diff --git a/GeonBit.UI.nuspec b/GeonBit.UI.nuspec
index 6abbc1e..7fe7263 100644
--- a/GeonBit.UI.nuspec
+++ b/GeonBit.UI.nuspec
@@ -23,6 +23,6 @@ It provide all the basic UI elements required to make a game / editor UI, and co
-
+
diff --git a/README.md b/README.md
index cc4f933..b7ee356 100644
--- a/README.md
+++ b/README.md
@@ -119,9 +119,12 @@ First, run the NuGet install command:
Install-Package GeonBit.UI
```
-Now you just need to add the default themes to your Content Manager.
-Go to the installed package folder and add all the Content from ```content\GeonBit.UI``` to your Content Manager.
-After copying your content should have a ```GeonBit.UI\themes\...``` folder.
+Now there are two things to update in the Content Manager:
+
+1. Add a ```Reference``` to the DataTypes.dll lib, located in ```packages\GeonBit.UI.\lib\geonbitui\```
+2. During installation, GeonBit.UI placed a folder in ```Content\GeonBit.UI```. Add this whole folder, as-is, to your content manager (when asked if to copy or link files, choose link, since the folder is already in its right place).
+
+That's it!
If your development environment is on Linux, there are few more steps to follow: [Installing on Linux](#extra-steps-for-linux).