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window opening ? #142
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with opengl glfw is what i chose for context creation and so on. there's also code for SDL but that wasn't written by me and i don't know if i ever even tested it. |
can i use any library i want , to open window and for input functions ? and do i need external physics library or librw has physics? |
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i guess it's not idle for gamedev ? it is mean to be used with re3 ? i was actually searching for a 3d graphics library in lightest weight possible and eventually found it and thought it would be great to use it as there are no fancy updates or other external craps |
isn't there any functions for opening window in librw or have to use glfw ? and can we load .obj files?
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