diff --git a/bin/resources/GameIndex.yaml b/bin/resources/GameIndex.yaml index be7179f5c5971..004c10f3b4687 100644 --- a/bin/resources/GameIndex.yaml +++ b/bin/resources/GameIndex.yaml @@ -4091,6 +4091,7 @@ SCES-50410: gpuTargetCLUT: 1 # Fixes broken sun. cpuSpriteRenderBW: 2 # Fixes broken terrain rendering (See #10271 for details). cpuSpriteRenderLevel: 2 # Needed for above. + estimateTextureRegion: 1 # Improves performance and reduces HC size. SCES-50411: name: "Vampire Night" region: "PAL-M5" @@ -30033,6 +30034,7 @@ SLPM-60149: gpuTargetCLUT: 1 # Fixes broken sun. cpuSpriteRenderBW: 2 # Fixes broken terrain rendering (See #10271 for details). cpuSpriteRenderLevel: 2 # Needed for above. + estimateTextureRegion: 1 # Improves performance and reduces HC size. SLPM-60150: name: "Tamamayu Monogatari 2 - Horobi no Mushi" region: "NTSC-J" @@ -49386,6 +49388,7 @@ SLPS-25052: gpuTargetCLUT: 1 # Fixes broken sun. cpuSpriteRenderBW: 2 # Fixes broken terrain rendering (See #10271 for details). cpuSpriteRenderLevel: 2 # Needed for above. + estimateTextureRegion: 1 # Improves performance and reduces HC size. SLPS-25053: name: 栄冠は君に 甲子園の覇者 name-sort: えいかんはきみに こうしえんのはしゃ @@ -54595,6 +54598,7 @@ SLPS-73205: gpuTargetCLUT: 1 # Fixes broken sun. cpuSpriteRenderBW: 2 # Fixes broken terrain rendering (See #10271 for details). cpuSpriteRenderLevel: 2 # Needed for above. + estimateTextureRegion: 1 # Improves performance and reduces HC size. SLPS-73206: name: 第2次スーパーロボット大戦α PS2 the Best name-sort: だい2じすーぱーろぼっとたいせんあるふぁ PS2 the Best @@ -55150,6 +55154,7 @@ SLPS-73410: gpuTargetCLUT: 1 # Fixes broken sun. cpuSpriteRenderBW: 2 # Fixes broken terrain rendering (See #10271 for details). cpuSpriteRenderLevel: 2 # Needed for above. + estimateTextureRegion: 1 # Improves performance and reduces HC size. SLPS-73411: name: "Armored Core 2 - Another Age [PS2 The Best]" region: "NTSC-J" @@ -55850,6 +55855,7 @@ SLUS-20152: gpuTargetCLUT: 1 # Fixes broken sun. cpuSpriteRenderBW: 2 # Fixes broken terrain rendering (See #10271 for details). cpuSpriteRenderLevel: 2 # Needed for above. + estimateTextureRegion: 1 # Improves performance and reduces HC size. patches: A32F7CD0: content: |-