diff --git a/README.md b/README.md index 2516273..f44b03a 100644 --- a/README.md +++ b/README.md @@ -1,48 +1,67 @@ -![](https://cdn.discordapp.com/attachments/734888920046764105/1119994948968796210/main.png) +![](https://i.imgur.com/FEKUiAf.png) A highly configurable quality-of-life mod for Grand Theft Auto IV. -Requires: [IV SDK .NET](https://github.com/ClonkAndre/IV-SDK-DotNet) & [Clonk's Coding Library](https://github.com/ClonkAndre/ClonksCodingLib.GTAIV) Check out the [GTAForums](https://gtaforums.com/topic/991160-liberty-tweaks/) page for a better layout. # Installation -[Video Guide](https://www.youtube.com/watch?v=6dMkwexv2EY) +- Requires: [IV SDK .NET](https://github.com/ClonkAndre/IV-SDK-DotNet) & [Clonk's Coding Library](https://github.com/ClonkAndre/ClonksCodingLib.GTAIV) + +[Download](https://github.com/catsmackaroo/LibertyTweaks/releases) - Drag & drop into main directory. -Ensure you have all requirements, then download Liberty Tweaks. Drag & drop into main directory. +[Video Guide](https://www.youtube.com/watch?v=6dMkwexv2EY) # Features -[Video Showcase](https://www.youtube.com/watch?v=NnbC1-kv8q0) - -- No more peds overtaking the player. -- While on foot, you gain the ability to quick-save. F9 by default. Your location will also be saved. -- The game will automatically save when grabbing collectibles. -- When the game loads, there will now be a fade-in. -- When stopped in a vehicle, brake lights flick on for the player. -- Configure your field of view. 1.07x by default. -- Ability to quickly holster & unholster your weapons. H by default. -- You can now move when scoped with a sniper. -- Your weapon mags are visibly disposed. -- Shotgun shells & rockets are visibly inserted. -- All player weapons are removed upon death. -- All AI has increased accuracy & firerates. -- The player will speak more. Like in combat, when stealing items, or when falling. -- You'll gain police stars when weapons are equipped with police nearby. -- You'll lose stars if you're unseen for a long duration. -- Armored cops appear at 4 or more stars. -- NOoSE can no longer be headshot or ragdolled when they have armor equipped. You may headshot them early if their helmet is removed. -- When your health is red & blinking, you'll slowly regenerate health. -- Exiting a vehicle with your wheels turned keeps them turned. -- Returned the ice cream truck theft voice lines. -- The camera shakes when firing guns. The amount of shake is randomized within a range & varies per weapon category. -- When reloading, the ammunition left in the magazine is properly rid of. +[Video Showcase (1.4)](https://www.youtube.com/watch?v=NnbC1-kv8q0) + +**Player Abilities** +- Quick-save while on-foot. Current location will also be saved. +- Utilize Tracker Services at Pay'N'Sprays and Stevie's. This saves and tracks vehicles with a blip, acting as a personal vehicle. + +**Player Gunplay** +- Gun magazines, shotgun shells, & rockets are visibly disposed/inserted. +- Recoil occurs when the player is firing any gun +- Holster & unholster your weapons. +- Move when scoped with any sniper. +- Scope & unscope with any sniper. +- When reloading, ammunition left in the magazine is properly rid of. + +**Pedestrian/Traffic Adjustments** +- Peds no longer overtake the player. +- Upon loading in, there is now be a fade-in. +- When stopped in a vehicle, brake lights flick on. +- Pedestrians sometimes drive with their doors locked. + +**Enhancements & Fixes** +- Field of view varies depending on the player's circumstances. E.g, in & out of combat, on & off foot, in & out interiors, etc. +- The player will speak more. E.g, in combat, when stealing items, or when falling. +- Mouse cursor won't move to another monitor if in-game. +- Exiting a vehicle with the wheels turned keeps them turned while on foot. +- Ice cream truck theft voice lines from console are restored. - The hospital in South Algonquin is now a possible respawn point. -- Cops will now use the combat shotgun instead of the pump shotgun. -- The mouse cursor won't move to another monitor if in-game. +- Hold sprint key to jog. Tap the key to sprint. Disabled via CAPSLOCK or Toggle Sprint in the pause menu. +- The game will auto-save when grabbing collectibles. + +**Difficulty & Combat** +- Player guns are removed upon death. +- All AI has varied accuracy & firerates. +- Health is regenerated to 25% in combat, and 50% out of combat. +- Armor is negated when the player is below a certain armor threshold. Most prominent below 33% armor. +- When below 25% health, the player can no longer sprint. +- Some pedestrians have a varied assortment of weapons. E.g, some gang members could have an UZI. +- Vehicles can explode when catching on fire, as seen in certain vanilla missions. + +**Police Changes** +- Gain police stars when weapons are equipped with police nearby. +- Gradually lose police stars if you're unseen for a certain duration. +- Armored police appear at 4+ stars. +- NOoSE can no longer be headshot or ragdolled when they have armor equipped; negated when using a sniper, or if an armor threshold is surpassed. +- Cops will now always use the combat shotgun instead of the pump shotgun. # Media -![](https://media.giphy.com/media/9WkHpgdodMMkVwSxQK/giphy.gif)![](https://media.giphy.com/media/v1.Y2lkPTc5MGI3NjExOTBkM3cyOTdtZ2o5ajZ0c280a29xOGhvdWJxcWg0Z2lhdTN5eW1seSZlcD12MV9pbnRlcm5hbF9naWZfYnlfaWQmY3Q9Zw/3IOojdksuttI94tytB/giphy.gif)![](https://media.giphy.com/media/612lWEiuUnPgn6KD98/giphy.gif)![](https://media.giphy.com/media/l9bX7N1hiajuOkzVV6/giphy.gif)![](https://media.giphy.com/media/gJsHuySiJtuM4odkNF/giphy.gif)![](https://media.giphy.com/media/EJx5R1aQmu3YFwYehF/giphy.gif)![](https://media.giphy.com/media/ZMoPfVDLmTvk85kSXF/giphy.gif) +![](https://media.giphy.com/media/9WkHpgdodMMkVwSxQK/giphy.gif)![](https://media.giphy.com/media/v1.Y2lkPTc5MGI3NjExOTBkM3cyOTdtZ2o5ajZ0c280a29xOGhvdWJxcWg0Z2lhdTN5eW1seSZlcD12MV9pbnRlcm5hbF9naWZfYnlfaWQmY3Q9Zw/3IOojdksuttI94tytB/giphy.gif)![](https://media.giphy.com/media/612lWEiuUnPgn6KD98/giphy.gif)![](https://media.giphy.com/media/l9bX7N1hiajuOkzVV6/giphy.gif)![](https://media.giphy.com/media/gJsHuySiJtuM4odkNF/giphy.gif)![](https://media.giphy.com/media/ZMoPfVDLmTvk85kSXF/giphy.gif) -# Credits +## Credits **Primary Team** - catsmackaroo