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Hi, not an issue but a question - if using this on CG content generated from a renderer, where the renderer can generate pixel-perfect 2d motion vectors, is it possible to use these pre-rendered motion vectors as inputs to EbSynth?
cheers
The text was updated successfully, but these errors were encountered:
I'd just use the motion vectors to distort your keyframes. You can also blur your motion vectors if you want a looser track your material. If you go down this route, you can use a noise to blur small parts of your motion vectors to get some cooler looks.
Hi, not an issue but a question - if using this on CG content generated from a renderer, where the renderer can generate pixel-perfect 2d motion vectors, is it possible to use these pre-rendered motion vectors as inputs to EbSynth?
cheers
The text was updated successfully, but these errors were encountered: