diff --git a/Documentation~/README.md b/Documentation~/README.md index ee0bb2e..c292fb0 100644 --- a/Documentation~/README.md +++ b/Documentation~/README.md @@ -1,6 +1,6 @@ # com.utilities.buildpipeline -[![openupm](https://img.shields.io/npm/v/com.utilities.buildpipeline?label=openupm®istry_uri=https://package.openupm.com)](https://openupm.com/packages/com.utilities.buildpipeline/) +[![Discord](https://img.shields.io/discord/855294214065487932.svg?label=&logo=discord&logoColor=ffffff&color=7389D8&labelColor=6A7EC2)](https://discord.gg/xQgMW9ufN4) [![openupm](https://img.shields.io/npm/v/com.utilities.buildpipeline?label=openupm®istry_uri=https://package.openupm.com)](https://openupm.com/packages/com.utilities.buildpipeline/) [![openupm](https://img.shields.io/badge/dynamic/json?color=brightgreen&label=downloads&query=%24.downloads&suffix=%2Fmonth&url=https%3A%2F%2Fpackage.openupm.com%2Fdownloads%2Fpoint%2Flast-month%2Fcom.utilities.buildpipeline)](https://openupm.com/packages/com.utilities.buildpipeline/) [![marketplace](https://img.shields.io/static/v1?label=&labelColor=505050&message=Unity%20Build%20Pipeline%20Utility&color=0076D6&logo=github-actions&logoColor=0076D6)](https://github.com/marketplace/actions/unity-build-pipeline-utility) A Build Pipeline utility package for the [Unity](https://unity.com/) Game Engine. @@ -10,11 +10,11 @@ A Build Pipeline utility package for the [Unity](https://unity.com/) Game Engine - Open your Unity project settings - Select the `Package Manager` -![scoped-registries](Documentation~/images/package-manager-scopes.png) +![scoped-registries](images/package-manager-scopes.png) - Add the OpenUPM package registry: - - `Name: OpenUPM` - - `URL: https://package.openupm.com` - - `Scope(s):` + - Name: `OpenUPM` + - URL: `https://package.openupm.com` + - Scope(s): - `com.utilities.buildpipeline` - Open the Unity Package Manager window - Change the Registry from Unity to `My Registries` diff --git a/Editor/Platforms.meta b/Editor/Platforms.meta new file mode 100644 index 0000000..7e348de --- /dev/null +++ b/Editor/Platforms.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: e8c2047a9b6a6ff4baf853143344e66e +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Editor/AndroidBuildInfo.cs b/Editor/Platforms/AndroidBuildInfo.cs similarity index 100% rename from Editor/AndroidBuildInfo.cs rename to Editor/Platforms/AndroidBuildInfo.cs diff --git a/Editor/AndroidBuildInfo.cs.meta b/Editor/Platforms/AndroidBuildInfo.cs.meta similarity index 100% rename from Editor/AndroidBuildInfo.cs.meta rename to Editor/Platforms/AndroidBuildInfo.cs.meta diff --git a/Editor/UnityPlayerBuildTools.cs b/Editor/UnityPlayerBuildTools.cs index c435ccc..c560639 100644 --- a/Editor/UnityPlayerBuildTools.cs +++ b/Editor/UnityPlayerBuildTools.cs @@ -267,10 +267,10 @@ public static BuildReport BuildUnityPlayer() PlayerSettings.SetApplicationIdentifier(buildTargetGroup, oldBuildIdentifier); } - PlayerSettings.colorSpace = oldColorSpace; + PlayerSettings.SetAdditionalIl2CppArgs(string.Empty); + PlayerSettings.colorSpace = oldColorSpace; EditorUtility.ClearProgressBar(); - return buildReport; } diff --git a/package.json b/package.json index 34d3d99..7884874 100644 --- a/package.json +++ b/package.json @@ -3,7 +3,7 @@ "displayName": "Utilities.BuildPipeline", "description": "The Build Pipeline Utilities aims to give developers more tools and options when making builds with the command line or with continuous integration.", "keywords": [], - "version": "1.1.6", + "version": "1.1.7", "unity": "2019.4", "documentationUrl": "https://github.com/RageAgainstThePixel/com.utilities.buildpipeine#documentation", "changelogUrl": "https://github.com/RageAgainstThePixel/com.utilities.buildpipeine/releases",