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Well, I am afraid it would be a little difficult. From my experience opening anything other than .bmp in pure C is quite difficult without adding dependencies. Additionally, vectorizing a raster image is quite a challenge into itself, and then we would have to create a 3d model from the vectorization.
I think it is safe to say that this would be out of scope, since it is probably a larger endeavor that this whole project. Shootout to the creators of that online service.
If we want to add distro logos to the repo, it would be more feasible to create them individually (either by people with the right skills or using software such as the one you mentioned) and including them in the models/ folder, but we have to make sure that the licenses are compatible!
how hard would it be to support loading png or svg and display them in 3d?
i have created this using some online web service from a 2d image
http://sid.ethz.ch/debian/3d-ascii-viewer-c/debian.obj
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