From c9b472abb1ed3e022c26fc8af86e1c2854f9aec9 Mon Sep 17 00:00:00 2001 From: Kautenja Date: Tue, 4 Sep 2018 14:35:06 -0500 Subject: [PATCH] fix death penalty --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 9c262c6..5df757e 100644 --- a/README.md +++ b/README.md @@ -154,7 +154,7 @@ dying. To model this game, three separate variables compose the reward: 3. _d_: a death penalty that penalizes the agent for dying in a state - this penalty encourages the agent to avoid death - no clock change ⇔ _d = 0_ - - death ⇔ _d = 15_ + - death ⇔ _d = -15_ _r = v + c + d_