From c585362816ebea1fbcea4014fcd2dcb7c0a33bd6 Mon Sep 17 00:00:00 2001 From: genar Date: Thu, 8 Dec 2022 22:32:42 +0100 Subject: [PATCH] Update README.md --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 833d7410..1a410dce 100644 --- a/README.md +++ b/README.md @@ -6,7 +6,7 @@ A highperformance C# based Archetype & Chunks [Entity Component System](https://www.wikiwand.com/en/Entity_component_system) (ECS) for game development and data oriented programming. -- 🚀 **_FAST_** > Best cache efficiency, iteration and allocation speed. It plays in the same league as C++/Rust ECS Libs ! +- 🚀 **_FAST_** > Best cache efficiency, iteration and allocation speed. Plays in the same league as C++/Rust ECS Libs ! - 🚀🚀 **_FASTER_** > Arch is on average quite faster than other ECS implemented in C#. Check out this [Benchmark](https://github.com/Doraku/Ecs.CSharp.Benchmark) ! - 🤏 **_BARE MINIMUM_** > Not bloated, its small and only provides the essentials for you ! - ☕️ **_SIMPLE_** > Promotes a clean, minimal and self-explanatory API that is simple by design. Check out the [Wiki](https://github.com/genaray/Arch/wiki) !