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For Gothic 1, I found that the disc installer works fine with wine. The process may hang at the end of the installation process, never showing the finished screen. It did this for me in about 9 out of 10 tries. But the installation works nonetheless, after killing the installer process. I think it hangs due to the mid-installation disk change. If you create images and insert them into two different virtual drives, it should finish. I assume the G2 disks should work similarly. So install wine, insert your game disks (or use cdemu to mount images), install the game into a new wine prefix like
Then extract the game files and remove the created wine prefix. |
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To avoid spamming 'Issues', I am starting a discussion for testers/users of OpenGothic on ARM boards.
Some low-cost boards may be capable of running OpenGothic:
I managed to build OpenGothic yesterday by switching my gcc from 10 to 9
Not having a windows box any more, I found no way to extract the game data from Gothic2. The data seems to be in
Can anyone help me figure out how to extract these without setting up a Windblows machine again?
From my Gothic 1 CDs, I could extract datafiles with 'unshield' utility:
However Gothic2Notr complained about not finding game files
The contents of /oldgames/gothic1 are:
Running strace I see Gothic2Notr looks for
The _work is under App_Executables in my extracted directory tree, so I re-invoke with:
And it finds data files! Much things appearing in console! \o/
However it segfaults with:
This is expected since panfrost drivers are just beginning to support Vulkan. We can hope to see them reach working Vulkan 1.0 though. :)
I hope that documenting my progress here may help someone.
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