From d460a153d2e309a0e579e8447b7e3d1d9fb70c6f Mon Sep 17 00:00:00 2001 From: AlvaroHG Date: Tue, 8 Oct 2024 17:26:26 -0700 Subject: [PATCH] new build --- unity/Assets/Editor/Build.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/unity/Assets/Editor/Build.cs b/unity/Assets/Editor/Build.cs index df7ae64afc..d4ca3a8068 100644 --- a/unity/Assets/Editor/Build.cs +++ b/unity/Assets/Editor/Build.cs @@ -182,7 +182,7 @@ private static List GetAllScenePaths() } return scenes; - return scenes.Where(x => x.Contains("FloorPlan1_") || x.Contains("Procedural") || x.Contains("ProceduralAB") || x.Contains("Calibration_Room")).ToList(); + // return scenes.Where(x => x.Contains("FloorPlan1_") || x.Contains("FloorPlan28_") || x.Contains("Procedural") || x.Contains("ProceduralAB") || x.Contains("Calibration_Room")).ToList(); // uncomment for faster builds for testing return scenes; //.Where(x => x.Contains("Procedural.unity") || x.Contains("Procedural.unity")).ToList(); //.Where(x => x.Contains("FloorPlan1_") || x.Contains("Procedural")).ToList(); }