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Currently there are How am i supposed to send RGB data to the GPU (which is The glTF parser crate supports both RGB and RGBA in various formats, and ideally I would like to support all of them. |
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Answered by
kvark
Aug 5, 2021
Replies: 1 comment 3 replies
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These vertex formats are not portable, hence missing from WebGPU upstream and |
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3 replies
Answer selected by
Pauan
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These vertex formats are not portable, hence missing from WebGPU upstream and
wgpu
.What is the use case for providing lots of RGB data to vertex attributes?