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OOM issue when i try extract_mesh_tsdf #55
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Hi, we use open3D's GPU version of TSDF fusion and when it is easy to run out of memory when applied to larger scenes. I think you could change the code to use CPU for TSDF fusion. But in general, TSDF results are worse then marching tetrahedral. |
Thank you for your reply! Is there a flag in the configuration to switch to CPU for TSDF fusion in the code? |
Hi, unfortunately there is no single flag to support cpu TSDF fusion. But you can refer the code here https://github.com/hbb1/2d-gaussian-splatting/blob/main/utils/mesh_utils.py#L156-L180 |
When I try python extract_mesh_tsdf.py -m exp_TNT/release/Caterpillar --iteration 30000 , I also meet this problem . Then I fix o3d_device = o3d.core.Device('CPU:0'), but it doesn't work. I'm running this code on a high-performance server with A100s and 750G RAM |
When I try python extract_mesh_tsdf.py -m exp_playroom/release --iteration 30000, i found issues below:
How to solve this problem? Has anyone meet this error?
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