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According to the code it looks like wgpeerselector checks on the connection status every 5 seconds. A connection is seen as broken if there was no handshake in the last 150 seconds. Strangely it appears to take much longer (5-10 minutes) until nodes reconnect. This should be investigated.
The text was updated successfully, but these errors were encountered:
@lemoer As we also need some kind of "automatic balancer" for distributing the WireGuard nodes among the supernodes, it is crucial to have a way to allow a fast reconnect if one "kicks" nodes. Therefore it would nice to add a check on when the received bytes changed and not only on the handshakes.
According to the code it looks like wgpeerselector checks on the connection status every 5 seconds. A connection is seen as broken if there was no handshake in the last 150 seconds. Strangely it appears to take much longer (5-10 minutes) until nodes reconnect. This should be investigated.
The text was updated successfully, but these errors were encountered: