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t = 0 frames are not saved in loading #34

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coord-e opened this issue Dec 31, 2018 · 2 comments
Open

t = 0 frames are not saved in loading #34

coord-e opened this issue Dec 31, 2018 · 2 comments
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bug Something isn't working internal Posted by DeepL2 developers

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@coord-e
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coord-e commented Dec 31, 2018

{
  "modelId": "a",
  "loop": "None",
  "effectorTypes": {
    "": {
      "location": "World",
      "rotation": "World"
    }
  },
  "frames": [
    {
      "t": 0,
      "positions": {},
      "effectors": {
        "": {
          "location": {
            "value": {
              "vector": {
                "x": 0,
                "y": 0,
                "z": 0
              },
              "weight": 0
            }
          },
          "rotation": {
            "value": {
              "quaternion": {
                "w": 0.707106949337315,
                "x": -0.0002815439416482546,
                "y": -0.7071065009352508,
                "z": -0.0002815439416482546
              },
              "weight": 0
            }
          }
        }
      }
    }
  ]
}

After load/dump:

{
  "modelId": "a",
  "loop": "None",
  "effectorTypes": {
    "": {
      "location": "World",
      "rotation": "World"
    }
  },
  "frames": [
    {
      "t": 0,
      "positions": {},
      "effectors": {
        "": {}
      }
    }
  ]
}

After some research, only t = 0 frames are not saved during import of motion.

@coord-e coord-e added bug Something isn't working immediate High priority internal Posted by DeepL2 developers labels Dec 31, 2018
@coord-e coord-e added this to the v0.2 milestone Dec 31, 2018
@coord-e
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coord-e commented Dec 31, 2018

Fixed in e2047c1, however I don't know how this was happened so I leave this opened

@coord-e
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coord-e commented Dec 31, 2018

俺の頭が悪いバグ

@coord-e coord-e removed this from the v0.2 milestone Dec 31, 2018
@coord-e coord-e removed the immediate High priority label Dec 31, 2018
@coord-e coord-e self-assigned this Dec 31, 2018
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