You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
In my image above, the anchor is the purple square, it's clearly off center. You need to visualize the anchors to see that. The anchor should be in the center of the window.
Forgot about this bug. This might be a godot bug with the camera. You know the camera has those offsets to follow the player after the player moves away from center a certain distance. This bug makes me think that those offsets don't reset when focusing on another point, I'll try some tests. The fix should be easy enough if this is it, we just have to set the offsets to 0 when the camera moves away from the player.
This is how anchoring the camera with the CameraAnchorDetector looks
The text was updated successfully, but these errors were encountered: