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proc.h
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/*
Ted, a simple text editor/IDE.
Copyright 2012, Blitz Research Ltd.
See LICENSE.TXT for licensing terms.
*/
#ifndef PROCESS_H
#define PROCESS_H
//Ugly stuff! But QProcess is doing something very weird on MacOS...
#include "std.h"
#ifdef Q_OS_WIN32
#include <windows.h>
typedef HANDLE pid_t2;
typedef HANDLE fd_t;
#else
#include <unistd.h>
typedef int pid_t2;
typedef int fd_t;
#endif
class ProcWaiter;
class LineReader;
class Process : public QObject{
Q_OBJECT
public:
Process( QObject *parent=0 );
~Process();
bool start( const QString &cmd );
bool wait();
bool kill();
bool isEof( int channel );
bool isLineAvailable( int channel );
bool waitLineAvailable( int channel,int millis=10000 );
QString readLine( int channel );
bool writeLine( const QString &line );
signals:
void finished();
void lineAvailable( int channel );
private slots:
void onFinished();
private:
pid_t2 _pid;
fd_t _in,_out,_err;
ProcWaiter *_procwaiter;
LineReader *_linereaders[2];
int _state;
};
class ProcWaiter : public QThread{
Q_OBJECT
public:
ProcWaiter( pid_t2 pid );
private:
pid_t2 _pid;
void run();
};
class LineReader : public QThread{
Q_OBJECT
public:
LineReader( fd_t fd );
void kill();
bool isEof();
bool isLineAvailable();
bool waitLineAvailable( int millis );
QString readLine();
private:
fd_t _fd;
bool _eof;
bool _avail;
QString _line;
QVector<char> _buf;
void run();
int readChar();
};
#endif // PROCESS_H