This component renders MapboxGL
and provides full interactivity support.
It uses StaticMap
underneath to render the final map component.
This is the default
exported component from react-map-gl
.
import * as React from 'react';
import ReactMapGL from 'react-map-gl';
function App() {
const [viewport, setViewport] = React.useState({
longitude: -122.45,
latitude: 37.78,
zoom: 14
});
return (
<ReactMapGL {...viewport} width="100vw" height="100vh" onViewportChange={setViewport} />
);
}
Inherit the following props from StaticMap:
attributionControl
(Boolean)disableTokenWarning
(Boolean)gl
(WebGLContext)mapboxApiAccessToken
(String)mapboxApiUrl
(String)mapOptions
(Object)preserveDrawingBuffer
(Boolean)preventStyleDiffing
(Boolean)reuseMaps
(Boolean)transformRequest
(Function)
Inherit the following props from StaticMap:
mapStyle
(String | Object | Immutable.Map)width
(Number | String)height
(Number | String)latitude
(Number)longitude
(Number)zoom
(Number)bearing
(Number)pitch
(Number)altitude
(Number)viewState
(Object)
Inherit the following props from StaticMap:
style
(Object)visible
(Boolean)visibilityConstraints
(Object)
Accessor that returns a cursor style to show interactive state. Called when the component is being rendered.
Parameters
state
- The current state of the component.state.isDragging
- If the map is being dragged.state.isHovering
- If the pointer is over an interactive feature. SeeinteractiveLayerIds
prop.
The default implementation of getCursor
returns 'pointer'
if isHovering
, 'grabbing'
if isDragging
and 'grab'
otherwise.
- default:
20
Max zoom level.
- default:
0
Min zoom level.
- default:
85
Max pitch in degrees.
- default:
0
Min pitch in degrees.
- default:
true
Enable scroll to zoom. If an object is provided, may contain the following options to customize the scroll zoom behavior:
speed
(Number) - Multiplier for the wheel delta. Default0.01
.smooth
(Boolean) - Smoothly transition to the new zoom. If enabled, will provide a slightly lagged but smoother experience. Defaultfalse
.
- default:
true
Enable drag to pan. If an object is provided, may contain the following options to customize its behavior:
inertia
(Number) - Enable momentum/inertia when the gesture ends. The value specifies after how long the panning comes to a stop, in milliseconds. Default300
.
- default:
true
Enable drag to rotate. If an object is provided, may contain the following options to customize its behavior:
inertia
(Number) - Enable momentum/inertia when the gesture ends. The value specifies after how long the rotation comes to a stop, in milliseconds. Default300
.
- default:
true
Enable double click to zoom.
- default:
true
Enable multitouch zoom. If an object is provided, may contain the following options to customize its behavior:
inertia
(Number) - Enable momentum/inertia when the gesture ends. The value specifies after how long the zooming comes to a stop, in milliseconds. Default300
.
- default:
false
Enable multitouch rotate, including two-finger rotation to change bearing and three-finger swipe to change pitch. If an object is provided, may contain the following options to customize its behavior:
inertia
(Number) - Enable momentum/inertia when the gesture ends. The value specifies after how long the rotation comes to a stop, in milliseconds. Default300
.
- default:
true
Enable keyboard navigation. If an object is provided, may contain the following options to customize its behavior:
zoomSpeed
(Number) - speed of zoom using +/- keys. Default2
.moveSpeed
(Number) - speed of movement using arrow keys, in pixels.rotateSpeedX
(Number) - speed of rotation using shift + left/right arrow keys, in degrees. Default15
.rotateSpeedY
(Number) - speed of rotation using shift + up/down arrow keys, in degrees. Default10
.
- default:
'none'
Allow browser default touch actions. Default none
. See hammer.js doc.
By default, the map captures all touch interactions. This prop is useful for mobile applications to unblock default scrolling behavior. For example, use the combination dragPan: false
and touchAction: 'pan-y'
to allow vertical page scroll when dragging over the map.
- default:
{}
Set options for gesture recognition. My contain the following fields:
pan
- an object that is Hammer.Pan options. This gesture is used for drag events.pinch
- an object that is Hammer.Pinch options This gesture is used for two-finger touch events.tripan
- an object that is Hammer.Pan options. This gesture is used for three-finger touch events.tap
- an object that is Hammer.Tap options. This gesture is used for theonClick
callback.anytap
- an object that is Hammer.Tap options. This gesture is used for theonNativeClick
callback.doubletap
- an object that is Hammer.Tap options. This gesture is used for double click events.
For example, the following setting makes panning less sensitive and clicking easier on mobile:
const eventRecognizerOptions = isMobile ? {
pan: {threshold: 10},
tap: {threshold: 5}
} : {};
<MapGL
eventRecognizerOptions={eventRecognizerOptions}
/>
Note that the value of this prop is used once when the component mounts. Subsequent changes will be ignored.
- default:
0
Radius to detect features around a clicked point.
