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Danger.tscn
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[gd_scene load_steps=11 format=2]
[ext_resource path="res://Danger.gd" type="Script" id=1]
[sub_resource type="Animation" id=1]
resource_name = "pulse"
loop = true
tracks/0/type = "value"
tracks/0/path = NodePath("Wrapper:rotation_degrees")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0, 0.5, 1 ),
"transitions": PoolRealArray( 1, 1, 1 ),
"update": 0,
"values": [ Vector3( 0, 0, 0 ), Vector3( 0, 180, 0 ), Vector3( 0, 360, 0 ) ]
}
[sub_resource type="OpenSimplexNoise" id=2]
[sub_resource type="NoiseTexture" id=3]
width = 10
height = 10
seamless = true
noise = SubResource( 2 )
[sub_resource type="SpatialMaterial" id=4]
flags_unshaded = true
params_diffuse_mode = 4
albedo_color = Color( 0.992157, 1, 0, 1 )
albedo_texture = SubResource( 3 )
[sub_resource type="OpenSimplexNoise" id=5]
[sub_resource type="NoiseTexture" id=6]
width = 1024
height = 64
noise = SubResource( 5 )
[sub_resource type="SpatialMaterial" id=7]
albedo_color = Color( 1, 0, 0, 1 )
albedo_texture = SubResource( 6 )
metallic_specular = 0.0
emission_enabled = true
emission = Color( 1, 0, 0, 1 )
emission_energy = 1.0
emission_operator = 1
emission_on_uv2 = true
[sub_resource type="SpatialMaterial" id=8]
flags_unshaded = true
albedo_color = Color( 0, 0, 0, 1 )
[sub_resource type="CapsuleMesh" id=9]
material = SubResource( 8 )
radius = 0.1
mid_height = 0.2
[node name="Danger" type="Spatial"]
script = ExtResource( 1 )
[node name="Animation" type="AnimationPlayer" parent="."]
anims/pulse = SubResource( 1 )
[node name="Wrapper" type="Spatial" parent="."]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.996679, 0 )
[node name="Triangle" type="CSGPolygon" parent="Wrapper"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0306906, 0, 0 )
calculate_tangents = false
polygon = PoolVector2Array( 0, -0.5, -0.5, 0.5, 0.5, 0.5 )
depth = 0.1
material = SubResource( 4 )
[node name="Lateral" type="CSGCylinder" parent="Wrapper"]
transform = Transform( 0.902615, -0.430448, 0, 0.430448, 0.902615, 0, 0, 0, 1, -0.294084, -0.0147448, -0.0634495 )
radius = 0.1
height = 1.18469
material = SubResource( 7 )
[node name="Lateral2" type="CSGCylinder" parent="Wrapper"]
transform = Transform( 0.885264, 0.465089, 0, -0.465089, 0.885264, 0, 0, 0, 1, 0.305608, -0.0147448, -0.0634495 )
radius = 0.1
height = 1.2036
material = SubResource( 7 )
[node name="Lateral3" type="CSGCylinder" parent="Wrapper"]
transform = Transform( 0.00884878, 0.999961, 0, -0.999961, 0.00884878, 0, 0, 0, 1, 0.0150353, 0.471283, -0.0634495 )
radius = 0.1
height = 1.2263
material = SubResource( 7 )
[node name="Dot" type="CSGSphere" parent="Wrapper"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -0.00685769, -0.211756, -0.047314 )
radius = 0.1
material = SubResource( 8 )
[node name="Stick" type="CSGMesh" parent="Wrapper"]
transform = Transform( 1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, -0.00109616, 0.0947863, -0.0461691 )
mesh = SubResource( 9 )