret to turn towards the opponent, align the crosshair with the target (it will change color when it is over the opponent) and fire.
Press {{ID_CONTINUE}} to continue";nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_how_to_capture_the_zone;;To capture the point, you must drive into the capture zone. The border of the capture zone is delineated by a white lined circle on the ground;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_destroy_enemy_tank_in_zone;;"Your tank has reached the indicated point, but you can't capture the zone while it still has enemy vehicles in it
Destroy the enemy tank";nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_destroy_enemy_ammo_hint;;You can switch to the previous type of ammo to do more damage to the current target;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_destroy_enemy_crew_hint;;"Remember – to destroy a tank, you have to damage its internal modules
Try shooting the crew's positions";nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_capture_zone_clear;;Great! Now you can capture the zone;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_wait_until_capture_ends;;Wait for the marker to turn blue and for a message to appear notifying you that you have captured the zone;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_go_to_circle_and_wait_until_capture_ends;;Return to the capture zone and wait for the marker to turn blue and for a message to appear notifying you that you have captured the zone;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_about_zone_colors;;The capture zone's marker has turned blue — that means the zone now belongs to your team. If the enemy team had captured the zone, the marker would have turned red;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_about_zone_colors_continue;;"The capture zone's marker has turned blue — that means the zone now belongs to your team. If the enemy team had captured the zone, the marker would have turned red
Press {{ID_CONTINUE}} to continue";nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_tickets_explanation01;;Note the red and blue lines at the top of the screen. This shows both teams' points. The blue line shows your team's points, while the red line shows the enemy's;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_tickets_explanation01_continue;;"Note the red and blue lines at the top of the screen. This shows both teams' points. The blue line shows your team's points, while the red line shows the enemy's
Press {{ID_CONTINUE}} to continue";nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_tickets_explanation02;;When one team captures more strategic points than the other team, the enemy team begins to lose points;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_tickets_explanation02_continue;;"When one team captures more strategic points than the other team, the enemy team begins to lose points
Press {{ID_CONTINUE}} to continue";nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_tickets_explanation03;;Victory is achieved when the enemy team loses all its points, so always try to keep control of the strategic zones;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_tickets_explanation03_continue;;"Victory is achieved when the enemy team loses all its points, so always try to keep control of the strategic zones
Press {{ID_CONTINUE}} to continue";nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_final_hint;;"Great Job! You won!
Now you're a true tanker!";nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_about_minimap;;In the lower right corner, you can see a minimap which shows your tank as an arrow. It also shows the positions of your enemies and allies as icons;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_about_minimap_continue;;"In the lower right corner, you can see a minimap which shows your tank as an arrow. It also shows the positions of your enemies and allies as icons
Press {{ID_CONTINUE}} to continue";nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_about_minimap_markers;;Your opponent this time – a training target – is the red icon on the map. Your allies’ icons are blue;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_about_minimap_markers_continue;;"Your opponent this time – a training target – is the red icon on the map. Your allies’ icons are blue
Press {{ID_CONTINUE}} to continue";nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_look_at_xray;;When a shell penetrates armor, the ‘x-ray’ window appears in the top right corner. This shows which parts of the tank and which crew members took damage;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_look_at_xray_continue;;"When a shell penetrates armor, the ‘x-ray’ window appears in the top right corner. This shows which parts of the tank and which crew members took damage
Press {{ID_CONTINUE}} to continue";nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_xray_explanation;;The enemy tank is considered destroyed if it has no crew members remaining inside;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_xray_explanation_continue;;"The enemy tank is considered destroyed if it has less than two crew members remaining inside
Press {{ID_CONTINUE}} to continue";nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_fire_and_explosion;;If the engine, ammo rack or fuel tanks inside the tank are damaged, this may cause an explosion or start a fire;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_fire_and_explosion_continue;;"If the engine, ammo rack or fuel tanks inside the tank are damaged, this may cause an explosion or start a fire
Press {{ID_CONTINUE}} to continue";nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_cannon_deviation;;"Every tank’s cannon has a scatter radius which can reduce accuracy at long ranges
If a shell doesn’t hit the target even when you’re aiming at it correctly, try firing again";nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_hello_part2;;Welcome to the second part of the tank battle tutorial!;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_hello_part2_continue;;"Welcome to the second part of the tank battle tutorial!
