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This repository has been archived by the owner on Dec 24, 2023. It is now read-only.
Currently Rayon has built-in box and convex/concave shapes. It would be nice to have a sphere shape so that spherical objects can be simulated.
Note that while SphereCollisionShape is built-into bullet, it cannot be used with Rayon as the collision shape is cast to MinecraftShape in MinecraftRigidBody#getMinecraftShape.
The text was updated successfully, but these errors were encountered:
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Currently Rayon has built-in box and convex/concave shapes. It would be nice to have a sphere shape so that spherical objects can be simulated.
Note that while
SphereCollisionShape
is built-into bullet, it cannot be used with Rayon as the collision shape is cast toMinecraftShape
inMinecraftRigidBody#getMinecraftShape
.The text was updated successfully, but these errors were encountered: