Weekly Blog 6 #65
Replies: 4 comments
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Good evening team underwatch, |
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You described the Model View Controller pattern very well to give everyone reading a good understanding about the concept. I think using MVC is a very good approach for your project and suits a game very well. I have to agree with @FurKay00 on the landing page. Either the text or the background should have a different color for better readability. |
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Hi, |
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Hi. First of all as asidenote, I really like your UI design. Before reading your post it already looks like a game I would like to play. Now related to the content of your post. I agree that the MVC architecture is appropiate for this project. Since it is web hosted, I think it is a good approach. Cheers from CookPit. |
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Hello guys and girls,
This week, we want to share information on two themes:
Design Principles
We want to present our Design-principles to you. Our architectural design is mainly based on the MVC (Model View Control) pattern. This extents to our game as-well as our backend. The main idea of the mvc-pattern is to seperate a program based on different roles.
Implementing this pattern has a few advantages for a program:
Website Progress
In the last two sprints (4 weeks), we focused on developing the initial version of our website. As you may have noticed, we created a very basic mock-up earlier. However, the current state of the website is much more advanced than the mock-up ever was. Currently, we have two main sections:
The Landing Page
This serves as a simple introductory site for everyone. There isn't anything particularly special about it. It just displays "Underwatch" and highlights that it is the best game created by TINF22B6. Additionally, there are two buttons on the landing page. One directs you to the scoreboard, while the other currently serves no function. It is intended to lead you to a wiki that we plan to create. In the background, there's a blurred video playing in a loop, showcasing some early game footage of Underwatch. The color of the text and buttons is inspired by the light from the torches.
The Scoreboard
As you can see, the background remains the same video as on the landing page. There's a table with currently three rows, and it's very likely that we'll expand that in the future. The background for the text and the table is in purple, a color taken from the floor tiles in the game. The text is the same color as before.
The Scoreboard with Filters
Clicking the filter button on the scoreboard page opens a small box with options to filter the displayed results. Currently, the date is a text field, but we plan to change it to a date-picker in the future. However, nothing in the filter box is functional at the moment, and the scoreboard is also hardcoded.
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