From 8c67644b1ab01ada90016de1b655715709f1c648 Mon Sep 17 00:00:00 2001 From: brae Date: Fri, 29 Oct 2021 17:07:14 -0700 Subject: [PATCH] chore: update changelog for 1.2 --- CHANGELOG.md | 12 ++++++++++++ 1 file changed, 12 insertions(+) diff --git a/CHANGELOG.md b/CHANGELOG.md index ac8f8df..e955fc5 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -3,6 +3,18 @@ All notable changes to this project will be documented in this file. The format is loosely based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/). +## [1.2] - 2021-10-29 +### Fixed +- Fixed map not being compiled with clip brushes (oops) +- Fixed up bounce triggers on 1st jump (stickies were bouncing when shot at edge) +- Fixed some inconsistent texturing + +### Changed +- Moved directories of sounds, so that they will be affected by snd_musicvolume (and snd_ambientvolume if we add that) in a future code update + +### Added +- Added the hexagonal holographic texture in spawnroom to denote player bounds + ## [1.1] - 2021-10-26 ### Fixed - Marked more teleports as being fail teleports