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For godot 4.4 : remove line 710 #14

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MelPeslier opened this issue Dec 24, 2024 · 3 comments
Open

For godot 4.4 : remove line 710 #14

MelPeslier opened this issue Dec 24, 2024 · 3 comments

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@MelPeslier
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MelPeslier commented Dec 24, 2024

func _create_skeleton() -> Skeleton2D:
var skeleton2d = Skeleton2D.new()
#skeleton2d.resource_local_to_scene = true
skeleton local to scene is not available anymore

@MelPeslier MelPeslier changed the title dev 7 not working dev 6 & 7 not working Dec 24, 2024
@MelPeslier MelPeslier changed the title dev 6 & 7 not working For godot 4.4 : remove line 710 Dec 24, 2024
@Ughuuu
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Ughuuu commented Dec 24, 2024

Is there any workaround for this? I used that so that the skeleton is local to the scene, I think if I cloned the same softbody it would not make a deep clone without that flag.
I also use the local_to_scene i think in other places too, not 100% sure.

@MelPeslier
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I don't know why it'snot here anymore sorry :/, I'm having trouble using this addon, the demo scene are working just fine, but mine have the soft body always be affected by idk what gravity ?

@MelPeslier
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MelPeslier commented Dec 26, 2024

try the attach scene, and remove the floor, you see the character falling, but the attached soft body falls down constantly, and lower than the character
https://github.com/user-attachments/assets/46fef8e6-2271-4f6a-932d-9e58131ad9a0

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