Please move to the route marker";nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_armor_intro;;As you may have noticed in battles against other players, enemy tank armor can be tough to penetrate;nice;;;;;;;;;;;;;;;;;;;
hints/tutorial_tank_armor_intro_continue;;"As you may have noticed in battles against other players, enemy tank armor can be tough to penetrate
Press {{ID_CONTINUE}} to continue.";nice;;;;;;;;;;;;;;;;;;;
hints/hc_western_tutorial_ailerons_left;;Use the ailerons to lurch your aircraft to the left;nice;;;;;;;;;;;;;;;;;;;
hints/hc_western_tutorial_ailerons_right;;Use the ailerons to lurch your aircraft to the right;nice;;;;;;;;;;;;;;;;;;;
hints/hc_western_tutorial_elevator_down;;Use the elevator to descend (dive);nice;;;;;;;;;;;;;;;;;;;
hints/hc_western_tutorial_elevator_up;;Use the elevator to ascend (pitch);nice;;;;;;;;;;;;;;;;;;;
hints/hc_western_tutorial_rudder;;Use the rudder to adjust the heading of your aircraft;nice;;;;;;;;;;;;;;;;;;;
hints/hc_western_tutorial_throttle;;"Use the thrust lever to desrease and increase aircraft speed
Increase the engine power to 100% in order to start accelerating on the takeoff strip";nice;;;;;;;;;;;;;;;;;;;
hints/hc_western_tutorial_fire_thrustmaster;;Use the trigger on the reverse of the thrust lever in order to fire;nice;;;;;;;;;;;;;;;;;;;
hints/hc_western_tutorial_fire;;Use the {shortcut} in order to fire;nice;;;;;;;;;;;;;;;;;;;
hints/hc_western_tutorial_tactical_map;;Use the map to see the location of your current assignment;nice;;;;;;;;;;;;;;;;;;;
hints/howitzers_fire_capture_zone;Vehicles near the capture zone were attacked by howitzers;Vehicles near the capture zone were attacked by howitzers;same;;;;;;;;;;;;;;;;;;;
hints/find_visual_enemy_tanks;Reconnaissance is reporting about confusion on the battlefield. Identification of enemy armored vehicles is possible at maximum distance of 600 m.;Reconnaissance is reporting about confusion on the battlefield. Identification of enemy armored vehicles is possible at maximum distance of 600 m.;same;;;;;;;;;;;;;;;;;;;
hints/press_to_start_a_race;Press to start the race;Press to start the race;same;;;;;;;;;;;;;;;;;;;
hints/demo_mission_checkpoint_01;Waypoint 1 / 14;Waypoint 1 / 14;same;;;;;;;;;;;;;;;;;;;
hints/demo_mission_checkpoint_02;Waypoint 2 / 14;Waypoint 2 / 14;same;;;;;;;;;;;;;;;;;;;
hints/demo_mission_checkpoint_03;Waypoint 3 / 14;Waypoint 3 / 14;same;;;;;;;;;;;;;;;;;;;
hints/demo_mission_checkpoint_04;Waypoint 4 / 14;Waypoint 4 / 14;same;;;;;;;;;;;;;;;;;;;
hints/demo_mission_checkpoint_05;Waypoint 5 / 14;Waypoint 5 / 14;same;;;;;;;;;;;;;;;;;;;
