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For godot 4.4 : remove line 710 #14
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Is there any workaround for this? I used that so that the skeleton is local to the scene, I think if I cloned the same softbody it would not make a deep clone without that flag. |
I don't know why it'snot here anymore sorry :/, I'm having trouble using this addon, the demo scene are working just fine, but mine have the soft body always be affected by idk what gravity ? |
try the attach scene, and remove the floor, you see the character falling, but the attached soft body falls down constantly, and lower than the character |
func _create_skeleton() -> Skeleton2D:
var skeleton2d = Skeleton2D.new()
#skeleton2d.resource_local_to_scene = true
skeleton local to scene is not available anymore
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