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FunkyClouds.ino #1

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RJCornell opened this issue Jun 30, 2016 · 7 comments
Open

FunkyClouds.ino #1

RJCornell opened this issue Jun 30, 2016 · 7 comments

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@RJCornell
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if( secondHand == 55) {
currentPalette = myRedWhiteBluePalette_p;
currentBlending = BLEND;

Error: 'BLEND" was not declared in this scope ?????

@StefanPetrick
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StefanPetrick commented Sep 8, 2016

FastLED changed the names - it´s NOBLEND / LINEARBLEND now.

@RJCornell
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Yes it works Just Change all the currentBlending = BLEND;
To: currentBlending = LINEARBLEND;
Thanks
Russ C.

@RJCornell
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Hi Stefan,

FunkyNoise.ino Program

Before I loaded these files: FASTLED 3.0, FASTLED 3.0.3, FASTLED 3.1.0, FASTLED 3.1.3,

I got this Error on FunkyNoise program: pSmartMatrix->setColorCorrection(cc48); -- pSmartMatrixwas not declared in this scope.

Then I loaded: FASTLED 3.0, FASTLED 3.0.3, FASTLED 3.1.0, FASTLED 3.1.3.

It hangs up when compling?

Do you have any Idea whats going on?

Russ


From: Stefan Petrick [email protected]
Sent: Thursday, September 8, 2016 10:01 AM
To: StefanPetrick/FunkyClouds
Cc: RJCornell; Author
Subject: Re: [StefanPetrick/FunkyClouds] FunkyClouds.ino (#1)

FastLED changed the names - it´s NOBLEND or LINEARBLEND now.

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@StefanPetrick
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Hi Russ,

I showed these examples on a multiplexed 32x32 SmartMatrix. http://docs.pixelmatix.com/SmartMatrix/
So there are some functions based on this lib: https://github.com/pixelmatix/SmartMatrix

If you´re going to use the code with "normal" adressable leds you can comment all the smartmatrix stuff out. All data is rendered into the CRGB array "leds" - as you know it from FastLED.

Stefan

@RJCornell
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Hi Stefan,

Thanks for your reply! I'm using Arduino Pro-Mini board to run my 30x8 Matrix WS2812B (RGB) Led's. I found out the newer FASTLEDs Download from GitHub, running the FunkyClouds & Noise Programs work very well with some minor adjustments for this setup.

Russ C.


From: Stefan Petrick [email protected]
Sent: Thursday, September 22, 2016 6:12 PM
To: StefanPetrick/FunkyClouds
Cc: RJCornell; Author
Subject: Re: [StefanPetrick/FunkyClouds] FunkyClouds.ino (#1)

Hi Russ,

I showed these examples on a multiplexed 32x32 SmartMatrix. http://docs.pixelmatix.com/SmartMatrix/

SmartMatrix - Overview - PIXELMATIXhttp://docs.pixelmatix.com/SmartMatrix/
docs.pixelmatix.com
SmartMatrix RGB LED Matrix Controller. Projects; Store; Community

So there are some functions based on this lib: https://github.com/pixelmatix/SmartMatrix

If you´re going to use the code with "normal" adressable leds you can comment all the smartmatrix stuff out. All data is rendered into the CRGB array "leds" - as you know it from FastLED.

Stefan

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@StefanPetrick
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I´m glad you got it working! With 180 slow 2812s I´d recommend to consider using a Teensy 3.1.
The calculation of the noise field(s) (especially the 16 bit version) is remarkably faster on a 96 Mhz ARM.
That means you could have way higher fps rates - slow animations become very smooth then because you can use little microsteps between the frames. But in case of fast moving noise parameters all that doesn´t matter.
It would be nice to see what you do based on the code! Maybe you consider showing it at the FastLED G+ community? https://plus.google.com/communities/109127054924227823508

Cheers, Stefan

@RJCornell
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Hi Stefan,

I just posted the codes for the:

modified code for Matrix 30x8 WS2812B FunkyCloudshttps://github.com/RJCornell/FunkyClouds_Noise/commit/1dcbc3706635e5a243ac4c2f1790b6e46a25becc
RJCornellhttps://github.com/RJCornell/FunkyClouds_Noisehttps://github.com/RJCornell/FunkyClouds_Noise
On GitHub....
Russ


From: Stefan Petrick [email protected]
Sent: Friday, September 23, 2016 8:00 AM
To: StefanPetrick/FunkyClouds
Cc: RJCornell; Author
Subject: Re: [StefanPetrick/FunkyClouds] FunkyClouds.ino (#1)

I´m glad you got it working! With 180 slow 2812s I´d recommend to consider using a Teensy 3.1.
The calculation of the noise field(s) (especially the 16 bit version) is remarkably faster on a 96 Mhz ARM.
That means you could have way higher fps rates - slow animations become very smooth then because you can use little microsteps between the frames. But in case of fast moving noise parameters all that doesn´t matter.
It would be nice to see what you do based on the code! Maybe you consider showing it at the FastLED G+ community? https://plus.google.com/communities/109127054924227823508

FastLED Users - Community - Google+https://plus.google.com/communities/109127054924227823508
plus.google.com
Can signal wires share a ground? If I run two signal wires, each from a separate pin on an Arduino, I should be able to share a GND wire, correct?

Cheers, Stefan

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