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When using gyro on the Aya Neo, the X-Axis seems to be inverted, when I turn the Aya right the camera swings left and vis versa. I tried this in RE3R and couldn't get the gyro to uninvert.
The text was updated successfully, but these errors were encountered:
I think the best way would be to implement per axis sensitivity and allow a range of -1 to 1, or even any number (negative AND positive). This way we would have the possibility to invert axis, disable axis, complete control.
When using gyro on the Aya Neo, the X-Axis seems to be inverted, when I turn the Aya right the camera swings left and vis versa. I tried this in RE3R and couldn't get the gyro to uninvert.
The text was updated successfully, but these errors were encountered: