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Since unity3d is somewhat limited in its capability for rendering scenes, do you think it would be possible to export the scenes as fbx, usd, or glb scenes? If this is already possible, can someone point me towards the solution?
The text was updated successfully, but these errors were encountered:
Hey Jonathan! Previously we had to export the scenes from Unity using the FBX Exporter Package.
I believe you can technically write C# code to programmatically export a scene with that package but we did it manually before.
Since unity3d is somewhat limited in its capability for rendering scenes, do you think it would be possible to export the scenes as fbx, usd, or glb scenes? If this is already possible, can someone point me towards the solution?
The text was updated successfully, but these errors were encountered: