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GodotVMCLib

Implements a VMC receiver in Godot

Build

First initialize submodules, specifically the 4.1 branch of godot-cpp:

git submodule update --init --recursive
cd third_party/godot-cpp
git pull https://github.com/godotengine/godot-cpp 4.1
cd ../..

Then build GodotVMCLib using CMake:

mkdir build
cd build
cmake ..
cmake --build .
cmake --install .

Using GodotVMCLib in a project

To use GodotVMCLib in a Godot project, add the repository under addons/godot-vmc-lib in the project folder and build it. An example project can be found under: https://github.com/DigitOtter/godot-vmc