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skewslider.js.map
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webpackUniversalModuleDefinition(root, factory) {\n\tif(typeof exports === 'object' && typeof module === 'object')\n\t\tmodule.exports = factory();\n\telse if(typeof define === 'function' && define.amd)\n\t\tdefine([], factory);\n\telse if(typeof exports === 'object')\n\t\texports[\"SkewSlider\"] = factory();\n\telse\n\t\troot[\"SkewSlider\"] = factory();\n})(this, function() {\nreturn \n\n\n/** WEBPACK FOOTER **\n ** webpack/universalModuleDefinition\n **/"," \t// The module cache\n \tvar installedModules = {};\n\n \t// The require function\n \tfunction __webpack_require__(moduleId) {\n\n \t\t// Check if module is in cache\n \t\tif(installedModules[moduleId])\n \t\t\treturn installedModules[moduleId].exports;\n\n \t\t// Create a new module (and put it into the cache)\n \t\tvar module = installedModules[moduleId] = {\n \t\t\texports: {},\n \t\t\tid: moduleId,\n \t\t\tloaded: false\n \t\t};\n\n \t\t// Execute the module function\n \t\tmodules[moduleId].call(module.exports, module, module.exports, __webpack_require__);\n\n \t\t// Flag the module as loaded\n \t\tmodule.loaded = true;\n\n \t\t// Return the exports of the module\n \t\treturn module.exports;\n \t}\n\n\n \t// expose the modules object (__webpack_modules__)\n \t__webpack_require__.m = modules;\n\n \t// expose the module cache\n \t__webpack_require__.c = installedModules;\n\n \t// __webpack_public_path__\n \t__webpack_require__.p = \"\";\n\n \t// Load entry module and return exports\n \treturn __webpack_require__(0);\n\n\n\n/** WEBPACK FOOTER **\n ** webpack/bootstrap 076d65fd0733ab1876af\n **/","'use strict';\nvar es6_promise_1 = require('es6-promise');\nvar utility_1 = require('./utility');\nvar SkewSlider = (function () {\n /**\n * 初期化処理\n */\n function SkewSlider(_a) {\n var _this = this;\n var el = _a.el, sources = _a.sources, _b = _a.angle, angle = _b === void 0 ? 0 : _b, _c = _a.interval, interval = _c === void 0 ? 2000 : _c, _d = _a.duration, duration = _d === void 0 ? 1000 : _d;\n /** 表示させる画像のリスト */\n this._images = [];\n /** _images の中で表示中の画像の添字番号 */\n this._visibleIndex = 0;\n this._el = el;\n this._ctx = this._el.getContext('2d');\n this._width = this._el.width;\n this._height = this._el.height;\n this._angle = angle;\n this._interval = interval;\n this._duration = duration;\n this.ready = this._preload(sources).then(function () {\n _this._ctx.drawImage(_this._images[0], 0, 0);\n _this._ticker();\n });\n }\n Object.defineProperty(SkewSlider.prototype, \"_getNextVisibleIndex\", {\n /**\n * 次に表示させる画像のインデックス\n */\n get: function () {\n var current = this._visibleIndex;\n return current === this._images.length - 1\n ? 0\n : current + 1;\n },\n enumerable: true,\n configurable: true\n });\n /**\n * インスタンスを破棄する\n */\n SkewSlider.prototype.dispose = function () {\n clearTimeout(this._timerId);\n this._tweener && this._tweener.flush();\n // 一応 null を突っ込む。意味ないかも\n this._el = null;\n this._ctx = null;\n this._width = null;\n this._height = null;\n this._images = null;\n this._visibleIndex = null;\n this._angle = null;\n this._interval = null;\n this._duration = null;\n this._timerId = null;\n this._tweener = null;\n this.ready = null;\n };\n /**\n * 画像の事前読み込み\n */\n SkewSlider.prototype._preload = function (sources) {\n var _this = this;\n return es6_promise_1.Promise.all(sources.map(function (src) {\n var img = document.createElement('img');\n var defer = new utility_1.Deferred();\n utility_1.once(img, 'load error', function (event) {\n return event.type === 'load'\n ? defer.resolve(img)\n : defer.reject(event.message);\n });\n img.src = src;\n return defer.promise;\n }))\n .then(function (result) { return _this._images = result; })\n .catch(function (message) { return console.error(message); });\n };\n /**\n * ループ再生\n */\n SkewSlider.prototype._ticker = function () {\n var _this = this;\n this._timerId = setTimeout(function () {\n _this._animate().then(function () {\n _this._visibleIndex = _this._getNextVisibleIndex;\n _this._ticker();\n });\n }, this._interval);\n };\n /**\n * クリップパスの領域をアニメーションする\n */\n SkewSlider.prototype._animate = function () {\n var _this = this;\n var direction = Math.abs(this._width * Math.cos(utility_1.toRadian(this._angle))) + Math.abs(this._height * Math.sin(utility_1.toRadian(this._angle)));\n this._tweener = utility_1.tween({\n start: direction,\n end: 0,\n duration: this._duration,\n onUpdate: function (value) {\n _this._ctx.save();\n _this._drawImage(_this._getNextVisibleIndex);\n _this._createClipPath(value);\n _this._drawImage(_this._visibleIndex);\n _this._ctx.restore();\n }\n });\n return this._tweener.result;\n };\n /**\n * CanvasRenderingContext2D#drawImageのショートカット\n */\n SkewSlider.prototype._drawImage = function (index) {\n this._ctx.drawImage(this._images[index], 0, 0, this._width, this._height);\n };\n /**\n * クリップパスの領域を作る\n */\n SkewSlider.prototype._createClipPath = function (size) {\n var clipPath = this._getClippingRegion();\n this._ctx.beginPath();\n this._ctx.save();\n this._ctx.translate(clipPath.x + clipPath.width / 2, clipPath.y + clipPath.height / 2);\n this._ctx.rotate(utility_1.toRadian(this._angle));\n this._ctx.rect(-clipPath.width / 2, -clipPath.height / 2, size, clipPath.height);\n this._ctx.restore();\n this._ctx.closePath();\n this._ctx.clip();\n };\n /**\n * クリップパス領域の座標情報を返却する\n */\n SkewSlider.prototype._getClippingRegion = function () {\n var width = Math.abs(this._width * Math.cos(utility_1.toRadian(this._angle))) + Math.abs(this._height * Math.sin(utility_1.toRadian(this._angle)));\n var height = Math.abs(this._width * Math.sin(utility_1.toRadian(this._angle))) + Math.abs(this._height * Math.cos(utility_1.toRadian(this._angle)));\n var x = this._width / 2 - width / 2;\n var y = this._height / 2 - height / 2;\n return { width: width, height: height, x: x, y: y };\n };\n return SkewSlider;\n}());\nexports.SkewSlider = SkewSlider;\nmodule.exports = SkewSlider;\n\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./src/skewSlider.ts\n ** module id = 0\n ** module chunks = 0 1\n **/","/*!\n * @overview es6-promise - a tiny implementation of Promises/A+.\n * @copyright Copyright (c) 2014 Yehuda Katz, Tom Dale, Stefan Penner and contributors (Conversion to ES6 API by Jake Archibald)\n * @license Licensed under MIT license\n * See https://raw.githubusercontent.com/jakearchibald/es6-promise/master/LICENSE\n * @version 3.2.1\n */\n\n(function() {\n \"use strict\";\n function lib$es6$promise$utils$$objectOrFunction(x) {\n return typeof x === 'function' || (typeof x === 'object' && x !== null);\n }\n\n function lib$es6$promise$utils$$isFunction(x) {\n return typeof x === 'function';\n }\n\n function lib$es6$promise$utils$$isMaybeThenable(x) {\n return typeof x === 'object' && x !== null;\n }\n\n var lib$es6$promise$utils$$_isArray;\n if (!Array.isArray) {\n lib$es6$promise$utils$$_isArray = function (x) {\n return Object.prototype.toString.call(x) === '[object Array]';\n };\n } else {\n lib$es6$promise$utils$$_isArray = Array.isArray;\n }\n\n var lib$es6$promise$utils$$isArray = lib$es6$promise$utils$$_isArray;\n var lib$es6$promise$asap$$len = 0;\n var lib$es6$promise$asap$$vertxNext;\n var lib$es6$promise$asap$$customSchedulerFn;\n\n var lib$es6$promise$asap$$asap = function asap(callback, arg) {\n lib$es6$promise$asap$$queue[lib$es6$promise$asap$$len] = callback;\n lib$es6$promise$asap$$queue[lib$es6$promise$asap$$len + 1] = arg;\n lib$es6$promise$asap$$len += 2;\n if (lib$es6$promise$asap$$len === 2) {\n // If len is 2, that means that we need to schedule an async flush.\n // If additional callbacks are queued before the queue is flushed, they\n // will be processed by this flush that we are scheduling.\n if (lib$es6$promise$asap$$customSchedulerFn) {\n lib$es6$promise$asap$$customSchedulerFn(lib$es6$promise$asap$$flush);\n } else {\n lib$es6$promise$asap$$scheduleFlush();\n }\n }\n }\n\n function lib$es6$promise$asap$$setScheduler(scheduleFn) {\n lib$es6$promise$asap$$customSchedulerFn = scheduleFn;\n }\n\n function lib$es6$promise$asap$$setAsap(asapFn) {\n lib$es6$promise$asap$$asap = asapFn;\n }\n\n var lib$es6$promise$asap$$browserWindow = (typeof window !== 'undefined') ? window : undefined;\n var lib$es6$promise$asap$$browserGlobal = lib$es6$promise$asap$$browserWindow || {};\n var lib$es6$promise$asap$$BrowserMutationObserver = lib$es6$promise$asap$$browserGlobal.MutationObserver || lib$es6$promise$asap$$browserGlobal.WebKitMutationObserver;\n var lib$es6$promise$asap$$isNode = typeof self === 'undefined' && typeof process !== 'undefined' && {}.toString.call(process) === '[object process]';\n\n // test for web worker but not in IE10\n var lib$es6$promise$asap$$isWorker = typeof Uint8ClampedArray !== 'undefined' &&\n typeof importScripts !== 'undefined' &&\n typeof MessageChannel !== 'undefined';\n\n // node\n function lib$es6$promise$asap$$useNextTick() {\n // node version 0.10.x displays a deprecation warning when nextTick is used recursively\n // see https://github.com/cujojs/when/issues/410 for details\n return function() {\n process.nextTick(lib$es6$promise$asap$$flush);\n };\n }\n\n // vertx\n function lib$es6$promise$asap$$useVertxTimer() {\n return function() {\n lib$es6$promise$asap$$vertxNext(lib$es6$promise$asap$$flush);\n };\n }\n\n function lib$es6$promise$asap$$useMutationObserver() {\n var iterations = 0;\n var observer = new lib$es6$promise$asap$$BrowserMutationObserver(lib$es6$promise$asap$$flush);\n var node = document.createTextNode('');\n observer.observe(node, { characterData: true });\n\n return function() {\n node.data = (iterations = ++iterations % 2);\n };\n }\n\n // web worker\n function lib$es6$promise$asap$$useMessageChannel() {\n var channel = new MessageChannel();\n channel.port1.onmessage = lib$es6$promise$asap$$flush;\n return function () {\n channel.port2.postMessage(0);\n };\n }\n\n function lib$es6$promise$asap$$useSetTimeout() {\n return function() {\n setTimeout(lib$es6$promise$asap$$flush, 1);\n };\n }\n\n var lib$es6$promise$asap$$queue = new Array(1000);\n function lib$es6$promise$asap$$flush() {\n for (var i = 0; i < lib$es6$promise$asap$$len; i+=2) {\n var callback = lib$es6$promise$asap$$queue[i];\n var arg = lib$es6$promise$asap$$queue[i+1];\n\n callback(arg);\n\n lib$es6$promise$asap$$queue[i] = undefined;\n lib$es6$promise$asap$$queue[i+1] = undefined;\n }\n\n lib$es6$promise$asap$$len = 0;\n }\n\n function lib$es6$promise$asap$$attemptVertx() {\n try {\n var r = require;\n var vertx = r('vertx');\n lib$es6$promise$asap$$vertxNext = vertx.runOnLoop || vertx.runOnContext;\n return lib$es6$promise$asap$$useVertxTimer();\n } catch(e) {\n return lib$es6$promise$asap$$useSetTimeout();\n }\n }\n\n var lib$es6$promise$asap$$scheduleFlush;\n // Decide what async method to use to triggering processing of queued callbacks:\n if (lib$es6$promise$asap$$isNode) {\n