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index.js
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import { Client, Collection, Events, GatewayIntentBits } from "discord.js";
import dotenv from "dotenv";
import fs from "node:fs";
import path from "node:path";
import { fileURLToPath } from 'url';
// ES modules don't have __dirname, so we need to construct it
const __filename = fileURLToPath(import.meta.url);
const __dirname = path.dirname(__filename);
// Create a new client instance
const client = new Client({ intents: [GatewayIntentBits.Guilds] });
client.commands = new Collection();
const commandsPath = path.join(__dirname, "commands");
const commandFiles = fs
.readdirSync(commandsPath)
.filter((file) => file.endsWith(".js"));
for (const file of commandFiles) {
const filePath = `./commands/${file}`;
const command = await import(filePath);
// Set a new item in the Collection with the key as the command name and the value as the exported module
if ("data" in command.default && "execute" in command.default) {
client.commands.set(command.default.data.name, command.default);
} else {
console.log(
`[WARNING] The command at ${filePath} is missing a required "data" or "execute" property.`
);
}
}
dotenv.config();
// When the client is ready, run this code (only once)
client.once(Events.ClientReady, (c) => {
console.log(`Ready! Logged in as ${c.user.tag}`);
});
// Log in to Discord with your client's token
client.login(process.env.TOKEN);
client.on(Events.InteractionCreate, async (interaction) => {
if (!interaction.isChatInputCommand()) return;
const command = interaction.client.commands.get(interaction.commandName);
if (!command) {
console.error(`No command matching ${interaction.commandName} was found.`);
return;
}
try {
await command.execute(interaction);
} catch (error) {
console.error(error);
if (interaction.replied || interaction.deferred) {
await interaction.followUp({
content: "There was an error while executing this command!",
ephemeral: true,
});
} else {
await interaction.reply({
content: "There was an error while executing this command!",
ephemeral: true,
});
}
}
});