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When edges of the brush fall outside of the viewport, that can result in tools doing something they really aren't supposed to, like blur tool in the example here erasing some of the painted area.
2024-12-22.08-49-57.mp4
The text was updated successfully, but these errors were encountered:
luboslenco
changed the title
Painting near the edges of the viewport can cause unpredictable behavior.
Painting near the edges of the viewport erasing some of the painted area
Jan 14, 2025
ArmorPaint.org - v1.0 alpha (2024-12-19) - 0fa0104
Windows - Direct3D11
Name, AMD Radeon RX 580 2048SP
When edges of the brush fall outside of the viewport, that can result in tools doing something they really aren't supposed to, like blur tool in the example here erasing some of the painted area.
2024-12-22.08-49-57.mp4
The text was updated successfully, but these errors were encountered: