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Permissions.stories.js
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import {
Graph,
ConnectionHandler,
ImageBox,
RubberBandHandler,
KeyHandler,
DomHelpers,
} from '@maxgraph/core';
import { globalTypes } from '../.storybook/preview';
export default {
title: 'Misc/Permissions',
argTypes: {
...globalTypes,
rubberBand: {
type: 'boolean',
defaultValue: true,
},
},
};
const Template = ({ label, ...args }) => {
const div = document.createElement('div');
const container = document.createElement('div');
container.style.position = 'relative';
container.style.overflow = 'hidden';
container.style.width = `${args.width}px`;
container.style.height = `${args.height}px`;
container.style.background = 'url(/images/grid.gif)';
container.style.cursor = 'default';
div.appendChild(container);
// Defines an icon for creating new connections in the connection handler.
// This will automatically disable the highlighting of the source vertex.
ConnectionHandler.prototype.connectImage = new ImageBox('images/connector.gif', 16, 16);
// Creates the graph inside the given container
const graph = new Graph(container);
// Enable tooltips, disables mutligraphs, enable loops
graph.setMultigraph(false);
graph.setAllowLoops(true);
// Enables rubberband selection and key handling
if (args.rubberBand) new RubberBandHandler(graph);
const keyHandler = new KeyHandler(graph);
// Assigns the delete key
keyHandler.bindKey(46, function (evt) {
if (graph.isEnabled()) {
graph.removeCells();
}
});
// Shared variable between child function scopes
// aka "private" variable
let currentPermission = null;
const apply = function (permission) {
graph.clearSelection();
permission.apply(graph);
graph.setEnabled(true);
graph.setTooltips(true);
// Updates the icons on the shapes - rarely
// needed and very slow for large graphs
graph.refresh();
currentPermission = permission;
};
apply(new Permission());
const buttons = document.createElement('div');
div.appendChild(buttons);
let button = DomHelpers.button('Allow All', function (evt) {
apply(new Permission());
});
buttons.appendChild(button);
button = DomHelpers.button('Connect Only', function (evt) {
apply(new Permission(false, true, false, false, true));
});
buttons.appendChild(button);
button = DomHelpers.button('Edges Only', function (evt) {
apply(new Permission(false, false, true, false, false));
});
buttons.appendChild(button);
button = DomHelpers.button('Vertices Only', function (evt) {
apply(new Permission(false, false, false, true, false));
});
buttons.appendChild(button);
button = DomHelpers.button('Select Only', function (evt) {
apply(new Permission(false, false, false, false, false));
});
buttons.appendChild(button);
button = DomHelpers.button('Locked', function (evt) {
apply(new Permission(true, false));
});
buttons.appendChild(button);
button = DomHelpers.button('Disabled', function (evt) {
graph.clearSelection();
graph.setEnabled(false);
graph.setTooltips(false);
});
buttons.appendChild(button);
// Extends hook functions to use permission object. This could
// be done by assigning the respective switches (eg.
// setMovable), but this approach is more flexible, doesn't
// override any existing behaviour or settings, and allows for
// dynamic conditions to be used in the functions. See the
// specification for more functions to extend (eg.
// isSelectable).
const oldDisconnectable = graph.isCellDisconnectable;
graph.isCellDisconnectable = function (cell, terminal, source) {
return oldDisconnectable.apply(this, arguments) && currentPermission.editEdges;
};
const oldTerminalPointMovable = graph.isTerminalPointMovable;
graph.isTerminalPointMovable = function (cell) {
return oldTerminalPointMovable.apply(this, arguments) && currentPermission.editEdges;
};
const oldBendable = graph.isCellBendable;
graph.isCellBendable = function (cell) {
return oldBendable.apply(this, arguments) && currentPermission.editEdges;
};
const oldLabelMovable = graph.isLabelMovable;
graph.isLabelMovable = function (cell) {
return oldLabelMovable.apply(this, arguments) && currentPermission.editEdges;
};
const oldMovable = graph.isCellMovable;
graph.isCellMovable = function (cell) {
return oldMovable.apply(this, arguments) && currentPermission.editVertices;
};
const oldResizable = graph.isCellResizable;
graph.isCellResizable = function (cell) {
return oldResizable.apply(this, arguments) && currentPermission.editVertices;
};
const oldEditable = graph.isCellEditable;
graph.isCellEditable = function (cell) {
return (
(oldEditable.apply(this, arguments) &&
cell.isVertex() &&
currentPermission.editVertices) ||
(cell.isEdge() && currentPermission.editEdges)
);
};
const oldDeletable = graph.isCellDeletable;
graph.isCellDeletable = function (cell) {
return (
(oldDeletable.apply(this, arguments) &&
cell.isVertex() &&
currentPermission.editVertices) ||
(cell.isEdge() && currentPermission.editEdges)
);
};
const oldCloneable = graph.isCellCloneable;
graph.isCellCloneable = function (cell) {
return oldCloneable.apply(this, arguments) && currentPermission.cloneCells;
};
// Gets the default parent for inserting new cells. This
// is normally the first child of the root (ie. layer 0).
const parent = graph.getDefaultParent();
// Adds cells to the model in a single step
graph.batchUpdate(() => {
const v1 = graph.insertVertex(parent, null, 'Hello,', 20, 20, 80, 30);
const v2 = graph.insertVertex(parent, null, 'Hello,', 200, 20, 80, 30);
const v3 = graph.insertVertex(parent, null, 'World!', 200, 150, 80, 30);
const e1 = graph.insertEdge(parent, null, 'Connection', v1, v3);
});
return div;
};
class Permission {
constructor(locked, createEdges, editEdges, editVertices, cloneCells) {
this.locked = locked != null ? locked : false;
this.createEdges = createEdges != null ? createEdges : true;
this.editEdges = editEdges != null ? editEdges : true;
this.editVertices = editVertices != null ? editVertices : true;
this.cloneCells = cloneCells != null ? cloneCells : true;
}
apply(graph) {
graph.setConnectable(this.createEdges);
graph.setCellsLocked(this.locked);
}
}
export const Default = Template.bind({});