lib$es6$promise$asap$$scheduleFlush = lib$es6$promise$asap$$useNextTick();\n } else if (lib$es6$promise$asap$$BrowserMutationObserver) {\n lib$es6$promise$asap$$scheduleFlush = lib$es6$promise$asap$$useMutationObserver();\n } else if (lib$es6$promise$asap$$isWorker) {\n lib$es6$promise$asap$$scheduleFlush = lib$es6$promise$asap$$useMessageChannel();\n } else if (lib$es6$promise$asap$$browserWindow === undefined && typeof require === 'function') {\n lib$es6$promise$asap$$scheduleFlush = lib$es6$promise$asap$$attemptVertx();\n } else {\n lib$es6$promise$asap$$scheduleFlush = lib$es6$promise$asap$$useSetTimeout();\n }\n function lib$es6$promise$then$$then(onFulfillment, onRejection) {\n var parent = this;\n\n var child = new this.constructor(lib$es6$promise$$internal$$noop);\n\n if (child[lib$es6$promise$$internal$$PROMISE_ID] === undefined) {\n lib$es6$promise$$internal$$makePromise(child);\n }\n\n var state = parent._state;\n\n if (state) {\n var callback = arguments[state - 1];\n lib$es6$promise$asap$$asap(function(){\n lib$es6$promise$$internal$$invokeCallback(state, child, callback, parent._result);\n });\n } else {\n lib$es6$promise$$internal$$subscribe(parent, child, onFulfillment, onRejection);\n }\n\n return child;\n }\n var lib$es6$promise$then$$default = lib$es6$promise$then$$then;\n function lib$es6$promise$promise$resolve$$resolve(object) {\n /*jshint validthis:true */\n var Constructor = this;\n\n if (object && typeof object === 'object' && object.constructor === Constructor) {\n return object;\n }\n\n var promise = new Constructor(lib$es6$promise$$internal$$noop);\n lib$es6$promise$$internal$$resolve(promise, object);\n return promise;\n }\n var lib$es6$promise$promise$resolve$$default = lib$es6$promise$promise$resolve$$resolve;\n var lib$es6$promise$$internal$$PROMISE_ID = Math.random().toString(36).substring(16);\n\n function lib$es6$promise$$internal$$noop() {}\n\n var lib$es6$promise$$internal$$PENDING = void 0;\n var lib$es6$promise$$internal$$FULFILLED = 1;\n var lib$es6$promise$$internal$$REJECTED = 2;\n\n var lib$es6$promise$$internal$$GET_THEN_ERROR = new lib$es6$promise$$internal$$ErrorObject();\n\n function lib$es6$promise$$internal$$selfFulfillment() {\n return new TypeError(\"You cannot resolve a promise with itself\");\n }\n\n function lib$es6$promise$$internal$$cannotReturnOwn() {\n return new TypeError('A promises callback cannot return that same promise.');\n }\n\n function lib$es6$promise$$internal$$getThen(promise) {\n try {\n return promise.then;\n } catch(error) {\n lib$es6$promise$$internal$$GET_THEN_ERROR.error = error;\n return lib$es6$promise$$internal$$GET_THEN_ERROR;\n }\n }\n\n function lib$es6$promise$$internal$$tryThen(then, value, fulfillmentHandler, rejectionHandler) {\n try {\n then.call(value, fulfillmentHandler, rejectionHandler);\n } catch(e) {\n return e;\n }\n }\n\n function lib$es6$promise$$internal$$handleForeignThenable(promise, thenable, then) {\n lib$es6$promise$asap$$asap(function(promise) {\n var sealed = false;\n var error = lib$es6$promise$$internal$$tryThen(then, thenable, function(value) {\n if (sealed) { return; }\n sealed = true;\n if (thenable !== value) {\n lib$es6$promise$$internal$$resolve(promise, value);\n } else {\n lib$es6$promise$$internal$$fulfill(promise, value);\n }\n }, function(reason) {\n if (sealed) { return; }\n sealed = true;\n\n lib$es6$promise$$internal$$reject(promise, reason);\n }, 'Settle: ' + (promise._label || ' unknown promise'));\n\n if (!sealed && error) {\n sealed = true;\n lib$es6$promise$$internal$$reject(promise, error);\n }\n }, promise);\n }\n\n function lib$es6$promise$$internal$$handleOwnThenable(promise, thenable) {\n if (thenable._state === lib$es6$promise$$internal$$FULFILLED) {\n lib$es6$promise$$internal$$fulfill(promise, thenable._result);\n } else if (thenable._state === lib$es6$promise$$internal$$REJECTED) {\n lib$es6$promise$$internal$$reject(promise, thenable._result);\n } else {\n lib$es6$promise$$internal$$subscribe(thenable, undefined, function(value) {\n lib$es6$promise$$internal$$resolve(promise, value);\n }, function(reason) {\n lib$es6$promise$$internal$$reject(promise, reason);\n });\n }\n }\n\n function lib$es6$promise$$internal$$handleMaybeThenable(promise, maybeThenable, then) {\n if (maybeThenable.constructor === promise.constructor &&\n then === lib$es6$promise$then$$default &&\n constructor.resolve === lib$es6$promise$promise$resolve$$default) {\n lib$es6$promise$$internal$$handleOwnThenable(promise, maybeThenable);\n } else {\n if (then === lib$es6$promise$$internal$$GET_THEN_ERROR) {\n lib$es6$promise$$internal$$reject(promise, lib$es6$promise$$internal$$GET_THEN_ERROR.error);\n } else if (then === undefined) {\n lib$es6$promise$$internal$$fulfill(promise, maybeThenable);\n } else if (lib$es6$promise$utils$$isFunction(then)) {\n lib$es6$promise$$internal$$handleForeignThenable(promise, maybeThenable, then);\n } else {\n lib$es6$promise$$internal$$fulfill(promise, maybeThenable);\n }\n }\n }\n\n function lib$es6$promise$$internal$$resolve(promise, value) {\n if (promise === value) {\n lib$es6$promise$$internal$$reject(promise, lib$es6$promise$$internal$$selfFulfillment());\n } else if (lib$es6$promise$utils$$objectOrFunction(value)) {\n lib$es6$promise$$internal$$handleMaybeThenable(promise, value, lib$es6$promise$$internal$$getThen(value));\n } else {\n lib$es6$promise$$internal$$fulfill(promise, value);\n }\n }\n\n function lib$es6$promise$$internal$$publishRejection(promise) {\n if (promise._onerror) {\n promise._onerror(promise._result);\n }\n\n lib$es6$promise$$internal$$publish(promise);\n }\n\n function lib$es6$promise$$internal$$fulfill(promise, value) {\n if (promise._state !== lib$es6$promise$$internal$$PENDING) { return; }\n\n promise._result = value;\n promise._state = lib$es6$promise$$internal$$FULFILLED;\n\n if (promise._subscribers.length !== 0) {\n lib$es6$promise$asap$$asap(lib$es6$promise$$internal$$publish, promise);\n }\n }\n\n function lib$es6$promise$$internal$$reject(promise, reason) {\n if (promise._state !== lib$es6$promise$$internal$$PENDING) { return; }\n promise._state = lib$es6$promise$$internal$$REJECTED;\n promise._result = reason;\n\n lib$es6$promise$asap$$asap(lib$es6$promise$$internal$$publishRejection, promise);\n }\n\n function lib$es6$promise$$internal$$subscribe(parent, child, onFulfillment, onRejection) {\n var subscribers = parent._subscribers;\n var length = subscribers.length;\n\n parent._onerror = null;\n\n subscribers[length] = child;\n subscribers[length + lib$es6$promise$$internal$$FULFILLED] = onFulfillment;\n subscribers[length + lib$es6$promise$$internal$$REJECTED] = onRejection;\n\n if (length === 0 && parent._state) {\n lib$es6$promise$asap$$asap(lib$es6$promise$$internal$$publish, parent);\n }\n }\n\n function lib$es6$promise$$internal$$publish(promise) {\n var subscribers = promise._subscribers;\n var settled = promise._state;\n\n if (subscribers.length === 0) { return; }\n\n var child, callback, detail = promise._result;\n\n for (var i = 0; i < subscribers.length; i += 3) {\n child = subscribers[i];\n callback = subscribers[i + settled];\n\n if (child) {\n lib$es6$promise$$internal$$invokeCallback(settled, child, callback, detail);\n } else {\n callback(detail);\n }\n }\n\n promise._subscribers.length = 0;\n }\n\n function lib$es6$promise$$internal$$ErrorObject() {\n this.error = null;\n }\n\n var lib$es6$promise$$internal$$TRY_CATCH_ERROR = new lib$es6$promise$$internal$$ErrorObject();\n\n function lib$es6$promise$$internal$$tryCatch(callback, detail) {\n try {\n return callback(detail);\n } catch(e) {\n lib$es6$promise$$internal$$TRY_CATCH_ERROR.error = e;\n return lib$es6$promise$$internal$$TRY_CATCH_ERROR;\n }\n }\n\n function lib$es6$promise$$internal$$invokeCallback(settled, promise, callback, detail) {\n var hasCallback = lib$es6$promise$utils$$isFunction(callback),\n value, error, succeeded, failed;\n\n if (hasCallback) {\n value = lib$es6$promise$$internal$$tryCatch(callback, detail);\n\n if (value === lib$es6$promise$$internal$$TRY_CATCH_ERROR) {\n failed = true;\n error = value.error;\n value = null;\n } else {\n succeeded = true;\n }\n\n if (promise === value) {\n lib$es6$promise$$internal$$reject(promise, lib$es6$promise$$internal$$cannotReturnOwn());\n return;\n }\n\n } else {\n value = detail;\n succeeded = true;\n }\n\n if (promise._state !== lib$es6$promise$$internal$$PENDING) {\n // noop\n } else if (hasCallback && succeeded) {\n lib$es6$promise$$internal$$resolve(promise, value);\n } else if (failed) {\n lib$es6$promise$$internal$$reject(promise, error);\n } else if (settled === lib$es6$promise$$internal$$FULFILLED) {\n lib$es6$promise$$internal$$fulfill(promise, value);\n } else if (settled === lib$es6$promise$$internal$$REJECTED) {\n lib$es6$promise$$internal$$reject(promise, value);\n }\n }\n\n function lib$es6$promise$$internal$$initializePromise(promise, resolver) {\n try {\n resolver(function resolvePromise(value){\n lib$es6$promise$$internal$$resolve(promise, value);\n }, function rejectPromise(reason) {\n lib$es6$promise$$internal$$reject(promise, reason);\n });\n } catch(e) {\n lib$es6$promise$$internal$$reject(promise, e);\n }\n }\n\n var lib$es6$promise$$internal$$id = 0;\n function lib$es6$promise$$internal$$nextId() {\n return lib$es6$promise$$internal$$id++;\n }\n\n function lib$es6$promise$$internal$$makePromise(promise) {\n promise[lib$es6$promise$$internal$$PROMISE_ID] = lib$es6$promise$$internal$$id++;\n promise._state = undefined;\n promise._result = undefined;\n promise._subscribers = [];\n }\n\n function lib$es6$promise$promise$all$$all(entries) {\n return new lib$es6$promise$enumerator$$default(this, entries).promise;\n }\n var lib$es6$promise$promise$all$$default = lib$es6$promise$promise$all$$all;\n function lib$es6$promise$promise$race$$race(entries) {\n /*jshint validthis:true */\n var Constructor = this;\n\n if (!lib$es6$promise$utils$$isArray(entries)) {\n return new Constructor(function(resolve, reject) {\n reject(new TypeError('You must pass an array to race.'));\n });\n } else {\n return new Constructor(function(resolve, reject) {\n var length = entries.length;\n for (var i = 0; i < length; i++) {\n Constructor.resolve(entries[i]).then(resolve, reject);\n }\n });\n }\n }\n var lib$es6$promise$promise$race$$default = lib$es6$promise$promise$race$$race;\n function lib$es6$promise$promise$reject$$reject(reason) {\n /*jshint validthis:true */\n var Constructor = this;\n var promise = new Constructor(lib$es6$promise$$internal$$noop);\n lib$es6$promise$$internal$$reject(promise, reason);\n return promise;\n }\n var lib$es6$promise$promise$reject$$default = lib$es6$promise$promise$reject$$reject;\n\n\n function lib$es6$promise$promise$$needsResolver() {\n throw new TypeError('You must pass a resolver function as the first argument to the promise constructor');\n }\n\n function lib$es6$promise$promise$$needsNew() {\n throw new TypeError(\"Failed to construct 'Promise': Please use the 'new' operator, this object constructor cannot be called as a function.\");\n }\n\n var lib$es6$promise$promise$$default = lib$es6$promise$promise$$Promise;\n /**\n Promise objects represent the eventual result of an asynchronous operation. The\n primary way of interacting with a promise is through its `then` method, which\n registers callbacks to receive either a promise's eventual value or the reason\n why the promise cannot be fulfilled.\n\n Terminology\n -----------\n\n - `promise` is an object or function with a `then` method whose behavior conforms to this specification.\n - `thenable` is an object or function that defines a `then` method.\n - `value` is any legal JavaScript value (including undefined, a thenable, or a promise).\n - `exception` is a value that is thrown using the throw statement.\n - `reason` is a value that indicates why a promise was rejected.\n - `settled` the final resting state of a promise, fulfilled or rejected.\n\n A promise can be in one of three states: pending, fulfilled, or rejected.\n\n Promises that are fulfilled have a fulfillment value and are in the fulfilled\n state. Promises that are rejected have a rejection reason and are in the\n rejected state. A fulfillment value is never a thenable.\n\n Promises can also be said to *resolve* a value. If this value is also a\n promise, then the original promise's settled state will match the value's\n settled state. So a promise that *resolves* a promise that rejects will\n itself reject, and a promise that *resolves* a promise that fulfills will\n itself fulfill.\n\n\n Basic Usage:\n ------------\n\n ```js\n var promise = new Promise(function(resolve, reject) {\n // on success\n resolve(value);\n\n // on failure\n reject(reason);\n });\n\n promise.then(function(value) {\n // on fulfillment\n }, function(reason) {\n // on rejection\n });\n ```\n\n Advanced Usage:\n ---------------\n\n Promises shine when abstracting away asynchronous interactions such as\n `XMLHttpRequest`s.\n\n ```js\n function getJSON(url) {\n return new Promise(function(resolve, reject){\n var xhr = new XMLHttpRequest();\n\n xhr.open('GET', url);\n xhr.onreadystatechange = handler;\n xhr.responseType = 'json';\n xhr.setRequestHeader('Accept', 'application/json');\n xhr.send();\n\n function handler() {\n if (this.readyState === this.DONE) {\n if (this.status === 200) {\n resolve(this.response);\n } else {\n reject(new Error('getJSON: `' + url + '` failed with status: [' + this.status + ']'));\n }\n }\n };\n });\n }\n\n getJSON('/posts.json').then(function(json) {\n // on fulfillment\n }, function(reason) {\n // on rejection\n });\n ```\n\n Unlike callbacks, promises are great composable primitives.\n\n ```js\n Promise.all([\n getJSON('/posts'),\n getJSON('/comments')\n ]).then(function(values){\n values[0] // => postsJSON\n values[1] // => commentsJSON\n\n return values;\n });\n ```\n\n @class Promise\n @param {function} resolver\n Useful for tooling.\n @constructor\n */\n function lib$es6$promise$promise$$Promise(resolver) {\n this[lib$es6$promise$$internal$$PROMISE_ID] = lib$es6$promise$$internal$$nextId();\n this._result = this._state = undefined;\n this._subscribers = [];\n\n if (lib$es6$promise$$internal$$noop !== resolver) {\n typeof resolver !== 'function' && lib$es6$promise$promise$$needsResolver();\n this instanceof lib$es6$promise$promise$$Promise ? lib$es6$promise$$internal$$initializePromise(this, resolver) : lib$es6$promise$promise$$needsNew();\n }\n }\n\n lib$es6$promise$promise$$Promise.all = lib$es6$promise$promise$all$$default;\n lib$es6$promise$promise$$Promise.race = lib$es6$promise$promise$race$$default;\n lib$es6$promise$promise$$Promise.resolve = lib$es6$promise$promise$resolve$$default;\n lib$es6$promise$promise$$Promise.reject = lib$es6$promise$promise$reject$$default;\n lib$es6$promise$promise$$Promise._setScheduler = lib$es6$promise$asap$$setScheduler;\n lib$es6$promise$promise$$Promise._setAsap = lib$es6$promise$asap$$setAsap;\n lib$es6$promise$promise$$Promise._asap = lib$es6$promise$asap$$asap;\n\n lib$es6$promise$promise$$Promise.prototype = {\n constructor: lib$es6$promise$promise$$Promise,\n\n /**\n The primary way of interacting with a promise is through its `then` method,\n which registers callbacks to receive either a promise's eventual value or the\n reason why the promise cannot be fulfilled.\n\n ```js\n findUser().then(function(user){\n // user is available\n }, function(reason){\n // user is unavailable, and you are given the reason why\n });\n ```\n\n Chaining\n --------\n\n The return value of `then` is itself a promise. This second, 'downstream'\n promise is resolved with the return value of the first promise's fulfillment\n or rejection handler, or rejected if the handler throws an exception.\n\n ```js\n findUser().then(function (user) {\n return user.name;\n }, function (reason) {\n return 'default name';\n }).then(function (userName) {\n // If `findUser` fulfilled, `userName` will be the user's name, otherwise it\n // will be `'default name'`\n });\n\n findUser().then(function (user) {\n throw new Error('Found user, but still unhappy');\n }, function (reason) {\n throw new Error('`findUser` rejected and we're unhappy');\n }).then(function (value) {\n // never reached\n }, function (reason) {\n // if `findUser` fulfilled, `reason` will be 'Found user, but still unhappy'.