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During rendering in Spar3D, environment lighting and material modeling are used to achieve more neutral and realistic 3D models under lighting effects. However, inaccuracies in predicting environmental lighting and other factors may result in an excessive amount of color being "stripped away" from the generated 3D models. As a result, the models often do not exhibit the color effects typical of natural diffuse lighting conditions.
The text was updated successfully, but these errors were encountered:
During rendering in Spar3D, environment lighting and material modeling are used to achieve more neutral and realistic 3D models under lighting effects. However, inaccuracies in predicting environmental lighting and other factors may result in an excessive amount of color being "stripped away" from the generated 3D models. As a result, the models often do not exhibit the color effects typical of natural diffuse lighting conditions.
The text was updated successfully, but these errors were encountered: