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objects.proto
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package eveobjects;
message infoObject {
optional string text = 1;
optional int32 value = 2;
}
message stringgroup {
repeated stringResponse data = 1;
}
message BooleanObject {
required bool istrue = 1;
}
message functionCall{
required string name = 1;
optional string strparameter = 2;
}
message systemObject{
required string name = 1;
required string info = 2;
}
message stringResponse{
required string data = 1;
}
message overview{
repeated label overviewEntry = 1;
}
message itemgroup{
repeated item items = 1;
}
message item{
required string name = 1;
required int32 quantity = 2;
required string meta = 3;
required string volume = 4;
required label data = 5;
}
message label{
required string text = 1;
required int32 topLeftX = 2;
required int32 topLeftY = 3;
required int32 width = 4;
required int32 height = 5;
optional double color = 6;
}
message TargetList{
repeated targetentry thistarget = 1;
}
message targetentry{
optional label text = 1;
optional jammers jams = 2;
}
message jammers{
repeated string jammer = 1;
}
message Interface{
required string name = 1;
required int32 topleftX = 2;
required int32 topleftY = 3;
required int32 width = 4;
required int32 height = 5;
optional bool hasCloseButton = 6;
optional int32 closeTopLeftX = 7;
optional int32 closeTopLeftY = 8;
optional bool hasContinueButton = 9;
optional int32 continueTopLeftX = 10;
optional int32 continueTopLeftY = 11;
}