\n // If `findUser` rejected, `reason` will be '`findUser` rejected and we're unhappy'.\n });\n ```\n If the downstream promise does not specify a rejection handler, rejection reasons will be propagated further downstream.\n\n ```js\n findUser().then(function (user) {\n throw new PedagogicalException('Upstream error');\n }).then(function (value) {\n // never reached\n }).then(function (value) {\n // never reached\n }, function (reason) {\n // The `PedgagocialException` is propagated all the way down to here\n });\n ```\n\n Assimilation\n ------------\n\n Sometimes the value you want to propagate to a downstream promise can only be\n retrieved asynchronously. This can be achieved by returning a promise in the\n fulfillment or rejection handler. The downstream promise will then be pending\n until the returned promise is settled. This is called *assimilation*.\n\n ```js\n findUser().then(function (user) {\n return findCommentsByAuthor(user);\n }).then(function (comments) {\n // The user's comments are now available\n });\n ```\n\n If the assimliated promise rejects, then the downstream promise will also reject.\n\n ```js\n findUser().then(function (user) {\n return findCommentsByAuthor(user);\n }).then(function (comments) {\n // If `findCommentsByAuthor` fulfills, we'll have the value here\n }, function (reason) {\n // If `findCommentsByAuthor` rejects, we'll have the reason here\n });\n ```\n\n Simple Example\n --------------\n\n Synchronous Example\n\n ```javascript\n var result;\n\n try {\n result = findResult();\n // success\n } catch(reason) {\n // failure\n }\n ```\n\n Errback Example\n\n ```js\n findResult(function(result, err){\n if (err) {\n // failure\n } else {\n // success\n }\n });\n ```\n\n Promise Example;\n\n ```javascript\n findResult().then(function(result){\n // success\n }, function(reason){\n // failure\n });\n ```\n\n Advanced Example\n --------------\n\n Synchronous Example\n\n ```javascript\n var author, books;\n\n try {\n author = findAuthor();\n books = findBooksByAuthor(author);\n // success\n } catch(reason) {\n // failure\n }\n ```\n\n Errback Example\n\n ```js\n\n function foundBooks(books) {\n\n }\n\n function failure(reason) {\n\n }\n\n findAuthor(function(author, err){\n if (err) {\n failure(err);\n // failure\n } else {\n try {\n findBoooksByAuthor(author, function(books, err) {\n if (err) {\n failure(err);\n } else {\n try {\n foundBooks(books);\n } catch(reason) {\n failure(reason);\n }\n }\n });\n } catch(error) {\n failure(err);\n }\n // success\n }\n });\n ```\n\n Promise Example;\n\n ```javascript\n findAuthor().\n then(findBooksByAuthor).\n then(function(books){\n // found books\n }).catch(function(reason){\n // something went wrong\n });\n ```\n\n @method then\n @param {Function} onFulfilled\n @param {Function} onRejected\n Useful for tooling.\n @return {Promise}\n */\n then: lib$es6$promise$then$$default,\n\n /**\n `catch` is simply sugar for `then(undefined, onRejection)` which makes it the same\n as the catch block of a try/catch statement.\n\n ```js\n function findAuthor(){\n throw new Error('couldn't find that author');\n }\n\n // synchronous\n try {\n findAuthor();\n } catch(reason) {\n // something went wrong\n }\n\n // async with promises\n findAuthor().catch(function(reason){\n // something went wrong\n });\n ```\n\n @method catch\n @param {Function} onRejection\n Useful for tooling.\n @return {Promise}\n */\n 'catch': function(onRejection) {\n return this.then(null, onRejection);\n }\n };\n var lib$es6$promise$enumerator$$default = lib$es6$promise$enumerator$$Enumerator;\n function lib$es6$promise$enumerator$$Enumerator(Constructor, input) {\n this._instanceConstructor = Constructor;\n this.promise = new Constructor(lib$es6$promise$$internal$$noop);\n\n if (!this.promise[lib$es6$promise$$internal$$PROMISE_ID]) {\n lib$es6$promise$$internal$$makePromise(this.promise);\n }\n\n if (lib$es6$promise$utils$$isArray(input)) {\n this._input = input;\n this.length = input.length;\n this._remaining = input.length;\n\n this._result = new Array(this.length);\n\n if (this.length === 0) {\n lib$es6$promise$$internal$$fulfill(this.promise, this._result);\n } else {\n this.length = this.length || 0;\n this._enumerate();\n if (this._remaining === 0) {\n lib$es6$promise$$internal$$fulfill(this.promise, this._result);\n }\n }\n } else {\n lib$es6$promise$$internal$$reject(this.promise, lib$es6$promise$enumerator$$validationError());\n }\n }\n\n function lib$es6$promise$enumerator$$validationError() {\n return new Error('Array Methods must be provided an Array');\n }\n\n lib$es6$promise$enumerator$$Enumerator.prototype._enumerate = function() {\n var length = this.length;\n var input = this._input;\n\n for (var i = 0; this._state === lib$es6$promise$$internal$$PENDING && i < length; i++) {\n this._eachEntry(input[i], i);\n }\n };\n\n lib$es6$promise$enumerator$$Enumerator.prototype._eachEntry = function(entry, i) {\n var c = this._instanceConstructor;\n var resolve = c.resolve;\n\n if (resolve === lib$es6$promise$promise$resolve$$default) {\n var then = lib$es6$promise$$internal$$getThen(entry);\n\n if (then === lib$es6$promise$then$$default &&\n entry._state !== lib$es6$promise$$internal$$PENDING) {\n this._settledAt(entry._state, i, entry._result);\n } else if (typeof then !