hints/demo_mission_checkpoint_06;Waypoint 6 / 14;Waypoint 6 / 14;same;;;;;;;;;;;;;;;;;;;
hints/demo_mission_checkpoint_07;Waypoint 7 / 14;Waypoint 7 / 14;same;;;;;;;;;;;;;;;;;;;
hints/demo_mission_checkpoint_08;Waypoint 8 / 14;Waypoint 8 / 14;same;;;;;;;;;;;;;;;;;;;
hints/demo_mission_checkpoint_09;Waypoint 9 / 14;Waypoint 9 / 14;same;;;;;;;;;;;;;;;;;;;
hints/demo_mission_checkpoint_10;Waypoint 10 / 14;Waypoint 10 / 14;same;;;;;;;;;;;;;;;;;;;
hints/demo_mission_checkpoint_11;Waypoint 11 / 14;Waypoint 11 / 14;same;;;;;;;;;;;;;;;;;;;
hints/demo_mission_checkpoint_12;Waypoint 12 / 14;Waypoint 12 / 14;same;;;;;;;;;;;;;;;;;;;
hints/demo_mission_checkpoint_13;Waypoint 13 / 14;Waypoint 13 / 14;same;;;;;;;;;;;;;;;;;;;
hints/demo_mission_checkpoint_14;Waypoint 14 / 14;Waypoint 14 / 14;same;;;;;;;;;;;;;;;;;;;
hints/ffa_race_starts_in_00;GO!;GO!;same;;;;;;;;;;;;;;;;;;;
hints/ffa_race_starts_in_01;Race starts in: 1;Race starts in: 1;same;;;;;;;;;;;;;;;;;;;
hints/ffa_race_starts_in_02;Race starts in: 2;Race starts in: 2;same;;;;;;;;;;;;;;;;;;;
hints/ffa_race_starts_in_03;Race starts in: 3;Race starts in: 3;same;;;;;;;;;;;;;;;;;;;
hints/ffa_race_starts_in_04;Race starts in: 4;Race starts in: 4;same;;;;;;;;;;;;;;;;;;;
hints/ffa_race_starts_in_05;Race starts in: 5;Race starts in: 5;same;;;;;;;;;;;;;;;;;;;
hints/ffa_race_starts_in_06;Race starts in: 6;Race starts in: 6;same;;;;;;;;;;;;;;;;;;;
hints/ffa_race_starts_in_07;Race starts in: 7;Race starts in: 7;same;;;;;;;;;;;;;;;;;;;
hints/ffa_race_starts_in_08;Race starts in: 8;Race starts in: 8;same;;;;;;;;;;;;;;;;;;;
hints/ffa_race_starts_in_09;Race starts in: 9;Race starts in: 9;same;;;;;;;;;;;;;;;;;;;
hints/ffa_race_starts_in_10;Race starts in: 10;Race starts in: 10;same;;;;;;;;;;;;;;;;;;;
hints/ffa_race_starts_in_11;Race starts in: 11;Race starts in: 11;same;;;;;;;;;;;;;;;;;;;
hints/ffa_race_starts_in_12;Race starts in: 12;Race starts in: 12;same;;;;;;;;;;;;;;;;;;;
hints/ffa_race_starts_in_13;Race starts in: 13;Race starts in: 13;same;;;;;;;;;;;;;;;;;;;
hints/ffa_race_starts_in_14;Race starts in: 14;Race starts in: 14;same;;;;;;;;;;;;;;;;;;;
hints/ffa_race_starts_in_15;Race starts in: 15;Race starts in: 15;same;;;;;;;;;;;;;;;;;;;
hints/ffa_race_starts_in_16;Race starts in: 16;Race starts in: 16;same;;;;;;;;;;;;;;;;;;;
hints/ffa_race_starts_in_17;Race starts in: 17;Race starts in: 17;same;;;;;;;;;;;;;;;;;;;
hints/ffa_race_starts_in_18;Race starts in: 18;Race starts in: 18;same;;;;;;;;;;;;;;;;;;;
hints/ffa_race_starts_in_19;Race starts in: 19;Race starts in: 19;same;;;;;;;;;;;;;;;;;;;
hints/ffa_race_starts_in_20;Race starts in: 20;Race starts in: 20;same;;;;;;;;;;;;;;;;;;;