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No matter what is passed to with_prim_type, the primitive type is always Triangles.
I'm not that familiar with the code base, but I poked around and from what I can see the primitive type isn't attached to anything. It's assigned in the mesh but never really used.
The text was updated successfully, but these errors were encountered:
No matter what is passed to with_prim_type, the primitive type is always Triangles.
I'm not that familiar with the code base, but I poked around and from what I can see the primitive type isn't attached to anything. It's assigned in the mesh but never really used.
The text was updated successfully, but these errors were encountered: