Improving the tutorial #160
Replies: 5 comments 1 reply
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Thanks for the feedback, which makes sense for the documentation in its current state. Let me share the reasoning behind the ”quick tour” tutorial’s content and placement — which might help — and then, any further feedback will also be very welcome. The current outline includes a "Conscript" section (section 3) that begins with installation (3.1) followed by a section for detailed tutorials (3.2) that properly “begin at the beginning”, including basic syntax. Of course, 3.2 is being written and isn’t done yet. But my initial thought in response here is that when it is finished, section 3 will, in itself, be the documentation with the ordering that you expect. A couple of core assumptions/requirements are shaping the docs’ structure:
The tension between these has resulted in the outline you see now; it’s why the "Conscript" section is No. 3 and not No. 1 in the outline. It’s why the tutorial in section 1 isn't super detailed. It really is meant only as a tour, to quickly show people in a general sense what Conscript and Congame study development workflows look like in practice from beginning to end, in one fell swoop. The tutorials that will be placed in sections 3 and 4 will serve as the real educational blocks that build step-by-step: installation to syntax to simple functionality to advanced. As I said, feedback is welcome. Perhaps the two assumptions/requirements above might need revisiting. Or perhaps the quick tour is missing some explanations that would help. |
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Two comments:
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I'll close this for now as the tutorial has changed a bit. |
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Reopening to use as the general place for comments on tutorial. |
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@otherjoel Hi! Not sure, if this part of the tutorial is in the future, just leaving the comment to remember I wanted to look up "How to select a random value from a list of items" in the tutorial and expected a one-liner because really I just needed the name of the function that picks a random value. But in the tutorial you get several pages of code and have to look through it to get that one short line of code you need. |
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It makes sense to me as a user to:
Without those, the "quick tour" is hard to understand, impossible to follow and you have to come back to it anyway
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