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List of broken modules #9

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DaMatrix opened this issue Apr 27, 2019 · 0 comments
Open
20 of 30 tasks

List of broken modules #9

DaMatrix opened this issue Apr 27, 2019 · 0 comments
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@DaMatrix
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DaMatrix commented Apr 27, 2019

I'm fed up with having half the modules in pepsimod not work, so I'm gonna go through them all one-by-one and see what works and what doesn't.

  • Fullbright takes too long to disable
  • StorageESP doesn't display double chests correctly
  • Xray autocompletion has too many spaces
  • NameTags just makes the nametag smaller, and doesn't scale
  • Step doesn't work on bottom slabs when standing on farmland
  • Tracers move around incorrectly with view bobbing
  • Tracers doesn't reset color correctly after rendering, can cause issues with hand color
  • HUD doesn't draw coordinates when chat is open
  • Announcer needs a rework
  • Jesus glitches around when enabled while underwater, or falling into water at high speed
  • NoSlowdown doesn't really work at all
  • Xray draws tile entities
  • Freecam has incorrect vertical speed
  • Freecam doesn't draw player model correctly
  • NoWeather doesn't change time
  • Trajectories should change BB color if hitting an entity
  • ESP FriendColors doesn't work
  • AutoTotem and BedBomber don't resupply all the time
  • HUD draws armor in wrong location
  • Waypoints nametag is in wrong location
  • AutoTool doesn't send switch slot packet, which can cause anticheat issues
  • AutoTool should have option to not switch to better tool if already holding compatible type (e.g. stay on stone pickaxe even if iron pick is available)
  • Elytra+ speeds are way too fast
  • Safewalk should allow falling off <= 3 block drops
  • Flight doesn't work at all?
  • FastPlace, SpeedMine, AutoMine, AutoFish and AutoEat need to be reworked
  • FastLadder is broken
  • Paralyze was patched ages ago, and should be removed
  • pathfinder is partially borked (see AI rework TODO list #10)
  • AutoWalk+Flight is extremely slow when a GUI is open

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