Mac workflow #157
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Hi! Do I need to modify any specific settings to get the plugin working on Mac? I was able to add it to the project, it shows up under the revision control dropdown as Git LFS 2 just as it does in Windows, but when I right click on any file it still shows "Connect to source control" in the contextual menu, although I can submit my changes and all from the Revision control dropdown. Without the files updating properly I can't right click->Check out properly and it nullifies the benefits of the plugin. The attached video shows the issue. This is a template project I pushed to github, nothing else. gitlfs2macissue.mp4Thanks for the awesome plugin! I tested this using Unreal 5.3.2 and 5.4.1 on MacOS 14.5 Sonoma on a Macbook pro M3 Pro |
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Replies: 1 comment
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Just to answer myself and to any poor soul as fool as me, I was having issues with the .gitconfig file inside my home folder. I deleted it, opened Unreal with the plugin installed which regenerated the file and then I manually added the name and email fields in the file, which worked nicely. |
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Just to answer myself and to any poor soul as fool as me, I was having issues with the .gitconfig file inside my home folder. I deleted it, opened Unreal with the plugin installed which regenerated the file and then I manually added the name and email fields in the file, which worked nicely.