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Brink [BLES01304] | VM: Access violation reading location 0x0 (unmapped memory) #11945
Comments
compatibility reports belong on the forums |
I guess I can leave it open |
Odd that it doesn't run, we usually don't have compatibility problems with idtech titles. |
Please do ingame report on forum, advise it requires libaudio. And test for playability, if it's playable do a playable report instead. |
RPCS3 v0.0.23-13909-e548743c Just a small update on this issue: As previously reported by Xcedf, Brink goes ingame with libaudio configured. However, ingame sound isn't working at all, that info was missing here so far. So this issue should get an "Audio" label. |
From what I understand LLE Libaudio is not officially supported by RPCS3 at this time so no audio makes sense as nothing is hooked up to anything to make noise. |
RPCS3 version: 0.0.22-13562
System specs: i9-9900k/32 GB/RTX 2080 Ti/Windows 10
Brink has never worked so far on RPCS3 and it seems that nobody has ever reported this issue here on Github. Tried a combination of PPU/SPU settings and also Debug Console Mode. It always hangs in the first loading screen.
Log
RPCS3.log.gz
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