A map controller instance to replace the default map controller.
This object must implement the following interface:
events
- An array of subscribed eventshandleEvent(event, context)
- A method that handles interactive events
- default:
null
A list of layer ids that are interactive. If specified:
- Pointer event callbacks will only query the features under the pointer of these layers.
- The
getCursor
callback will receiveisHovering: true
when hover over features of these layers.
If not specified:
- Pointer event callbacks will query the features under the pointer of all layers.
- The
getCursor
callback will always receiveisHovering: false
.
- default:
0
Duration of transition in milliseconds. If specified, the map's viewport will smoothly move from the previous props to the current one.
- default:
new LinearInterpolator()
An interpolator object that defines the transition behavior between two map states. react-map-gl
offers two interpolators:
LinearInterpolator
- similar to Mapbox'seaseTo
behavior.FlyToInterpolator
- similar to Mapbox'sflyTo
behavior.
You may import them as follows:
import ReactMapGL, {LinearInterpolator, FlyToInterpolator} from 'react-map-gl';
<ReactMapGL transitionDuration={1000} transitionInterpolator={new FlyToInterpolator()}>
For details about using transition interpolators, see transitions.
- default:
t => t
Easing function that maps a value from [0, 1]
to [0, 1]
. Check out http://easings.net/ for common easing curves.
- default:
TRANSITION_EVENTS.BREAK
What to do if an ongoing transition is interrupted by another transition. There are 4 options:
TRANSITION_EVENTS.BREAK
- Start new transition from the current view.TRANSITION_EVENTS.SNAP_TO_END
- Jump to the end of the previous transition before starting the new transition.TRANSITION_EVENTS.IGNORE
- Complete the previous transition and ignore the new viewport change.TRANSITION_EVENTS.UPDATE
- Continue the ongoing transition but change its destination to the new viewport.
You may import the constants as follows:
import {TRANSITION_EVENTS} from 'react-map-gl';
Inherit the following props from StaticMap:
onLoad
(Function)onResize
(Function)onError
(Function)
Callback that is fired when the map's viewport properties should be updated. If not supplied, the map is not interactive.
onViewportChange(viewState, interactionState, oldViewState);
Arguments:
viewState
(Object) The next viewport properties, including:width
,height
,latitude
,longitude
,zoom
,bearing
,pitch
,altitude
,maxZoom
,minZoom
,maxPitch
,minPitch
,transitionDuration
,transitionEasing
,transitionInterpolator
,transitionInterruption
.interactionState
(Object) The current interaction that caused this viewport change. SeeonInteractionStateChange
for possible fields.oldViewState
(Object) The current viewport properties.
A newer version of the onViewportChange
callback. Both are supported and provide equivalent functionality.
onViewStateChange({viewState, interactionState, oldViewState});
Callback that is fired when the user interacted with the map.
onInteractionStateChange(interactionState)
Possible fields include:
interactionState.inTransition
(Boolean)interactionState.isDragging
(Boolean)interactionState.isPanning
(Boolean)interactionState.isRotating
(Boolean)interactionState.isZooming
(Boolean)
Note:
onInteractionStateChange
may be fired withoutonViewportChange
. For example, when the pointer is released at the end of a drag-pan,isDragging
are reset tofalse
, without the viewport'slongitude
andlatitude
changing.
Called when the mouse moves over the map (without button pressed). Receives a PointerEvent object.
Called when the map is single clicked. Receives a PointerEvent object. This event is not fired on double click therefore there may be a delay between pointer up and the event.
Called when the map is clicked. Receives a PointerEvent object. This event is fired twice on double click.
Called when the map is double clicked. Receives a PointerEvent object.
Called when a pointing device (usually a mouse) is pressed within the map. Receives a PointerEvent object.
Called when a pointing device (usually a mouse) is moved within the map. Receives a PointerEvent object.
Called when a pointing device (usually a mouse) is released within the map. Receives a PointerEvent object.
Called when a touchstart
event occurs within the map. Receives a PointerEvent object.
Called when a touchmove
event occurs within the map. Receives a PointerEvent object.
Called when a touchend
event occurs within the map. Receives a PointerEvent object.
Called when a pointing device (usually a mouse) enters a visible portion of one of the interactive layers, defined by the interactiveLayerIds
prop. Receives a PointerEvent object.
Called when a pointing device (usually a mouse) leaves a visible portion of one of the interactive layers, defined by the interactiveLayerIds
prop. Receives a PointerEvent object.
Called when a wheel
event occurs within the map. Receives a PointerEvent object.
Called when a point device (usually a mouse) leaves the map's canvas. Receives a PointerEvent object.
Called when the context menu is activated. Prevent default here to enable right button interaction.
Default: event => event.preventDefault()
Callback that is fired when a transition is triggered.
Callback that is fired when an ongoing transition is interrupted by another transition.
Callback that is fired when a transition is complete.
Inherit the following methods from StaticMap:
getMap()
queryRenderedFeatures(geometry, parameters)