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Copy pathRadeonProRenderMaxPlugin.vcxproj.user
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RadeonProRenderMaxPlugin.vcxproj.user
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug-2018|x64'">
<LocalDebuggerCommand>$(ADSK_3DSMAX_x64_2018)\3dsmax.exe</LocalDebuggerCommand>
<LocalDebuggerWorkingDirectory>$(ADSK_3DSMAX_x64_2018)</LocalDebuggerWorkingDirectory>
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug-2019|x64'">
<LocalDebuggerCommand>$(ADSK_3DSMAX_x64_2019)\3dsmax.exe</LocalDebuggerCommand>
<LocalDebuggerWorkingDirectory>$(ADSK_3DSMAX_x64_2019)</LocalDebuggerWorkingDirectory>
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug-2020|x64'">
<LocalDebuggerCommand>$(ADSK_3DSMAX_x64_2020)\3dsmax.exe</LocalDebuggerCommand>
<LocalDebuggerWorkingDirectory>$(ADSK_3DSMAX_x64_2020)</LocalDebuggerWorkingDirectory>
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release-2018|x64'">
<LocalDebuggerCommand>$(ADSK_3DSMAX_x64_2018)\3dsmax.exe</LocalDebuggerCommand>
<LocalDebuggerWorkingDirectory>$(ADSK_3DSMAX_x64_2018)</LocalDebuggerWorkingDirectory>
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release-2019|x64'">
<LocalDebuggerCommand>$(ADSK_3DSMAX_x64_2019)\3dsmax.exe</LocalDebuggerCommand>
<LocalDebuggerWorkingDirectory>$(ADSK_3DSMAX_x64_2019)</LocalDebuggerWorkingDirectory>
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release-2020|x64'">
<LocalDebuggerCommand>$(ADSK_3DSMAX_x64_2020)\3dsmax.exe</LocalDebuggerCommand>
<LocalDebuggerWorkingDirectory>$(ADSK_3DSMAX_x64_2020)</LocalDebuggerWorkingDirectory>
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
</PropertyGroup>
</Project>