== 'function') {\n this._remaining--;\n this._result[i] = entry;\n } else if (c === lib$es6$promise$promise$$default) {\n var promise = new c(lib$es6$promise$$internal$$noop);\n lib$es6$promise$$internal$$handleMaybeThenable(promise, entry, then);\n this._willSettleAt(promise, i);\n } else {\n this._willSettleAt(new c(function(resolve) { resolve(entry); }), i);\n }\n } else {\n this._willSettleAt(resolve(entry), i);\n }\n };\n\n lib$es6$promise$enumerator$$Enumerator.prototype._settledAt = function(state, i, value) {\n var promise = this.promise;\n\n if (promise._state === lib$es6$promise$$internal$$PENDING) {\n this._remaining--;\n\n if (state === lib$es6$promise$$internal$$REJECTED) {\n lib$es6$promise$$internal$$reject(promise, value);\n } else {\n this._result[i] = value;\n }\n }\n\n if (this._remaining === 0) {\n lib$es6$promise$$internal$$fulfill(promise, this._result);\n }\n };\n\n lib$es6$promise$enumerator$$Enumerator.prototype._willSettleAt = function(promise, i) {\n var enumerator = this;\n\n lib$es6$promise$$internal$$subscribe(promise, undefined, function(value) {\n enumerator._settledAt(lib$es6$promise$$internal$$FULFILLED, i, value);\n }, function(reason) {\n enumerator._settledAt(lib$es6$promise$$internal$$REJECTED, i, reason);\n });\n };\n function lib$es6$promise$polyfill$$polyfill() {\n var local;\n\n if (typeof global !== 'undefined') {\n local = global;\n } else if (typeof self !== 'undefined') {\n local = self;\n } else {\n try {\n local = Function('return this')();\n } catch (e) {\n throw new Error('polyfill failed because global object is unavailable in this environment');\n }\n }\n\n var P = local.Promise;\n\n if (P && Object.prototype.toString.call(P.resolve()) === '[object Promise]' && !P.cast) {\n return;\n }\n\n local.Promise = lib$es6$promise$promise$$default;\n }\n var lib$es6$promise$polyfill$$default = lib$es6$promise$polyfill$$polyfill;\n\n var lib$es6$promise$umd$$ES6Promise = {\n 'Promise': lib$es6$promise$promise$$default,\n 'polyfill': lib$es6$promise$polyfill$$default\n };\n\n /* global define:true module:true window: true */\n if (typeof define === 'function' && define['amd']) {\n define(function() { return lib$es6$promise$umd$$ES6Promise; });\n } else if (typeof module !== 'undefined' && module['exports']) {\n module['exports'] = lib$es6$promise$umd$$ES6Promise;\n } else if (typeof this !== 'undefined') {\n this['ES6Promise'] = lib$es6$promise$umd$$ES6Promise;\n }\n\n lib$es6$promise$polyfill$$default();\n}).call(this);\n\n\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/es6-promise/dist/es6-promise.js\n ** module id = 1\n ** module chunks = 0 1\n **/","// shim for using process in browser\nvar process = module.exports = {};\n\n// cached from whatever global is present so that test runners that stub it\n// don't break things. But we need to wrap it in a try catch in case it is\n// wrapped in strict mode code which doesn't define any globals. It's inside a\n// function because try/catches deoptimize in certain engines.\n\nvar cachedSetTimeout;\nvar cachedClearTimeout;\n\nfunction defaultSetTimout() {\n throw new Error('setTimeout has not been defined');\n}\nfunction defaultClearTimeout () {\n throw new Error('clearTimeout has not been defined');\n}\n(function () {\n try {\n if (typeof setTimeout === 'function') {\n cachedSetTimeout = setTimeout;\n } else {\n cachedSetTimeout = defaultSetTimout;\n }\n } catch (e) {\n cachedSetTimeout = defaultSetTimout;\n }\n try {\n if (typeof clearTimeout === 'function') {\n cachedClearTimeout = clearTimeout;\n } else {\n cachedClearTimeout = defaultClearTimeout;\n }\n } catch (e) {\n cachedClearTimeout = defaultClearTimeout;\n }\n} ())\nfunction runTimeout(fun) {\n if (cachedSetTimeout === setTimeout) {\n //normal enviroments in sane situations\n return setTimeout(fun, 0);\n }\n // if setTimeout wasn't available but was latter defined\n if ((cachedSetTimeout === defaultSetTimout || !cachedSetTimeout) && setTimeout) {\n cachedSetTimeout = setTimeout;\n return setTimeout(fun, 0);\n }\n try {\n // when when somebody has screwed with setTimeout but no I.E. maddness\n return cachedSetTimeout(fun, 0);\n } catch(e){\n try {\n // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally\n return cachedSetTimeout.call(null, fun, 0);\n } catch(e){\n // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error\n return cachedSetTimeout.call(this, fun, 0);\n }\n }\n\n\n}\nfunction runClearTimeout(marker) {\n if (cachedClearTimeout === clearTimeout) {\n //normal enviroments in sane situations\n return clearTimeout(marker);\n }\n // if clearTimeout wasn't available but was latter defined\n if ((cachedClearTimeout === defaultClearTimeout || !cachedClearTimeout) && clearTimeout) {\n cachedClearTimeout = clearTimeout;\n return clearTimeout(marker);\n }\n try {\n // when when somebody has screwed with setTimeout but no I.E. maddness\n return cachedClearTimeout(marker);\n } catch (e){\n try {\n // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally\n return cachedClearTimeout.call(null, marker);\n } catch (e){\n // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error.