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CHANGELOG.md

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Change log

v0.1.0

Content

  • new item description generator
  • reworked generation of legendary equipment

Interface

  • completely new UI
  • UI scaling
  • themes (light/dark)
  • charts/statistics

Balancing

  • increased experience points needed for level up
  • slightly reduced experience gain scaling

Internal changes

  • separated the UI code from the game logic code (interaction via signals)
  • updated to Godot 4.3
  • the web build is now single-threaded and no longer cross-origin isolated
  • refactoring

v0.0.7

Content

  • increased the level range of all regions

Interface

  • the tooltip popup now has a maximum size and has a scroll bar if content does not fit inside

v0.0.6

Interface

  • improved tooltips for items, skills, region
  • improved autosave
  • character settings are no longer automatically updated once changed by user at least once

Balancing

  • chanced damage/resistance bonus quality scaling for enchanting
  • changed accuracy/evasion buff to scale only on base attribute values
  • soul stones can have additional stats

Bug fixes

  • update character list on import

v0.0.5

Content

  • more complex enchanting system
  • most equipment can be enchanted multiple times
  • higher chance to find enchanted items
  • items can increase stats
  • new ability used for acquiring enchantment materials
  • added cooking recipe for mayonnaise

Interface

  • ability to change the sleeping time
  • minor GUI improvements

Balancing

  • better scaling for summoning skills

Bug fixes

  • restore summoned creatures on loading a game

v0.0.4

Content

  • some new skill modules
  • new high level regions
  • new enemies

Interface

  • character import/export function for the web version
  • added tooltips for tasks and abilities

Balancing

  • more skill level ups
  • stronger enemy scaling
  • enemy skills get level ups

Internal changes

  • Moved to Godot version 4.2.1

v0.0.3

Interface

  • some combinations of multi magic element skills have special names

Bug fixes

  • more auto saves
  • fixed a missing translation string

v0.0.2

Content

  • add blessings received by praying to a god during resting

Balancing

  • slightly reduced maximum number of shopping attempts
  • modified some skill modules

Interface

  • add ability to select which skill modules are allowed when creating new skills
  • make summary persistent
  • more tool tips
  • minor changes

Bug fixes

  • tried to fix a bug that I can't reproduce

v0.0.1

Content

  • a few more skill modules

Interface

  • customizable time table for the player character's tasks
  • customizable weapon and equipment type filters
  • added a summary of important events

Bug fixes

  • normalized the player character's serotonin level to prevent oversleeping issues