diff --git a/GeonBit.UI.nuspec b/GeonBit.UI.nuspec index 6abbc1e..7fe7263 100644 --- a/GeonBit.UI.nuspec +++ b/GeonBit.UI.nuspec @@ -23,6 +23,6 @@ It provide all the basic UI elements required to make a game / editor UI, and co - + diff --git a/README.md b/README.md index cc4f933..b7ee356 100644 --- a/README.md +++ b/README.md @@ -119,9 +119,12 @@ First, run the NuGet install command: Install-Package GeonBit.UI ``` -Now you just need to add the default themes to your Content Manager. -Go to the installed package folder and add all the Content from ```content\GeonBit.UI``` to your Content Manager. -After copying your content should have a ```GeonBit.UI\themes\...``` folder. +Now there are two things to update in the Content Manager: + +1. Add a ```Reference``` to the DataTypes.dll lib, located in ```packages\GeonBit.UI.\lib\geonbitui\``` +2. During installation, GeonBit.UI placed a folder in ```Content\GeonBit.UI```. Add this whole folder, as-is, to your content manager (when asked if to copy or link files, choose link, since the folder is already in its right place). + +That's it! If your development environment is on Linux, there are few more steps to follow: [Installing on Linux](#extra-steps-for-linux).