\n // Some versions of I.E. have different rules for clearTimeout vs setTimeout\n return cachedClearTimeout.call(this, marker);\n }\n }\n\n\n\n}\nvar queue = [];\nvar draining = false;\nvar currentQueue;\nvar queueIndex = -1;\n\nfunction cleanUpNextTick() {\n if (!draining || !currentQueue) {\n return;\n }\n draining = false;\n if (currentQueue.length) {\n queue = currentQueue.concat(queue);\n } else {\n queueIndex = -1;\n }\n if (queue.length) {\n drainQueue();\n }\n}\n\nfunction drainQueue() {\n if (draining) {\n return;\n }\n var timeout = runTimeout(cleanUpNextTick);\n draining = true;\n\n var len = queue.length;\n while(len) {\n currentQueue = queue;\n queue = [];\n while (++queueIndex < len) {\n if (currentQueue) {\n currentQueue[queueIndex].run();\n }\n }\n queueIndex = -1;\n len = queue.length;\n }\n currentQueue = null;\n draining = false;\n runClearTimeout(timeout);\n}\n\nprocess.nextTick = function (fun) {\n var args = new Array(arguments.length - 1);\n if (arguments.length > 1) {\n for (var i = 1; i < arguments.length; i++) {\n args[i - 1] = arguments[i];\n }\n }\n queue.push(new Item(fun, args));\n if (queue.length === 1 && !draining) {\n runTimeout(drainQueue);\n }\n};\n\n// v8 likes predictible objects\nfunction Item(fun, array) {\n this.fun = fun;\n this.array = array;\n}\nItem.prototype.run = function () {\n this.fun.apply(null, this.array);\n};\nprocess.title = 'browser';\nprocess.browser = true;\nprocess.env = {};\nprocess.argv = [];\nprocess.version = ''; // empty string to avoid regexp issues\nprocess.versions = {};\n\nfunction noop() {}\n\nprocess.on = noop;\nprocess.addListener = noop;\nprocess.once = noop;\nprocess.off = noop;\nprocess.removeListener = noop;\nprocess.removeAllListeners = noop;\nprocess.emit = noop;\n\nprocess.binding = function (name) {\n throw new Error('process.binding is not supported');\n};\n\nprocess.cwd = function () { return '/' };\nprocess.chdir = function (dir) {\n throw new Error('process.chdir is not supported');\n};\nprocess.umask = function() { return 0; };\n\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./~/process/browser.js\n ** module id = 2\n ** module chunks = 0 1\n **/","module.exports = function(module) {\r\n\tif(!module.webpackPolyfill) {\r\n\t\tmodule.deprecate = function() {};\r\n\t\tmodule.paths = [];\r\n\t\t// module.parent = undefined by default\r\n\t\tmodule.children = [];\r\n\t\tmodule.webpackPolyfill = 1;\r\n\t}\r\n\treturn module;\r\n}\r\n\n\n\n/*****************\n ** WEBPACK FOOTER\n ** (webpack)/buildin/module.js\n ** module id = 3\n ** module chunks = 0 1\n **/","/* (ignored) */\n\n\n/*****************\n ** WEBPACK FOOTER\n ** vertx (ignored)\n ** module id = 4\n ** module chunks = 0 1\n **/","module.exports = function() { throw new Error(\"define cannot be used indirect\"); };\r\n\n\n\n/*****************\n ** WEBPACK FOOTER\n ** (webpack)/buildin/amd-define.js\n ** module id = 5\n ** module chunks = 0 1\n **/","'use strict';\nvar es6_promise_1 = require('es6-promise');\nvar noop = function () { };\nfunction tween(_a) {\n var start = _a.start, end = _a.end, duration = _a.duration, _b = _a.onUpdate, onUpdate = _b === void 0 ? noop : _b, _c = _a.onComplete, onComplete = _c === void 0 ? noop : _c;\n var diff = end - start;\n var defer = new Deferred();\n var prevTime = Date.now();\n var elapsedTime = 0;\n var canceled = false;\n var timerId = exports.raf(function ticker() {\n if (canceled) {\n exports.cancelRaf(timerId);\n return;\n }\n var now = Date.now();\n var timeRate = elapsedTime / duration;\n var changeValue = diff * (1 - Math.pow((1 - timeRate), 3)) + start;\n onUpdate(changeValue);\n // 1フレーム分の時間を経過時間に加算\n elapsedTime += now - prevTime;\n prevTime = now;\n if (elapsedTime >= duration) {\n exports.cancelRaf(timerId);\n onUpdate(end);\n onComplete(end);\n return defer.resolve();\n }\n exports.raf(ticker);\n });\n return {\n result: defer.promise,\n flush: function () {\n canceled = true;\n exports.cancelRaf(timerId);\n defer.reject();\n }\n };\n}\nexports.tween = tween;\nvar Deferred = (function () {\n function Deferred() {\n var _this = this;\n this.promise = new es6_promise_1.Promise(function (resolve, reject) {\n _this.resolve = resolve;\n _this.reject = reject;\n });\n }\n return Deferred;\n}());\nexports.Deferred = Deferred;\n/**\n * 一度だけ実行されるコールバック関数を登録する\n * @params target 対象の要素\n * @params type イベント名。空白区切りで複数指定可\n * @params callback 実行されるコールバック関数\n */\nfunction once(target, type, callback) {\n type.split(/\\s/).forEach(function (type) {\n target.addEventListener(type, function listener(event) {\n target.removeEventListener(type, listener);\n return callback(event);\n });\n });\n}\nexports.once = once;\n/**\n * 渡された関数名の配列の内有効なメソッドが存在する場合にその関数を返却する。\n * 存在しなかった場合はfallbackを指定しておけばそれが返却される\n *\n * @params methodNames 関数名の配列\n * @params target ターゲット\n * @params fallback メソッドが存在しなかったときの代替実装\n */\nfunction getMethod(methodNames, target, fallback) {\n if (target === void 0) { target = window; }\n var results = methodNames.filter(function (methodName) { return !!target[methodName]; });\n return (function () {\n var args = [];\n for (var _i = 0; _i < arguments.length; _i++) {\n args[_i - 0] = arguments[_i];\n }\n return target[results[0]].apply(target, args);\n }) || fallback;\n}\n/**\n * requestAnimationFrame のショートカット\n * 存在しない場合はポリフィルが使われる\n */\nexports.raf = getMethod([\n 'requestAnimationFrame',\n 'webkitRequestAnimationFrame',\n 'mozRequestAnimationFrame'\n], window, function (callback) { return setTimeout(callback, 1000 / 60); });\n/**\n * cancelAnimationFrame のショートカット\n * 存在しない場合はポリフィルが使われる\n */\nexports.cancelRaf = getMethod([\n 'cancelAnimationFrame',\n 'webkitCancelAnimationFrame',\n 'mozCancelAnimationFrame'\n], window, function (requestId) { return clearTimeout(requestId); });\nfunction toRadian(degree) {\n return degree * Math.PI / 180;\n}\nexports.toRadian = toRadian;\n\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./src/utility.ts\n ** module id = 6\n ** module chunks = 0 1\n **/"],"sourceRoot":""}