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script.js
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var timer = 60;
var score = 0;
var hitrn = 0;
function increaseScore(){
score += 10;
document.querySelector(`#scoreval`).textContent = score;
}
function getNewHit(){
hitrn= Math.floor(Math.random() * 10);
document.querySelector(`#hitval`).textContent = hitrn;
}
function makeBubble(){
var clutter = "";
for(var i=1; i<=126; i++){
var rn= Math.floor(Math.random()*10);
clutter+= `<div class="bubble">${rn}</div>`;
}
document.querySelector("#pbtm").innerHTML=clutter;
}
function runTimer(){
var timerint = setInterval(function(){
if(timer>0){
timer--;
document.querySelector("#timerval").textContent = timer;
}
else{
clearInterval(timerint);
document.querySelector("#pbtm").innerHTML = ` <h1> Game Over </h1> `;
}
}, 1000);
}
document.querySelector(`#pbtm`).addEventListener("click", function(details){
var clickednum = Number(details.target.textContent);
if(clickednum == hitrn){
increaseScore();
makeBubble();
getNewHit();
}
});
makeBubble();
runTimer();
getNewHit();